Pillars of Eternity Wiki
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This article is about the ability in Pillars of Eternity. For the ability in Pillars of Eternity II: Deadfire, see Withdraw (Deadfire).

Withdraw is a priest ability in Pillars of Eternity.[1]

Description[ | ]

Items in italics are quoted directly from the game.

Isolates a single target within a protective sphere, shielding them from harm while their Endurance regenerates.

Effects[ | ]

  • Friendly Target: Invisible, +76.7 Endurance over 20.0 sec, Stasis Shield

Notes[ | ]

  • Invisible makes the target unable to be targeted.
  • Statis Shield makes the target unable to act, and places a 999,999 point damage shield on them for the duration.
  • The base amount is 10 Endurance every 3 seconds for 20.0 seconds = 76.7 Endurance (includes initial cast tick). The final tick gets the remainder.
  • As with all other healing, the value 10 is scaled with the caster's Might attribute.
  • Because the healing is applied per tick, the caster's Intellect (which increases durations by +5% for every point over 10) will indirectly influence the amount healed, as more ticks will occur over a longer duration. The tick duration of 3 seconds does not change.
  • The total endurance granted (assuming no Might scaling) is calculated with 10 * (duration / 3 + 1) - the 1 represents the initial 0.0 sec tick.

References

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