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Druid

Druids are one of the playable classes in Pillars of Eternity.

Druid
Elf-druid-portrait.jpg
Portrait of an elven druid.
Information
Endurance
36 (+12 per level)
Health
Accuracy
20
Deflection
20
Skill bonuses
Icon
Druid-icon.png

They are animists, drawing power through the webs they believe connect all living souls in the world. When not casting spells and transforming into mythical beasts, druids spend a great deal of time in nature, giving them skill foci in Athletics and Survival. Much like priests, druids draw ambient fragments of soul energy toward them and shape their effects through practiced concentration. While druids do not have the diverse spell repertoire of wizards, they have more than enough to handle most problems that come their way. Druids' spells often take the form of natural phenomena—storms, coiling plants, rapid decay—to reflect their primal connection to the world. Despite their heavily offensive nature, they do have a few defensive and healing spells to aid their allies.[1]

DescriptionEdit

Animists at heart, druids tap into the spiritual power that flows through the simple living things of Eora: plants, animals, and sometimes even living stone. While not necessarily religious, druids do have a reverence for the natural world and a keen interest in understanding its mysteries. In most cultures, druids are understood as a sort of primal magician, but among the Glanfathans, Naasitaqi, and many rural cultures, they may have high positions of influence and authority.

AttributesEdit

Highly Recommended:

Recommended:

AbilitiesEdit

Druids have powerful area of effect spells, with affliction based effects, Heal over time spells, support spells and their animal forms give them good single-target strikes and various special powers.[2][3] In addition, they can use:

  • Spiritshift – Allows the druid to shapeshift into animal forms, granting them natural (and some supernatural) abilities associated with those creatures.[4] Druids in their special forms cannot hold weapons, but they can always cast spells.

SpellsEdit

Main article: Druid spell

Druids gain access to all spells of a given level as soon as he/she is able to cast from that level. The spell list of druids is smaller than those of wizards.[5] There are 6 spell levels in Pillars of Eternity. On the first level the druid gains access to the first spell level, on the third level he/she gains access to 2nd spell level and on the 5th level he/she gains access to the 3rd spell level.[6]

ProgressionEdit

Level Ability gained 1st level 2nd level 3rd level 4th level 5th level 6th level 7th level
1 Choose one spiritshift form. 2 per Rest none none none none none none
All first level spells
2 3 per Rest none none none none none none
3 All second level spells 4 per Rest 2 per Rest none none none none none
4 4 per Rest 3 per Rest none none none none none
5 All third level spells 4 per Rest 4 per Rest 2 per Rest none none none none
6 4 per Rest 4 per Rest 3 per Rest none none none none
7 All fourth level spells 4 per Rest 4 per Rest 4 per Rest 2 per Rest none none none
8 4 per Rest 4 per Rest 4 per Rest 3 per Rest none none none
9 All fifth level spells 4 per Encounter 4 per Rest 4 per Rest 4 per Rest 2 per Rest none none
10 4 per Encounter 4 per Rest 4 per Rest 4 per Rest 3 per Rest none none
11 All sixth level spells 4 per Encounter 4 per Encounter 4 per Rest 4 per Rest 4 per Rest 2 per Rest none
12 4 per Encounter 4 per Encounter 4 per Rest 4 per Rest 4 per Rest 3 per Rest none
13 All 7th level spells 4 per Encounter 4 per Encounter 4 per Encounter 4 per Rest 4 per Rest 4 per Rest 2 per Rest
14 4 per Encounter 4 per Encounter 4 per Encounter 4 per Rest 4 per Rest 4 per Rest 3 per Rest

TalentsEdit

Related itemsEdit

Notable NPCsEdit

1 Minute GuideEdit


ReferencesEdit