Wounds (Shattered Pillar)

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Wounds
Class monk icon.png
Restrictions
Class
Subclass
Ability
Type
Origin
Progression
Activation
Passive
Learn type
Automatic
Learn level
At character creation
Upgrades to
Effects
  • Self: Gain wounds when dealing damage. Wound threshold increased to 30 damage. Max Wounds reduced to 5
Related
Abilities
Technical
Ability ID
Shattered_Pillar_Wound_Trait

Wounds is an ability in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Allows the Monk to gain "Wounds" when receiving damage.

(Shattered Pillar) - Instead, gain Wounds when dealing damage.

Effects[edit | edit source]

  • Self: Gain wounds when dealing damage. Wound threshold increased to 30 damage. Max Wounds reduced to 5