Wounds (Forbidden Fist)

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Wounds
Class monk icon.png
Restrictions
Class
Subclass
Ability
Type
Origin
Progression
Activation
Passive
Learn type
Automatic
Learn level
At character creation
Effects
  • Self: Gain 1 Wound when a hostile effect expires
Related
Abilities
Technical
Ability ID
Forbidden_Fist_Wound_Trait

Wounds is an ability in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Allows the Monk to gain "Wounds" when receiving damage.

(Forbidden Fist) - Instead, gain wounds when hostile effects expire.

Effects[edit | edit source]

  • Self: Gain 1 Wound when a hostile effect expires

Notes[edit | edit source]

  • Hostile effects include effects that have negative consequences for the character.
  • Includes stacks - Forbidden Fist monks will primarily be recieving Wounds through Forbidden Curse stacks.