Wounding Shot (Deadfire)

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Wounding Shot
Wounding shot icon.png
Restrictions
Class
Ability
Type
Origin
Progression
Activation
Active
Learn type
Optional
Learn level
1 (Single) / 1 (Multi)
Upgrades to
Details
Source cost
Range
Weapon
Noise
Quiet (Use+Impact)
Effects
  • Target:
    Full Attack
  • Attackers:
    Deals 20% Weapon Damage per 3.0 sec over 6.0 sec
Technical
Ability ID
Wounding_Shot

Wounding Shot is an ability in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
The ranger aims for a spot that will leave a trail to track, inflicting Raw Damage over time to the target.

Effects[edit | edit source]

  • Target:
    Full Attack
  • Attackers:
    Deals 20% Weapon Damage per 3.0 sec over 6.0 sec