Wild Shot

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Wild Shot
Generic damage icon.png
Ability
Type
Ability
Origin
Equipment
Activation
Active
Level
1
Upgrades to
Details
Uses
1 per rest
Cast time
Instant
Noise
Quiet (Use+Impact)
Effects
  • Self: -15% Reload Time, Ranged Attacks bounce +1 times for 15.0 sec
Related
Items
Technical
Ability ID
Wild_Shot_Ability

Wild Shot is an ability in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
With no regard for proper reloading technique or suitable ammunition. Shots become a mix of unburnt powder and debris. Reloading is quicker and easier and the projectiles bounce to nearby targets.

Effects[edit | edit source]

  • Self: -15% Reload Time, Ranged Attacks bounce +1 times for 15.0 sec

Items[edit | edit source]