Vendors

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"Merchant" redirects here. For other uses, see Merchant (disambiguation)

Vendors (also called merchants or stores) allow the player to buy, sell, or trade goods in exchange for copper pands. Vendors can be found in towns and cities throughout Eora, and offer a wide variety of items, including consumables, weapons and armor.

In addition to general barter, many vendors also offer retraining of existing party members, recruitment of new party members, crew members (in Deadfire), and rooms to rest.

Stores[edit | edit source]

The store window in Deadfire

Stores are used to buy and sell items between the party and the vendor. Stores typically stock a collection of items that are re-stocked over time if depleted (by default every 12 hours of in-game time), alongside a select few items that may only be purchased once. Every item has a monetary value, which is summed in the transaction to determine how much you pay or receive. Quest items cannot be sold. Typically, items are sold to vendors at a depreciated value.

Item values[edit | edit source]

In Pillars of Eternity, all items have a base value (as shown on the wiki). When buying an item from a vendor, this value is multiplied by 1.5 (150%) to determine how much you owe. When selling an item to a vendor, this value is multiplied by 0.2 (20%) to determine how much you receive.

In Pillars of Eternity II: Deadfire, the base value of the item (shown as "shop value" on the wiki) is how much you will have to pay to purchase an item from a vendor. When selling an item to a vendor, the value is multiplied by 0.2 (20%) to determine how much you receive. This is rounded down (truncated) to the nearest integer.

Game Selling to player Buying from player
In Pillars of Eternity 1.5 (150%) 0.2 (20%)
In Pillars of Eternity II: Deadfire 1.0 (100%) 0.2 (20%)

Vendor rates[edit | edit source]

Vendors have set rates, which determines the multiplier to the costs of all items sold by the vendor, as well as costs associated with renting rooms at inns. While the framework for it exists, vendors do not offer adjusted multipliers for goods that you sell to them, regardless of reputation.

Your reputation with the faction that a vendor represents is the primary source of value adjustments to items sold by the vendor, with a bad standing meaning added costs, and a good standing meaning reduced costs. If the vendor isn't associated with a faction, the default buy/sell rates are used. In addition, completing certain quests will earn you discounts in some stores.

Faction reputation rates[edit | edit source]

Faction rank Value multipliers
Selling to player* Buying from player
Bad
5 1.3 (130%) 0.20 (20%)
4 1.20 (120%)
3
2 1.10 (110%)
1
Default /
Mixed
~ 1.00 (100%)
Good
1 0.95 (95%)
2
3 0.90 (90%)
4
5 0.85 (85%)
* Includes inn rates

Other discounts[edit | edit source]

In Pillars of Eternity II: Deadfire[edit | edit source]

See also[edit | edit source]