Tiger

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Tiger
beast

Questionmark black.png

Basic Information round.svg
Family
Level
11
Health
368 Endurance
Accuracy
67 Accuracy
Damage
25-35 PierceSlash
Attributes
Might
18
Perception
12
Constitution
14
Intellect
4
Dexterity
14
Resolve
21
Defenses
Deflection
56 Deflection
Reflex
72 Reflex
Fortitude
64 Fortitude
Will
45 Will
AR
5
DR Burn
5
AR Crush
6
AR Corrode
5
AR Pierce
5
AR Freeze
5
AR Slash
5
AR Shock
5
Special
Ability
Loot

Tiger is a creature in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Tigers are solitary, silent hunters who stalk the fauna of their native lands, the Deadfire Archipelago. The largest of Eora's feline species, tigers have long, muscular frames and powerful forelimbs. Their preferred mode of attack is to leap upon prey from behind, knock it to the ground, and snap its neck with their jaws. The few kith who have lived to recount their tale of a tiger's attack report that were not even aware they were being hunted.

As increasingly larger populations of kith have settled in Deadfire, attacks by tigers have grown more frequent and widespread. Though they prefer deer, antelope, and other similar creatures, tigers will hunt kith when their habitat is threatened and their favored prey is subsequently unavailable. Some tigers who attack kith develop a preference for their flesh and become the terror of entire villages.

Tigers are the subject of many local myths and legends, one of which credits them with the ability to turn into mist to better stalk their prey.

Encounters[edit | edit source]