The Rite of Passage
|The Rite of Passage|
|File:LAX1 The Rite of Passage.png|
Synopsis[edit | edit source]
|“||I've been thrust into the Crucible - some kind of arena competition pitting me against spirits and kith alike. I need to learn about the Rite of Passage I've found myself taking part in.||”|
Walkthrough[edit | edit source]
Intro[edit | edit source]
You'll either face the first challenge or talk with Humaire.
Speak with Humaire[edit | edit source]
You have to talk with Humaire. You'll find her on the west side of the map. After small talk you'll tasked with few challenges. It is possible that this will happen after the first challenge.
Challenge 1 - Agony of the Elements[edit | edit source]
There are few enemies in this challenge.:
Focus obelisks first starting with Obelisk of Air. Those are weak to fire damage. After taking down the obelisks, kill the boss.
Challenge 2 - Trial of the Nāga[edit | edit source]
That's a fight against several enemies:
- 2 Flame Nāga Marauder
- Flame Nāga Archer
- Flame Nāga Sorcerer
- Fire Nāga Totem
- Poison Nāga Warrior
- Poison Nāga Skirmisher
- Poison Nāga Shaman
- Poison Nāga Totem
You'll want to focus totems first. Nagas use them to summon additional enemies - drakes and bog oozes. Then Poison Nāga Shaman, Flame Nāga Archer, Poison Nāga Skirmisher followed by Flame Nāga Sorcerer and then the rest. You'll want to kill excessive adds through the fight if your team can't take some additional damage.
Challenge 3 - Memories of a Mad Man[edit | edit source]
You'll fight several enemies again:
You'll want to focus Maerwald first. He's a caster and will inflict a lot of damage but also he's also fragile so will go down fast. If you have a tough party members reflected by Soul Mirrors, then leave them as last to kill (until their damage output is enormous). After Maerwald is dead, focus any remaining casters and then go for other party members and Nightmare Shades.
Challenge 4 - The Bloodletting[edit | edit source]
Your enemy is Pipiltin's party:
Pipiltin does little to nothing so any melee character can handle him through the fight. Remaining members of your party should take out Mercenary Rogue and Mercenary Monk. There's high chance that Mercenary Barbarian will die from your cleave. If not, take him out next. Finish the fight with Mercenary Fighter and Pipiltin.