Pillars of Eternity II: Deadfire crew members
Pillars of Eternity II: Deadfire features a large number of crew members who are necessary for the operation of The Defiant. Each crew member has a distinct race, personality, and several job traits that increase with experience. To place a new sailor on the ship, you must be in a port. Click an available sailor from the Known Sailors section and move them to an open role on the ship. Note that each sailor has different talents. Not all sailors will be well-suited for a given job. Filter through the Known Sailor job types to see who excels at each role.
Your crew consumes both food and drink while adventuring. The type of food and drink you feed them will adjust their morale. More expensive provisions make them happier. Cheap food and drink will lower their morale over time.
Few things will impact your crew's morale as badly as letting them starve. A starving crew with low morale may mutiny. If neglected for long enough, some may even die. Every crew member needs food, water, and money to support. Normally, each crew member consumes one unit of food and water per day, and one copper piece per trait and +1 per trait level above 1.
Jobs[edit | edit source]
There are several jobs on the ship that the crew needs to fill while sailing. Every ship needs deckhands, cannoneers, and a helmsman and all ships benefit from having a cook, surgeon, and navigator onboard. The larger ships even require a boatswain to keep the deckhands in order.
- Boatswain: The boatswain counts as a deckhand, but is more important for their ability to accelerate the completion of special events (such as putting out a deck fire) on the ship by coordinating their actions.
- Helmsman: A helmsman is required for turning and jibe actions in ship-to-ship combat. More experienced helmsmen make the ship harder to hit after performing turn and jibe actions.
- Navigator: The navigator increases speed on the World Map.
- Cannoneer: Cannons cannot fire without a cannoneer assigned to them. The more experienced a cannoneer, the more accurate their fire.
- Surgeon: The surgeon increases the rate of healing for injured crew members in Reserve, both in combat and while traveling.
- Cook: Reduces food consumption while traveling.
- Deckhand: Deckhands are required to perform any maneuvers in ship-to-ship combat. If a ship does not have enough deckhands, it will move more slowly on the World Map. The more skilled deckhands a ship has, the faster it will move in combat.
Each job can have five proficiency levels (technically six, as each crew member can also be Unskilled):
However, since a crewman can only earn four ranks overall, they top-out at Master level. Furthermore, once they have four ranks (in any combination), they cannot level up anymore. As such, picking specialists is usually the optimal choice.
List[edit | edit source]
|Aharu||Coastal aumaua||Rauatai||Professional||Expert||Novice||Sayuka||Paladin - ranged - Kind Wayfarer||Clothing||Arquebus|
|Aledh||Wild orlan||Eir Glanfath||Religious||Novice||Novice||Queen's Berth shipyard||Druid - Healer - Cat||Hide Armour||Hunting Bow|
|Azuko||Coastal aumaua||Rauatai||Academic Fearless||Seasoned||Seasoned||Sayuka||Cipher - Crowd Control||Breastplate||Mace and Medium Shield|
|Baltia||Ocean folk||Vailian Republics||Loyal||Seasoned|| Motare o Kõzi island
7º 46'S 60º 41E
|Fighter - Balanced||Clothing||Mace and Medium Shield|
|Beodul||Mountain dwarf||The Dyrwood||Professional||Novice||Novice||Recruited in the beginning.||Fighter - Defensive||Breastplate||Battle Axe and Medium Shield|
|Big Mouth||Vithrack||Deadfire||Wilder||Novice||Expert||Dunnage||Vithrak||Vithrak Armour||Vithrak Claws|
|Birta||Ogre||Deadfire||Fearless Impulsive Wilder||Novice||Novice||The Hole||Consumes 2x rations||Ogre - Cutthroat||Ogre Cutthroat Armour||Ogre Cutthroat Sabre|
|Caergr||Pale elf||White that Wends||Ascetic||Novice||Novice||Queen's Berth shipyard||Monk - Balanced||Clothing||Unarmed|
|Cathenna Stormheart||Hearth orlan||The Dyrwood||Impulsive Rowdy||Seasoned||Crookspur||Druid - Defensive - Wolf||Scale Armour||Wand|
|Chitupec||Savanna folk||Ixamitl Plains||Loyal||Novice||Novice||Vilario's Rest||Must be saved in prologue||Cipher - Crowd Control||Padded Armour||Blunderbuss|
|Coin-Counter Foeldas||Meadow folk||The Dyrwood||Greedy Professional||Seasoned||Dunnage||Paladin - Tank - Gold Pact Knight||Plate Armour||Flail and Large Shield|
|Copperhead||Vessel||Seasoned||Seasoned||Splintered Reef||Must complete A Paradise of the Mind|
|Hearth orlan||Vailian Republics||Professional||Master||Crookspur|
|Daelan||Meadow folk||The Dyrwood||Religious||Novice||Novice||Dunnage||Priest - Support - Eothas||Robe Armour||Rod|
|Eadulf||Island aumaua||The Dyrwood||Enigmatic Fearless||Novice||Seasoned||Crookspur||Ranger - Offensive - Bear||Mail Armour||Arbalest|
|Eld Engrim||Meadow folk||The Dyrwood||Drunkard Religious||Novice||Novice||Vilario's Rest||Priest - Offensive - Magran||Padded Armour||Rod|
|Emeini||Coastal aumaua||Impulsive Irreverent||Novice||Expert||Novice||The Brass Citadel||Requires Positive 2 Nekataka reputation||Need to find this one too|
|Giani Canc-Assi||Meadow folk||Vailian Republics||Drunkard Fearless||Novice||Seasoned||Dunnage||Rogue - Offensive||Padded Armour||Dagger x2|
|Giordu Red-Handed||Mountain dwarf||The Dyrwood||Malicious||Novice||Seasoned||Temple of Tangaloa ruins||Barbarian - Bruiser||Hide Armour||Unarmed and Hatchet|
|Grim Kuldran||Savanna folk||Ixamitl Plains||Grim Religious||Novice||Novice||The Wild Mare
Queen's Berth shipyard
|Barbarian - Bruiser||Hide Armour||Spear|
|Handsome Eliam||Death godlike||The Dyrwood||Enigmatic Loyal||Novice||Novice||Crookspur||Wizard - Spellsword - Melee||Clothing or Ragged Robes||Pollaxe|
|Ikiuq||Boreal dwarf||Naasitaq||Chatty||Novice||Novice||Port Maje||Chanter - Long Range||Padded Armour||Pistol x2|
|Irrena||Ocean folk||Vailian Republics||Fearless||Novice||Novice||Vilario's Rest||Must be rescued from the deck||Rogue - Defensive||Clothing||Crossbow|
|Little Leuca||Mountain dwarf||The Dyrwood||Chatty||Novice||Novice||Port Maje||Cipher - Offensive - Focus||Clothing||Wand and Small Shield|
|Llendreth||Wild orlan||Eir Glanfath||Fearless Impulsive||Expert||Dunnage||Fighter - Defensive||Brigandine Amrour||Sword and Large Shield|
|Luca||Ocean folk||Vailian Republics||Drunkard Professional||Novice||Queen's Berth Vailian Trading Company Headquarters||Get him fired during Coming to Terms, then talk to him.||-||-||-|
|Mother Sharp-Rock||Xaurip||Deadfire||Religious Wilder||Novice||Novice||Cavern of Xaur Tuk-Tuk at 24° 27' S, 44° 8' E.||Xaurip - Priest||Xaurip L3 Armour||Superb Xaurip 2-h Staff|
|Nia||Island aumaua||Deadfire||Academic Greedy||Novice||Seasoned||Queen's Berth shipyard||Wizard - Offensive||Robes||Rod|
|Ora the Mad||Island aumaua||Deadfire||Malicious||Novice||Port Maje||Barbarian - Offensive - 2-handed||Hide Armour||Battle Axe and Club|
|Oswald||Wood elf||Aedyr||Chatty Drunkard||Novice||Novice||Oathbinder's Sanctum||Consumes +1 water ration||??? need to find this chap|
|Persanale Cianca||Meadow folk||Vailian Republics||Academic Irreverent||Seasoned||Novice||Crookspur||Wizard - Offensive||Robes||Wand|
|Pig-Sticker Rukowa||Island aumaua||Deadfire||Drunkard Loyal||Seasoned||Tikawara||Ranger - Balanced - Boar||Rauatia Scale Armour||Arbalest|
|Ragged Cerrow||Wood elf||Eir Glanfath||Malicious Rowdy||Seasoned||Dunnage||Ranger - Balanced - Stag||Clothing||War Bow|
|Ralla Blackblossom||Nature godlike||The Living Lands||Enigmatic||Seasoned||Seasoned||Crookspur||Chanter - Summoner||Breastplate||Crossbow|
|Rawere||Island aumaua||Deadfire||Irreverent||Seasoned||Seasoned||Tikawara||Cipher - Single Target||Clothing||Blunderbuss|
|Rum-Dumb Riggere||Ocean human||Old Vailia||Drunkard||Seasoned||Port Maje||Must be released from the jail||Monk - Offensive||Clothing||Unarmed|
|Scyla Five Glass||Wood elf||Aedyr Empire||Drunkard||Seasoned||Novice||Dunnage||Rogue - Tricks||Leather Armour||Sabre|
|Shieldsister Daelia||Wood elf||Aedyr Empire||Fearless||Novice||Novice||Port Maje||Paladin - Tank - Shield Bearers||Scale Armour||Warhammer and Medium Shield|
|Tuliak Longfrost||Boreal dwarf||Naasitaq||Impulsive||Novice||The Wild Mare
Queen's Berth shipyard
|Druid - Shapeshifter - Wolf||Leather Armour||Club and Dagger|
|Ushizu||Coastal aumaua||Rauatai||Greedy||Novice||The Wild Mare
Queen's Berth shipyard
|Fighter - Offensive||Clothing||Nothing and Sword|
|Vanizzi||Ocean human||Old Vailia||Academic||Novice||Port Maje||Wizard - Crowd Control||Clothing||Hunting Bow|
|Vektor||Mountain dwarf||Vailian Republics||Chatty Loyal||Novice||Tikawara||Talk to him after visiting Poko Kohara ruins, during mission The Storms of Poko Kohara||-||-||-|
|Winking Audr||Pale elf||Aedyr Empire||Loyal Professional||Expert||Novice||Fampyr´s Crypt Island (Bent Bough Forest)||Paladin - Offensive - Bleak Walkers||Superb Leather Armour||Superb Stilleto and Superb Rapier|
|Worthless Idiot||Imp||Greedy Primordial||Novice||Periki's Overlook||Imp||Imp Armour||Imp Ranged x2 or Imp Claws x2|
- Cianca/Giani/Rall all have subpar stats (all set at 10, the rest of the crew have 15 more total stat points usually 3 13's and 3 12's, Birta has great stats and starts at level 9, Audr starts at level 14 - might add a level column later).
- Does anyone know if this equipment will scale to their level (go from normal to fine to exceptional etc) or whether it will stay the same?
- Worthless Idiot has a primary ranged attack (dual) and a secondary claw attack (dual).
- Need to find a couple of crew to complete them
- ^fae Kothyxaan.