Template:Infobox upgrade

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This template defines the table "Upgrade_poe1". View table.

Template-info.png Documentation
An upgrade
Stronghold room wealth04.png
A room for the wealthy
Upgrade
Benefit type
resting bonus
Rest bonus
Requirement
Build cost
1000 Copper pands (cp)
Build time
2 days
Prestige
++3 Prestige
Security
++2 Security
Location
Part of
Exits to
Inhabitant
Merchant
Upgrade ID
ar_upgrade_something

This infobox is designed to be used for all upgrades to the Caed Nua Stronghold.

Syntax

Copy the below code into an upgrade page, and fill out the values. Most of the needed info can be collected from the Stronghold upgrade UI in the game.

{{Infobox upgrade
| name         = 
| icon         = 
| caption      = 
| benefit      = 
| rest_bonus   = 
| requirement  = 
| build_cost   = 
| build_time   = 
| prestige     = 
| security     = 
| map_parent   = 
| map_exits    = 
| inhabitant   = 
| merchant     = 
| internalname = 
}}

Parameters

name 
Optional. The name of the upgrade. Defaults to page name.
icon 
Optional. An icon for the upgrade, with file extension. For example: Stronghold barracks.png
caption 
Optional. A description for the upgrade, appearing underneath the icon.
benefit 
Optional. The benefit type of the upgrade. Use resting bonus or produces ingredients, or leave it blank.
rest_bonus 
Optional. Only use this if benefit is set as resting bonus. Use the correct page name for the rest bonus. For example: Constitution. If there are more than one bonus, use commas to separate them.
requirement 
Optional. The requirement(s) for enabling this upgrade, typically another building. For example: [[Great Hall]] upgraded
build_cost 
Optional. The cost for the upgrade. Only use the number/integer value. For example: 1600
build_time 
Optional. The construction time for the upgrade. For example: 3 days
prestige 
Optional. The bonus to prestige for the upgrade. Only use the integer value. For example: 3
security 
Optional. The bonus to security for the upgrade. Only use the integer value. For example: 3
map_parent 
Optional. The parent map of this upgrade/location, what map this upgrade is a part of. For example: Defiance Bay is the parent of First Fires, and Caed Nua is the parent of Brighthollow.
map_exits 
Optional. What other locations can you travel to from the current one. Use commas to separate multiple entries. For example: World map, Curio Shop, Brighthollow
inhabitant 
Optional. An NPC you can interact with in the current upgrade location. For example: Warden
merchant 
Optional. A merchant that appears in the upgrade location. For example: Curio Shopkeeper
internalname 
Optional. The name for upgrade that is used in the game files. For example: ar_0606_stronghold_barracks