Pillars of Eternity Wiki
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| sub_locations = Fishery; The Gréf's Rest; Renengild's house; Taena's house; Temple of Ondra; Thyrsc's house; Hamond's Emporium; Temple of Abydon
 
| sub_locations = Fishery; The Gréf's Rest; Renengild's house; Taena's house; Temple of Ondra; Thyrsc's house; Hamond's Emporium; Temple of Abydon
 
| main_location =
 
| main_location =
  +
| inhabitants = Zahua; Maneha; Darzir; Ista; Keydy; Lurgolder; Okrun; Reyfald; Renengild; Tealdor; Asca; Deryan; Tarfos
| inhabitants =
 
| monsters =
+
| monsters = Crag Ogre
 
| merchant = Yduran
 
| merchant = Yduran
 
| innkeeper =
 
| innkeeper =
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;''Part I''
 
;''Part I''
 
{{columns|3|
 
{{columns|3|
  +
*[[Zahua]]: A potential [[companion]], found to the left of the [[fishery]], in the baskets of fish.
*[[Grynde‎]]: In the fishery
 
*[[Ista‎]]: On the jetty near the Temple of Ondra
+
*[[Maneha]]: A potential [[companion]], found to the left of the [[Temple of Ondra]].
*[[Lafda]]: In the Temple of Ondra
+
*[[Darzir]]: Leading the [[crag ogre]] raiding party
*[[Reyfald]]: Outside of [[The Gréf's Rest]]'s front door.
+
*[[Grynde‎]]: In the [[fishery]]
*[[Renengild]]: Inside [[Renengild's House]].
+
*[[Ista‎]]: On the jetty near the [[Temple of Ondra]]
  +
*[[Keydy]]: In the burning house
  +
*[[Lafda]]: In the Temple of Ondra
  +
*[[Lurgolder]]: In the burning house
 
*[[Okrun]]: Outside the Temple of Ondra
 
*[[Okrun]]: Outside the Temple of Ondra
  +
*[[Qexetl]]: In the Temple of Ondra
  +
*[[Reyfald]]: Outside of [[The Gréf's Rest]]'s front door.
  +
*[[Renengild]]: Inside her [[Renengild's House|house]].
  +
*[[Taena]]: In her [[Taena's House|house]]
 
*[[Tealdor]]: To the right of [[Renengild's House]]
 
*[[Tealdor]]: To the right of [[Renengild's House]]
*[[Thyrsc]]: In his house
+
*[[Thyrsc]]: In his [[Thyrsc's house|house]]
  +
*[[Uldric]]: In [[Renengild's House]]
*[[Yduran]]: Beside his caravan at the village entrance
 
*[[Zahua]]: To the left of the [[fishery]], in the baskets of fish.
+
*[[Yduran]]: Beside his caravan at the village's eastern entrance}}
 
;[[The Gréf's Rest]]
 
;[[The Gréf's Rest]]
  +
{{columns|3|
 
*[[Ailef]]
 
*[[Ailef]]
 
*[[Andred]]
 
*[[Andred]]
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*[[Feara]]
 
*[[Feara]]
 
*[[Haeferic]]
 
*[[Haeferic]]
  +
*[[Keydy]] (if you rescued her from the burning house)
*[[Keydy]]
 
 
*[[Owynna]]
 
*[[Owynna]]
 
*[[Teanleycg]]
 
*[[Teanleycg]]
 
}}
 
}}
 
; ''Part II'' (does not include [[Stalwart mines]])
 
; ''Part II'' (does not include [[Stalwart mines]])
  +
{{columns|3|
 
* [[Tarfos]], the new mayor
 
* [[Tarfos]], the new mayor
 
* [[Hamond]], a trader opportunist
 
* [[Hamond]], a trader opportunist
 
* [[Deryan]], immigrant
 
* [[Deryan]], immigrant
 
* [[Nesta]], emissary from [[Defiance Bay]]
 
* [[Nesta]], emissary from [[Defiance Bay]]
* [[Engrim]], priest of Abydon
+
* [[Engrim]], priest of [[Abydon]]
 
* [[Masca]], acolyte of the former
 
* [[Masca]], acolyte of the former
  +
* [[Asca]], a new warden
  +
}}
   
 
==Notable loot==
 
==Notable loot==

Revision as of 04:03, 7 May 2018

Stalwart is a small village in White March next to Durgan's Battery. It's the first location you can visit in Pillars of Eternity: The White March - Part I.

Background

A former mining colony established in the White March by the Aedyr Empire, to supply ore to the empire. As long as the colonial presence remained in the Eastern Reach, the village saw a reliable amount of traffic from both sides of the March.[1]

Stalwart has experienced difficulties in recent times due to the closure of the mines after the Aedyr Empire pulled out of the Eastern Reach.[2] With no proper economy to anchor it in place, the village is facing oblivion. Each month more and more people leave, due to a lack of work or supplies necessary to sustain them. The combination of a particularly cold season that affected elk populations across the March and the aggression on part of the ogre clans and wolves are the primary reasons behind the recent difficulties.[3]

To avoid that fate, Renengild, the mayor of the village has decided to reawaken the White Forge of Durgan's Battery and establish Stalwart as the sole supplier of Durgan steel or an approximation thereof. She contacts The Watcher for assistance after the first dozen attempts fail, as the village came under attack from an Ogre tribe, seemingly in retaliation for attempts to access the Battery.[4] Although numerous adventuring parties have been trying to batter down the doors into the battery for over a year, none succeeded.[5]

Once The White March - Part I is completed

Stalwart is reinvigorated by the opening of Durgan's Battery and the influx of people and money into the town. Having completed her mission, Renengild stepped down as mayor, allowing the younger generation to take over. Houses ruined in the ogre attack have been torn down, replaced with yurts, while the Temple of Ondra has been rededicated to Abydon, in accordance with the Battery. The mines have also been opened, providing the Battery with a fresh source of ore for the Forges.

However, the influx of newcomers interested in making a life for themselves has caused tensions across the town, as old-time Stalwart residents are aggravated by the fact that newcomers are taking the best jobs, refuse to pay respects to Ondra, and overcrowd the town.

Points of interest

The White March - Part I
  • You enter the village as it is attacked by a war party of crag ogres. To properly meet the denizens, you need to find Darzir, the leader of the ogres, and turn him into kibble.
  • After the attack, the hut to the west is on fire. You can interact with it for a chance to save two villagers. See Durgan's Battery for details.
  • To the southwest, just next to the fishery, a villager runs away from a basket full of fish. Interact with it to meet Zahua, one of two companions available in the snowy wastes.
  • To the southeast is the Temple of Ondra. Approaching it will trigger a short cutscene with Ista and Okrun.
  • Yduran and his merchant cart is near the entrance to the village. Just a short way north is Thyrsc's house.
The White March - Part II
  • The village inherits much of its layout from the previous expansion, as expected. The notable changes are that the Temple of Ondra is replaced by the Temple of Abydon, and one of the ruined houses has been replaced by Hamond's Emporium.
  • As you enter the village, you are automatically caught in a cutscene, with Deryan calling upon the people of Stalwart to confront the Iron Flail, a Readceran army massing outside the town. They are, obviously skeptical.

Layout

Part I
PX1 Stalwart Map
About this image

Characters

Part I
The Gréf's Rest
Part II (does not include Stalwart mines)

Notable loot

Hidden stashes

  • Tree stump in the northeast corner.

References