Spectre (Deadfire)

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Spectre
spirit

PE2 Spectre.png

Basic Information round.svg
Level
7
Health
50 Endurance
Damage
18-27 Freeze
Attributes
Might
9
Perception
16
Constitution
12
Intellect
14
Dexterity
12
Resolve
16
Defenses
Deflection
54 Deflection
Reflex
59 Reflex
Fortitude
45 Fortitude
Will
68 Will
AR
6
AR Burn
3
AR Crush
6
AR Corrode
6
AR Pierce
6
AR Freeze
10
AR Slash
6
AR Shock
6
Special
Ability
Resistance
Weakness
Loot
Locations

Spectre is a creature in Pillars of Eternity II: Deadfire.

Description[edit]

Items in italics are quoted directly from the game.
Phantoms are souls that did not properly separate from the body after death. This usually happens as a result of severe trauma, particularly in the case of a violent death. Unlike lost souls, which are incapable of interacting with or being detected by normal mortals, phantoms (like shadows and cean gŵla) maintain a connection to the physical world. They will attack other life forms without discrimination.

Phantoms can also manifest from kith who lived particularly chaotic lives, including violent criminals and the insane. Anyone can become a phantom under the right circumstances, but the fear of phantoms - and their association with the mentally ill - can result in vulnerable populations being shunned across many communities.

Encounters[edit]

Trivia[edit]

  • When killed, they contribute to the Phantom bestiary entry, though their actual stats vary greatly.