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Skills can be used outside of combat for a variety of purposes and they grant auxiliary combat bonuses. For a detailed list of skills and their effects in the games, see the above articles.

Overview[edit | edit source]

In Pillars of Eternity the five skills are Stealth, Athletics, Lore, Mechanics and Survival. Every class gains initial proficiency bonus in two skills, but not limited to them. Non-combat skills are gained separately from combat skills(Abilities, Talents) and they do not use the same resources.

For Pillars of Eternity II: Deadfire a large expansion to the skill system has been announced. Many passive skills for dialogues and scripted interactions will be added – such as Religion, Metaphysics and Streetwise; points will be gained separately for active and passive skills; the player character will benefit from companions' skills[1]

References[edit source]