Skeleton (Deadfire)

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Skeleton
vessel

POE2 Skeleton.png

Basic Information round.svg
Family
Level
1
Health
36 Endurance
Accuracy
23 Accuracy
Damage
13-19 PierceSlash
Attributes
Might
13
Perception
8
Constitution
1
Intellect
10
Dexterity
9
Resolve
8
Defenses
Deflection
13 Deflection
Reflex
14 Reflex
Fortitude
8 Fortitude
Will
16 Will
AR
2
DR Burn
2
AR Crush
2
AR Corrode
2
AR Pierce
10
AR Freeze
2
AR Slash
2
AR Shock
2
Special
Immunity
Loot
Locations

Skeleton is a creature in Pillars of Eternity II: Deadfire.

Skeletons are your standard, run-of-the-mill dungeon enemy. While they are fragile and very easily defeated, what they lack in strength, they make up in numbers, as they usually attack in groups.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Skeletons are creatures who no longer require flesh or essence, but whose drive to kill has been instilled over many stages of progressive decay. As a result, they will attack anything that approaches them, but they won't attempt to consume it after it is slain. The essence that animates them is energy at its most basic level, as the skeleton has lost all measure of will, intelligence, or personality. If not killed, a skeleton may eventually grind itself into bone dust, or its essence may finally evaporate into the ether.

Skeletal savants are the remains of warriors, wizards, and other adventurous types. They are similar in overall properties to other skeletons, but they are more capable in combat and often retain rudimentary skills from their adventuring lives.

Encounters[edit | edit source]

Other variants

Trivia[edit | edit source]

  • The stats given to spawned Skeletons depends on the caster's current level.

Gallery[edit | edit source]