(Tabulated stats. Making a dedicated page for Deadfire shields probably isn't worth it, since there's not much to say about them) |
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− | '''Shields''' are off-hand devices used to protect the user from harm in combat. Due to the way the game's mechanics are structured, shields are categorized together with weapons in inventory. They increase the wielder's [[Deflection]] against ranged and melee attacks, but slow down his [[Action|attack rate]]. Heavier more cumbersome shields offer greater Deflection bonuses at the cost of [[Accuracy]] penalties. Small shields have no Accuracy penalty.<ref>[http://forums.obsidian.net/topic/63121-fighters/?view=findpost&p=1409947 Forum post by Josh Sawyer]</ref><ref>[http://forums.obsidian.net/topic/66380-update-81-the-front-line-fighters-and-barbarians/?view=findpost&p=1461066 Forum post by Josh Sawyer]</ref> |
+ | '''Shields''' are off-hand devices used to protect the user from harm in combat. Due to the way the game's mechanics are structured, shields are categorized together with [[weapons]] in inventory. They increase the wielder's [[Deflection]] against ranged and melee attacks, but slow down his [[Action|attack rate]]. Heavier more cumbersome shields offer greater Deflection bonuses at the cost of [[Accuracy]] penalties. Small shields have no Accuracy penalty.<ref>[http://forums.obsidian.net/topic/63121-fighters/?view=findpost&p=1409947 Forum post by Josh Sawyer]</ref><ref>[http://forums.obsidian.net/topic/66380-update-81-the-front-line-fighters-and-barbarians/?view=findpost&p=1461066 Forum post by Josh Sawyer]</ref> |
In {{poe2}}, all shields have the enchantment [[Shield Engagement]] which allows then to [[Engagement|Engage]] one more enemy than usual. |
In {{poe2}}, all shields have the enchantment [[Shield Engagement]] which allows then to [[Engagement|Engage]] one more enemy than usual. |
Revision as of 22:31, 10 December 2019
Shields are off-hand devices used to protect the user from harm in combat. Due to the way the game's mechanics are structured, shields are categorized together with weapons in inventory. They increase the wielder's Deflection against ranged and melee attacks, but slow down his attack rate. Heavier more cumbersome shields offer greater Deflection bonuses at the cost of Accuracy penalties. Small shields have no Accuracy penalty.[1][2]
In Pillars of Eternity II: Deadfire, all shields have the enchantment Shield Engagement which allows then to Engage one more enemy than usual.
Shield types
References