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Sea bat

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Sea bat
beast

Questionmark black.png

Basic Information round.svg
Family
Level
2
Health
60 Endurance
Accuracy
38 Accuracy
Damage
8-12Corrode
Attributes
Might
13
Perception
15
Constitution
10
Intellect
6
Dexterity
12
Resolve
12
Defenses
Deflection
35 Deflection
Reflex
47 Reflex
Fortitude
29 Fortitude
Will
4 Will
AR
5
DR Burn
5
AR Crush
5
AR Corrode
5
AR Pierce
5
AR Freeze
5
AR Slash
5
AR Shock
5
Special
Immunity

Sea bat is a creature in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Significantly larger than their more diminutive brethren, the Deadfire's giant bats have traded in a docile herbivorous diet for a strictly carnivorous one. They are aggressive and clever, making them a scourge of local populations - while they rarely attack towns and villages, they won't hesitate to descend upon the lone traveler outside of settled areas. In recent years, there have been scattered reports by colonial settlers of giant bats unlatching windows and, in one bizarre incident, an armory door.

Giant bats are, as their name implies, quite large. Though their wingspans are remarkable - nearly six feet from thumb to thumb - the weight of their long, muscular bodies curtails their ability to fly between islands. Consequently, giant bats are highly specialized to their home island environments, resulting in a truly remarkable variety of bat types. The way giant bats hunt is somewhat unusual. They do not echolocate but instead crash into their intended prey, hoping to knock the prey to the ground where it can be more easily subdued. Compounding their threat, giant bats are also a natural disease reservoir, capable of transmitting several fatal illnesses - like jungle rot and the pox - through their saliva. Due to their long association with giants bats, the Huana are largely immune to this manner of disease transmission. Colonists, unfortunately, are not.

Encounters[edit | edit source]

  • Sea bat are encountered at ...