Risen mage

From Pillars of Eternity Wiki
Jump to: navigation, search
Risen mage
vessel

PE2 Risen Mage.png

Basic Information round.svg
Family
Level
10
Health
144 Endurance
Accuracy
50 Accuracy
Damage
15-24 PierceSlash
Attributes
Might
17
Perception
8
Constitution
6
Intellect
18
Dexterity
14
Resolve
10
Defenses
Deflection
42 Deflection
Reflex
51 Reflex
Fortitude
53 Fortitude
Will
63 Will
AR
3
DR Burn
3
AR Crush
3
AR Corrode
3
AR Pierce
Imm.
AR Freeze
3
AR Slash
3
AR Shock
3
Special
Ability
Immunity
Loot
Locations
Technical
Creature ID
CHA_CRE_Skeletal_Death_Wizard

Risen mage is a creature in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Skeletons are creatures who no longer require flesh or essence, but whose drive to kill has been instilled over many stages of progressive decay. As a result, they will attack anything that approaches them, but they won't attempt to consume it after it is slain. The essence that animates them is energy at its most basic level, as the skeleton has lost all measure of will, intelligence, or personality. If not killed, a skeleton may eventually grind itself into bone dust, or its essence may finally evaporate into the ether.

Skeletal savants are the remains of warriors, wizards, and other adventurous types. They are similar in overall properties to other skeletons, but they are more capable in combat and often retain rudimentary skills from their adventuring lives.

Encounters[edit | edit source]

Other variants