|“||Resolve reflects a character's internal drive, determination, fearlessness, and the emotional intensity they can project to others. It can be useful for mental intimidation, leadership, and convincing performances. In combat, it helps characters maintain Concentration and contributes to the Will and Deflection defenses.||”|
Effects[edit | edit source]
Combat[edit | edit source]
Per point of Resolve above/below 10, a character gains:
See Attribute#Combat for more explanation on how bonuses are calculated and applied.
Dialog and scripted interactions[edit | edit source]
In conversations, the protagonist's resolve is frequently checked for persuading people to do what you want, or for delivering a convincing lie or performance.
In scripted interactions, depending on the script, party member Resolve may be checked to determine success or the player can select a party member to tackle the challenge.
See Uses of Resolve in interactions for a detailed list.
Allocation[edit | edit source]
A player character's Resolve score is allocated during character creation, and does not progress with levels. By default you may put between 3 and 18 points in it, but the character's race and culture can modify those limits - for example for a Human from Aedyr, it would be between 5 and 20:
Buffs[edit | edit source]
There are various ways to (temporarily) increase a character's Resolve beyond their base score. These buffs are not restricted to the upper limit that is imposed during character creation - so a temporary score of 30 or more is not impossible.
passive abilities/talents– – permanently active once learned
Type Ability RES modifier Quest reward talent Berath's Boon +1 Rewarded talent Effigy's Resentment +1
equipment– – bonus while equipped
Slot Item RES modifier head Dandy Hat of the Diseased Yak +2 head The Pilgrim's Lasting Vigil +1 head Waage's Hat of Leadership +1 neck Amulet of Joka'te +2 neck Cloak of the Theocrat +1 neck Glanfathan Adraswen +1 neck Shroud of Mourning +3 neck Unwavering Resolve +1 finger Ring of Wonder +1 finger Serel's Ring +2 finger Snerf's Folly +1 finger Ring of Changing Heart +3 hands Bracers of Enduring +1 hands Siegebreaker Gauntlets +4 waist Broad Belt of Power +2 armor Coat of Ill Payment +2 armor Kerdhed Pames +3 head Company Captain's Cap +3 armor +1 Resolve Enchantment +1 armor +2 Resolve Enchantment +2
Location Inn Room RES modifier Lasts for Gilded Vale Blackhound Inn Dyrwood's Pride +2 2 rests Copperlane Fox and Goose Merchant's Stay +1 2 rests Hearthsong Celestial Sapling Celestial Suite +2 1 rest Hearthsong Celestial Sapling Wanderer's Reprieve +1 2 rest Caed Nua Brighthollow Chapel +3 3 rests
prostitute boons– – for the protagonist only
Location Brothel Prostitute RES modifier Lasts for Ondra's Gift Salty Mast Big Durmsey +2 ? Ondra's Gift Salty Mast Iqali +1 ?
active abilities/spells– temporary bonus when used
Type Ability RES modifier Duration Affected characters
consumable items– temporary bonus when used
Type Item RES modifier Duration Affected characters food Dragon Egg +3 300 sec user food Dragon Egg Dish +3 300 sec user food Dragon Meat +3 150 sec user food Dragon Meat Dish +3 150 sec user