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This article is about ranger abilities in Pillars of Eternity. For ranger abilities in Pillars of Eternity II: Deadfire, see Ranger abilities (Deadfire).

The following is a list of ranger abilities in Pillars of Eternity. For more information see the Ranger class page.

List of abilities[ | ]

Select one ability of the current or lower levels at each odd level. Animal Companion is learnt automatically by all rangers at level 1.

Ability Acquirable
at level
Activation Speed Duration Effects Description
Ranger passive icon Animal Companion 1
(automatic)
Passive Average
  • Depends on type of Animal Companion
All rangers form a strong spiritual connection with a single creature, their animal companion. This connection allows rangers and their companions to coordinate attacks and efficiently take down prey. In most situations, the companion runs interference while the ranger attacks at range.

Despite these advantages, there are risks to the relationship. Rangers share a literal life bond with their animal companions. When one is wounded, the can sense it and feel intense emotional pain. If a ranger or animal companion are knocked unconscious, the partner suffers from Bonded Grief, affecting Accuracy and other stats, until the downed ally is revived. If a ranger is ever killed, the animal companion immediately dies from grief.

Companion antelope icon Antelope Companion 1
(automatic)
Passive Antelope companions have naturally superior defenses (Deflection, Fortitude, Reflex, and Will).

All rangers form a strong spiritual connection with a single creature, their animal companion. This connection allows rangers and their companions to coordinate attacks and efficiently take down prey. In most situations, the companion runs interference while the ranger attacks at range.

Despite these advantages, there are risks to the relationship. Rangers share a literal life bond with their animal companions. When one is wounded, the other can sense it and feel intense emotional pain. If a ranger or animal companion are knocked unconscious, the partner suffers from Bonded Grief, affecting Accuracy and other stats, until the downed ally is revived. If a ranger is ever killed, the animal companion immediately dies from grief.

Companion bear icon Bear Companion 1
(automatic)
Passive Bear companions have unusually high Damage Reduction, giving them superior protection from all forms of damage.

All rangers form a strong spiritual connection with a single creature, their animal companion. This connection allows rangers and their companions to coordinate attacks and efficiently take down prey. In most situations, the companion runs interference while the ranger attacks at range.

Despite these advantages, there are risks to the relationship. Rangers share a literal life bond with their animal companions. When one is wounded, the can sense it and feel intense emotional pain. If a ranger or animal companion are knocked unconscious, the partner suffers from Bonded Grief, affecting Accuracy and other stats, until the downed ally is revived. If a ranger is ever killed, the animal companion immediately dies from grief.

Companion boar icon Boar Companion 1
(automatic)
Passive Boar companions inflict more damage when they are below 50% Endurance.

All rangers form a strong spiritual connection with a single creature, their animal companion. This connection allows rangers and their companions to coordinate attacks and efficiently take down prey. In most situations, the companion runs interference while the ranger attacks at range.

Despite these advantages, there are risks to the relationship. Rangers share a literal life bond with their animal companions. When one is wounded, the can sense it and feel intense emotional pain. If a ranger or animal companion are knocked unconscious, the partner suffers from Bonded Grief, affecting Accuracy and other stats, until the downed ally is revived. If a ranger is ever killed, the animal companion immediately dies from grief.

Companion cat icon Lion Companion 1
(automatic)
Passive Lion companions have the ability to Terrify enemies with a powerful roar.

All rangers form a strong spiritual connection with a single creature, their animal companion. This connection allows rangers and their companions to coordinate attacks and efficiently take down prey. In most situations, the companion runs interference while the ranger attacks at range.

Despite these advantages, there are risks to the relationship. Rangers share a literal life bond with their animal companions. When one is wounded, the can sense it and feel intense emotional pain. If a ranger or animal companion are knocked unconscious, the partner suffers from Bonded Grief, affecting Accuracy and other stats, until the downed ally is revived. If a ranger is ever killed, the animal companion immediately dies from grief.

Companion stag icon Stag Companion 1
(automatic)
Passive Stags can activate a melee attack that does damage to all enemies in a small area around the main target.

All rangers form a strong spiritual connection with a single creature, their animal companion. This connection allows rangers and their companions to coordinate attacks and efficiently take down prey. In most situations, the companion runs interference while the ranger attacks at range.

Despite these advantages, there are risks to the relationship. Rangers share a literal life bond with their animal companions. When one is wounded, the can sense it and feel intense emotional pain. If a ranger or animal companion are knocked unconscious, the partner suffers from Bonded Grief, affecting Accuracy and other stats, until the downed ally is revived. If a ranger is ever killed, the animal companion immediately dies from grief.

Companion wolf icon Wolf Companion 1
(automatic)
Passive Wolf animal companions do high damage and can more easily avoid Disengagement Attacks.

All rangers form a strong spiritual connection with a single creature, their animal companion. This connection allows rangers and their companions to coordinate attacks and efficiently take down prey. In most situations, the companion runs interference while the ranger attacks at range.

Despite these advantages, there are risks to the relationship. Rangers share a literal life bond with their animal companions. When one is wounded, the can sense it and feel intense emotional pain. If a ranger or animal companion are knocked unconscious, the partner suffers from Bonded Grief, affecting Accuracy and other stats, until the downed ally is revived. If a ranger is ever killed, the animal companion immediately dies from grief.

Marked prey icon Marked Prey 1 Active
(1 per Encounter)
Average 30.0 seconds
  • Foe Target: Marked
  • Self: +20% Damage against Marked targets
Designates a single target as prey, giving the ranger and animal companion a damage bonus against that target.
Wounding shot icon Wounding Shot 1 Active
(2 per Encounter)
Average 10.0 seconds
  • Target: If successful: Hobbled (Accuracy vs Fortitude)
  • User: Primary Attack, +100% damage over time (6.0 sec) (Accuracy vs Deflection)
As he or she would with fleeing prey, the hunter aims for a spot that will slow the target enemy's progress, Hobbling the target and inflicting Raw Damage over time to it.
Ranger passive icon Predator's Sense 3 Passive
  • Self: +50% Damage against targets affected by Damage Over Time
Heightens the predatory instincts of the ranger's animal companion, giving them a damage bonus on any creature suffering a damage over time effect.
Swift aim icon Swift Aim 3 Modal Instant The ranger gets into a speedy and fluid offensive rhythm, reducing Accuracy but increasing Fire Rate and reload time with ranged weapon and Attack Rate with melee weapons.
Vicious aim icon Vicious Aim 3 Modal Instant By lowering Attack and Reload Rate, the ranger is able to take more careful aim, giving them increased Accuracy and Damage.
Ranger passive icon Arrow Sense 5 Passive
  • +15 Deflection against ranged attacks
The ranger gains a portion of his or her animal companion's senses and instincts, becoming especially sensitive to incoming ranged attacks that target Deflection.
Ranger passive icon Defensive Bond 5 Passive
  • Self (and Animal Companion): +15 Defense against AoE attacks
The empathic bond between ranger and animal companion yields a preternatural awareness of incoming danger, giving both a significant bonus to Defense when both are subjected to the same area of effect attack.
Ranger passive icon Stalkers' Link 5 Passive
  • Self: +10 Accuracy when attacking the same target as animal companion
Long experience fighting together enables the ranger and animal companion to fight as a highly efficient team. The ranger gains an accuracy bonus when fighting any enemy already engaged by the animal companion.
Ranger passive icon Driving Flight 7 Passive
  • Ranged attacks bounce +1 times
Each ranged attack loosed by the ranger contains such force as to fly straight through the first target and hit another target behind it for less damage.
Heal companion icon Heal Companion [WM2] 7 Active
(2 per Encounter)
Fast The ranger can heal his or her animal companion.
Takedown icon Takedown 7 Active
(2 per Encounter)
Average 5.0 seconds
  • Foe Target: If successful: Prone for 5.0 sec (Accuracy vs Fortitude)
  • User: Primary Attack (Accuracy vs Deflection)
Instructs the ranger's animal companion to rush a target, knocking it Prone.
Binding roots icon Binding Roots 9 Active
(5 per Rest)
Fast 30.0 seconds
  • Foe Target: Stuck for 30.0 sec
Conjures roots from the ground underneath a target, causing them to become Stuck.
Revive companion icon Revive Companion [WM2] 9 Active
(1 per Rest)
Fast The ranger can revive his or her animal companion and heal a small amount of Endurance.
Masters call icon Master's Call 11 Active
(3 per Rest)
Average 5.0 seconds
  • Foe Target: 15-20 Slash Damage (Accuracy vs Deflection)
  • Foe Target: If successful: Prone for 5.0 sec (Accuracy vs Fortitude)
Calls the ranger's animal companion to his or her side, causing the companion to move back to the ranger at increased speed, ignoring Engagement and knocking any enemies in the way Prone.
Play dead icon Play Dead [WM1] 11 Active
(2 per Encounter)
Instant 10.0 seconds
  • User: +20 Endurance, Untargetable for 10.0 sec, Prone for 10.0 sec, Damage Shield for 10.0 sec
The ranger's animal companion falls over and appears to be dead (cannot be targeted) for a limited time. While playing dead, the companion regains Endurance.
Ranger passive icon Stunning Shots 11 Passive Average 2.0 seconds Takes advantage of enemy distraction while Engaged by the ranger's animal companion, Stunning the enemy (as a secondary attack) when the ranger lands a Hit or Critical Hit.
Powder burns icon Powder Burns [WM2] 13 Modal Instant
  • User: Blinded for 2-6 sec
  • Foe AoE: 30-42 Burn Damage (Accuracy vs Reflex)
The ranger overloads each shot of his or her firearm with excessive powder. The resulting blast generates a powerful cone of flame, but temporarily leaves the ranger Blinded.
Twinned arrows icon Twinned Arrows [WM1] 13 Modal Instant When the ranger uses a Hunting Bow or War Bow, they can opt to fire two arrows with each shot. Each shot has reduced Accuracy.
Ranger passive icon Vengeful Grief [WM2] 15 Passive When a ranger or his or her animal companion are knocked out, the partner suffers the normal effects of Bonded Grief, but becomes filled with focused rage for a short duration. While so focused, they gain Speed, Movement, and do additional Damage.
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