Pillars of Eternity II: Deadfire items
Items found throughout Pillars of Eternity II: Deadfire fall into numerous categories, with one basic purpose: Advancing the story, enhancing your performance in combat, or otherwise making your characters more powerful.
- Item categories are listed per slot.
- Items can be crafted.
- Bonuses from equipment and spells that influence the same stat (attributes, skills, Interrupt value, etc.) do not stack with each other. E.g. if you have a +2 bonus to Might and a +3 bonus to might only the +3 bonus will be applied.[1]
Equipment[edit | edit source]
Slot | Available items | Notes | Limitations |
---|---|---|---|
Weapon | All classes start with two weapon sets; two more can be unlocked | ||
Quick item | All classes start with four slots; two more can be unlocked | ||
Head | Headgear | Not available to godlike | |
Armor | |||
Neck | Amulets | ||
Cape | Cloaks | ||
Hands | Gloves | ||
Ring | Rings | Two slots available | |
Feet | Boots | ||
Waist | Belts | ||
Grimoire/trinket | Grimoires can be swapped in combat by placing other grimoires in quick items | Grimoires are only available to wizards | |
Pet | Pets | Only available to the player character |
Other items[edit | edit source]
These items cannot be equipped.
- Items that can be used in scripted interactions and dialogs:
- Books and documents