Pillars of Eternity II: Deadfire crew members

From Pillars of Eternity Wiki
Jump to: navigation, search

Pillars of Eternity II: Deadfire features a large number of crew members who are necessary for the operation of The Defiant. Each crew member has a distinct race, personality, and several job traits that increase with experience. While crew members can be assigned to any slot on the ship, not all sailors are suited for the job. Crew members proficient with a certain job should ideally be assigned to the same job on the ship.

New crew members can be hired from the many ports and taverns of the Deadfire, and recruited during side quests. Once you hire a sailor, they will appear in the "Known Sailors" section of the Ship Management window. To swap out a crew member with another that isn't currently on the ship, you must be in a port.

Your crew consumes both food and drink while adventuring. The type of food and drink you feed them will adjust their morale. More expensive provisions make them happier. Cheap food and drink will lower their morale over time.

Few things will impact your crew's morale as badly as letting them starve. A starving crew with low morale may mutiny. If neglected for long enough, some may even die. Every crew member needs food, water, and money to support. Normally, each crew member consumes one unit of food and water per day, and one copper piece per trait and +1 per trait level above 1 (basically Copper pands (cp)1 per rank).

Jobs[edit | edit source]

There are several jobs on the ship that the crew needs to fill while sailing. Every ship needs deckhands, cannoneers, and a helmsman and all ships benefit from having a cook, surgeon, and navigator onboard. The larger ships even require a boatswain to keep the deckhands in order.

  • Boatswain: The boatswain counts as a deckhand, but is more important for their ability to accelerate the completion of special events (such as putting out a deck fire) on the ship by coordinating their actions.
  • Helmsman: A helmsman is required for turning and jibe actions in ship-to-ship combat. More experienced helmsmen make the ship harder to hit after performing turn and jibe actions.
  • Navigator: The navigator increases speed on the World Map.
  • Cannoneer: Cannons cannot fire without a cannoneer assigned to them. The more experienced a cannoneer, the more accurate their fire.
  • Surgeon: The surgeon increases the rate of healing for injured crew members in Reserve, both in combat and while traveling.
  • Cook: Reduces food consumption while traveling.
  • Deckhand: Deckhands are required to perform any maneuvers in ship-to-ship combat. If a ship does not have enough deckhands, it will move more slowly on the World Map. The more skilled deckhands a ship has, the faster it will move in combat.
  • Captain: The captain is the head of the ship and cannot be assigned. Crew members look to the captain for orders and morale. A skilled captain will increase the productivity of their crew.

Each job can have five proficiency levels (technically six, as each crew member can also be Unskilled):

  • Crew Rank 1.pngNovice
  • Crew Rank 2.pngSeasoned
  • Crew Rank 3.pngExpert
  • Crew Rank 4.pngMaster
  • Crew Rank 5.pngLegendary
  • Crew Rank 6.pngMythic (unused)

However, since a crewman can only earn four ranks overall, they top-out at Master level. Furthermore, once they have four ranks (in any combination), they cannot level up anymore. As such, picking specialists is usually the optimal choice.

In scripted interactions involving your crew, your crew's skill in a certain job can be tested. For jobs with more than one slot (for example, Deckhand or Cannoneer) the check will be the sum of the proficiency level of that job for the crew members assigned to that slot, otherwise it is simply the proficiency level of the single crew member in the assigned slot.

Job rank bonuses[edit | edit source]

Other than fulfilling some need on the ship, certain jobs have an underlying effect on ship management and combat mechanics, the potency of which increases at higher ranks. An unskilled crew member will never have negative effects in the job he or she is assigned. The following is a list of stats influenced by a crew member skilled in a particular job.

Job Stat Rank bonuses
Unskilled Crew Rank 1.png Novice Crew Rank 2.png Seasoned Crew Rank 3.png Expert Crew Rank 4.png Master Crew Rank 5.png Legendary Crew Rank 6.png Mythic
All CrewAttributeMultiplier 0.5 1 1.5 2 2.5 3 3.5
Captain CaptainAdvantageBonus 0 10 15 20 25 30 35
CaptainActions 3 3 3 3 3 3 3
Surgeon SurgeonHealAmount 0.5 1 1.5 2 2.5 3 3.5
SurgeonRecoveryRateMultiplier 1 1.2 1.3 1.4 1.5 1.6 1.7
Cannoneer CannoneerEventChance 0 0 0.1 0.15 0.2 0.25 0.3
Boatswain BoatswainEventRateMultiplier 1 1.2 1.4 1.6 1.8 2 2.2
Cook CookFoodConsumedMultiplier 1 0.9 0.75 0.6 0.5 0.25 0.1
Navigator NavigatorTravelSpeedMult 1 1.1 1.2 1.3 1.4 1.5 1.6

Click "Expand" to show legend

  • CrewAttributeMultiplier: Appears to be unused.
  • CaptainAdvantageBonus: Influences D100 rolls made during ship combat.
  • CaptainActions: Number of actions/turns made per round in ship combat. This allows for increased reloading, crew healing, and most events that occur over time during a single round.
  • SurgeonHealAmount: Amount of health healed per turn for each injured crew member in the reserve slot.
  • SurgeonRecoveryRateMultiplier: A multiplier for rate of recovery, which reduces the overall time it takes for a crew member to heal. A multiplier of 1.5 is a +50% increase to the base recovery rate.
  • CannoneerEventChance: The chance (of 1.0, a percent) that a cannon shot will crit during ship combat. This chance is doubled on "Story Time" difficulty. A value of 0.2 is a 20% chance of dealing a critical hit. Crits will trigger a random event on the opponent ship such as a fire, sailor overboard, etc, which can cause the ship to lose resources. See Ship combat - Ship duel events for more info.
  • BoatswainEventRateMultiplier: Increases the rate at which progress is made per-turn during Ship duel events.
  • CookFoodConsumedMultiplier: An overall reduction of the food consumed by the crew on a daily basis. A value of 0.9 means a 10% reduction to the food that would have been consumed per turn.
  • NavigatorTravelSpeedMult: A multiplier to the current movement speed of the ship.

Crew overview[edit | edit source]

Note: You can hold shift while scrolling to scroll horizontally, and shift-click on sort arrows to perform sub-sorting.
Name Race Culture Personality Job Traits Location Requirements
Boatswain Helmsman Navigator Cannoneer Surgeon Cook Deckhand
Aharu Coastal aumaua Rauatai Professional Crew Rank 3.png
Expert
Crew Rank 1.png
Novice
Sayuka, harbor supplies Copper pands (cp)1,000 to hire
Aledh Wild orlan Eir Glanfath Religious Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Queen's Berth, shipyard Copper pands (cp)300 to hire
Azuko Coastal aumaua Rauatai Academic, Fearless Crew Rank 2.png
Seasoned
Crew Rank 2.png
Seasoned
Sayuka, harbor supplies Copper pands (cp)1,000 to hire
Baltia Ocean folk Vailian Republics Loyal Crew Rank 2.png
Seasoned
Motare o Kōzi island (7° 46'S 60° 41E) Must save her from the vines
Beodul Mountain dwarf The Dyrwood Professional Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Vilario's Rest Rescued from the Sea Cave during Helping Hands.
Big Mouth Vithrack Deadfire Archipelago Wilder Crew Rank 1.png
Novice
Crew Rank 3.png
Expert
Dunnage, harbor supplies Copper pands (cp)1,000 to hire
Birta Ogre Deadfire Archipelago Fearless, Impulsive, Wilder Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
The Gullet, The Hole Consumes 2x rations
Caergr Pale elf The White that Wends Ascetic Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Queen's Berth, harbor supplies Copper pands (cp)300 to hire
Cathenna Stormheart Hearth orlan The Dyrwood Impulsive, Rowdy Crew Rank 2.png
Seasoned
Crookspur, merchant Copper pands (cp)300 to hire
Chitupec Savanna folk Ixamitl Plains Loyal Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Vilario's Rest Must be saved in prologue
Coin-Counter Foeldas Meadow folk The Dyrwood Greedy, Professional Crew Rank 2.png
Seasoned
Dunnage, harbor supplies
The King's Coffin
Copper pands (cp)300 to hire
Copperhead Vessel Crew Rank 2.png
Seasoned
Crew Rank 2.png
Seasoned
Splintered Reef Must complete A Paradise of the Mind
Coreto [SWP] Hearth orlan Vailian Republics Professional Crew Rank 4.png
Master
Crookspur, merchant Copper pands (cp)1,000 to hire
Daelan Meadow folk The Dyrwood Religious Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Dunnage, harbor supplies Copper pands (cp)300 to hire
Disciple Iztla Savannah human Readceras Enigmatic, Irreverent Crew Rank 2.png
Seasoned
?
Eadulf Island aumaua The Dyrwood Enigmatic, Fearless Crew Rank 1.png
Novice
Crew Rank 2.png
Seasoned
Crookspur, merchant Copper pands (cp)600 to hire
Eld Engrim Meadow folk The Dyrwood Drunkard, Religious Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Vilario's Rest Near the exit to Port Maje
Emeini Coastal aumaua Impulsive, Irreverent Crew Rank 1.png
Novice
Crew Rank 3.png
Expert
Crew Rank 1.png
Novice
The Brass Citadel Requires positive 2 reputation with Nekataka

or Maia Rua's vouch (need positive relation)

Giani Canc-Assi Meadow folk Vailian Republics Drunkard, Fearless Crew Rank 2.png
Seasoned
Crew Rank 1.png
Novice
Dunnage, harbor supplies Copper pands (cp)600 to hire
Giordu Red-Handed Mountain dwarf The Dyrwood Malicious Crew Rank 1.png
Novice
Crew Rank 2.png
Seasoned
Temple of Tangaloa ruins Asks to join your crew after being freed
Grim Kuldran Savanna folk Ixamitl Plains Grim, Religious Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Queen's Berth shipyard
The Wild Mare
Copper pands (cp)300 to hire
Haema [SWP] Wood elf Aedyr Chatty, Rowdy Crew Rank 2.png
Seasoned
Port Maje, harbor supplies Copper pands (cp)300 to hire
Handsome Eliam Death godlike The Dyrwood Enigmatic, Loyal Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Crookspur, fort exterior Freeing him from the slavers gives you the option to hire him
Ikiuq Boreal dwarf Naasitaq Chatty Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Port Maje, harbor supplies Free to hire
Irrena Ocean folk Vailian Republics Fearless Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Vilario's Rest Must be rescued from the deck during Helping Hands
Little Leuca Mountain dwarf The Dyrwood Chatty Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Port Maje, harbor supplies Free to hire
Llendreth Wild orlan Eir Glanfath Fearless, Impulsive Crew Rank 3.png
Expert
Dunnage, The King's Coffin Copper pands (cp)600 to hire
Luca Ocean folk Vailian Republics Drunkard, Professional Crew Rank 1.png
Novice
Queen's Berth, Vailian Trading Company Headquarters Get him fired during Coming to Terms, then talk to him.
Mother Sharp-Rock Xaurip Deadfire Archipelago Religious, Wilder Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Cavern of Xaur Tuk-Tuk at 24° 27' S, 44° 8' E. Must be freed from the cage
Nia Island aumaua Deadfire Archipelago Academic, Greedy Crew Rank 1.png
Novice
Crew Rank 2.png
Seasoned
Queen's Berth, harbor supplies Copper pands (cp)600 to hire
Ora the Mad Island aumaua Deadfire Archipelago Malicious Crew Rank 1.png
Novice
Port Maje, harbor supplies Free to hire
Oswald Wood elf Aedyr Chatty, Drunkard Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Oathbinder's Sanctum No wage, consumes +1 water ration
Persanale Cianca Meadow folk Vailian Republics Academic, Irreverent Crew Rank 2.png
Seasoned
Crew Rank 1.png
Novice
Crookspur, merchant Copper pands (cp)600 to hire
Pig-Sticker Rukowa Island aumaua Deadfire Archipelago Drunkard, Loyal Crew Rank 2.png
Seasoned
Tikawara, harbor supplies Copper pands (cp)300 to hire
Ponamu Bird-Scorned [SWP] Coastal aumaua Deadfire Lost/Disoriented, Loyal Crew Rank 3.png
Expert
Crew Rank 1.png
Novice
Tikawara, harbor supplies Copper pands (cp)1,000 to hire
Ragged Cerrow Wood elf Eir Glanfath Malicious, Rowdy Crew Rank 2.png
Seasoned
Dunnage, harbor supplies Copper pands (cp)300 to hire
Ralla Blackblossom Nature godlike The Living Lands Enigmatic Crew Rank 2.png
Seasoned
Crew Rank 2.png
Seasoned
Crookspur, merchant Copper pands (cp)1,000 to hire
Rawere Island aumaua Deadfire Archipelago Irreverent Crew Rank 2.png
Seasoned
Crew Rank 1.png
Novice
Tikawara, harbor supplies Copper pands (cp)300 to hire
Rum-Dumb Riggere Ocean human Old Vailia Drunkard Crew Rank 2.png
Seasoned
Port Maje jail Must be released from the jail during The Drunk Sailor
Scyla Five Glass Wood elf Aedyr Empire Drunkard Crew Rank 2.png
Seasoned
Crew Rank 1.png
Novice
Dunnage, harbor supplies Copper pands (cp)600 to hire
Shieldsister Daelia Wood elf Aedyr Empire Fearless Crew Rank 1.png
Novice
Crew Rank 1.png
Novice
Port Maje, harbor supplies Free to hire
Tuliak Longfrost Boreal dwarf Naasitaq Impulsive Crew Rank 1.png
Novice
Queen's Berth shipyard
The Wild Mare
Copper pands (cp)100 to hire
Ushizu Coastal aumaua Rauatai Greedy Crew Rank 1.png
Novice
Queen's Berth shipyard
The Wild Mare
Copper pands (cp)100 to hire
Vanizzi Ocean human Old Vailia Academic Crew Rank 1.png
Novice
Port Maje, harbor supplies Free to hire
Vektor Mountain dwarf Vailian Republics Chatty, Loyal Crew Rank 1.png
Novice
Tikawara Talk to him after visiting Poko Kohara ruins, during The Storms of Poko Kohara
Vela Hearth orlan Eir Glanfath The Defiant Only available if you kept her during Sacrificial Bloodlines, in Pillars of Eternity.
Winking Audr Pale elf Aedyr Loyal, Professional Crew Rank 3.png
Expert
Crew Rank 1.png
Novice
Fampyr´s Crypt Island (Bent Bough Forest) Save her from the fampyrs and ask her to join your crew
Worthless Idiot Imp Greedy, Primordial Crew Rank 1.png
Novice
Periki's Overlook Simply ask him if he wants to join your crew

Crew by rank in job[edit | edit source]

The following is a list of crew members grouped into jobs, by ranking.

Job Crew Rank 1.pngNovice Crew Rank 2.pngSeasoned Crew Rank 3.pngExpert Crew Rank 4.pngMaster
Boatswain
Helmsman
Navigator
Cannoneer
Surgeon
Cook
Deckhand