Pillars of Eternity: The White March - Part I

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Pillars of Eternity: The White March - Part I
White March Part 1 box.jpg
Product type
Expansion pack
  • Microsoft Windows
  • OS X
  • Linux
Release date
August 25, 2015
Current version
3.06.1254 (Versions)

Pillars of Eternity: The White March - Part I is the first addon for Pillars of Eternity. It features new quests, new abilities, new talents, new areas, two new companions, new creatures, new items, and the level cap is raised to 14. The addon is integrated into the main story and not a separate campaign. It is followed by Pillars of Eternity: The White March - Part II.

Story[edit | edit source]

After you have gotten Caed Nua and completed Never Far from the Queen, you will be contacted by the mayor of Stalwart in the White March. She asks for your help to reawaken the white forges of Durgan's Battery. Because after the village tried to get into the ruins, the village was attacked by an ogre tribe.

New Content[edit | edit source]

New Maps[edit | edit source]

The expansion adds a new region to the map, The White Marches, which contains the following 4 maps:

Stalwart – a village in the White March attacked by ogre[1]
Durgan's Battery – an ancient dwarven fortress[2]
Russetwood – a forest west of Stalwart, home to a tribe of crag ogres
Longwatch Falls – a region east of Stalwart containing hot springs and waterfalls

In addition, there is another map added to Dyrwood

Crägholdt Bluffs – tower of the infamous wizard Concelhaut

New Creatures[edit | edit source]

The new locations have a variety of new enemies to fight, including:

New Companions[edit | edit source]

The expansion adds 2 new companions, both of whom can be found in the White Marches:

Devil of Caroc
Portrait devil of caroc lg.png
Portrait zahua lg.png
Concept art with Eder, Sagani, Hiravias, Zahua and Devil of Caroc

Character Options[edit | edit source]

New Abilities[edit | edit source]

Fighters, rogues, rangers, barbarians, paladins, and monks each gain access to 2 new high-level abilities. They are as follows:

Class Ability Level Description
Barbarian Eye of the Storm 11 The barbarian cannot be Engaged by enemies that are more than 1 level lower than him or her.
Dragon Leap 13 Drawing upon reserves of intense spiritual power, barbarians are able to leap high into the air and crash down upon their foes, Dazing them.
Fighter Take the Hit 11 When activated, damage taken by nearby allies is cut in half, with the fighter taking the other half as Raw Damage
Sundering Blow 13 The fighter makes a primary attack that does additional damage and lowers the target's Damage Reduction.
Monk Iron Wheel 11 The pain from the monk's wounds allows him or her to build Damage Reduction against enemy attacks. Gives +1 to all Damage Reduction for each wound the monk has.
The Dichotomous Soul 13 The monk meditates briefly on his or her pain, summoning two physical manifestations of suffering, one made of flame, the other of ice.
Paladin Healing Chain 11 The paladin targets a single ally for healing, but the effect continues to jump between allies up to six times (including the initial heal).
Sacred Immolation 13 The paladin focuses his or her faith and self-immolates in blue flame. Each time the ability pulses, the paladin takes a small amount of Raw Damage, but enemies in the area take Burn Damage. Allies receive a small amount of Endurance.
Ranger Play Dead 11 Cause the ranger's animal companion to appear dead, causing it to regain endurance and become untargetable.
Twinned Arrows 13 When using a hunting bow or war bow, the ranger can opt to fire 2 shots, at the cost of accuracy. This is a modal ability.
Rogue Smoke Bomb 11 The rogue drops a small cloud of smoke which leaves adjacent enemies Distracted for a short duration.
Sap 13 The rogue performs a primary attack that does additional damage and leaves the target Stunned.

New Talents[edit | edit source]

Cross-class talents, which allow a character of any class to learn a weaker version of another class's ability. There is one from each class:

Acolyte's Radiance – weaker Holy Radiance (Priest ability)
Apprentice's Sneak Attack – weaker Sneak Attack (Rogue ability)
Aspirant's Mark – weaker Nature's Mark (Druid spell)
Enigma's Charm – weaker Whisper of Treason (Cipher power)
Novice's Suffering – weaker Transcendent Suffering 4 (Monk ability)
Outlander's Frenzy – weaker Frenzy (Barbarian ability)[3]
Prestidigitator's Missiles – weaker Minoletta's Minor Missiles (Wizard spell)
Rhymer's Summon – weaker If their Bones Sleep Still Under that Hill, None Can Say (Chanter invocation)[3]
Runner's Wounding Shot – weaker Wounding Shot (Ranger ability)
Gallant's Focus – weaker Zealous Focus (Paladin ability)
Veteran's Recovery – weaker Constant Recovery (Fighter ability)[1]

New Spells[edit | edit source]

Wizards, priests, ciphers, and druids gain access to new 7th level spells. Chanters gain access to new 4th level phrases and invocations.

New Equipment[edit | edit source]

Soulbound Weapons[edit | edit source]

Soulbound weapons are weapons that can be bound to a character. They get new powers, if you complete different achievements and you will also get more information about the weapon if you advance it. Each weapon can only be bound to specific classes and the different classes will get unique powers from the weapon. If the weapon is bound to character, only this character can use it, but you can sever the binding and lose all advancement you made with this weapon. They have a larger information window with a pen and ink style illustration of the weapon. They can't be enchanted and they will get a bonus from every weapon talent even if it wouldn't qualify for the talent.

Greenstone Staff
St. Ydwen's Redeemer
Great swords
Hunting bow
The Grey Sleeper

Unique Weapons and Shields[edit | edit source]

Image Name Item type Damage Enhancements Locations
Rod golden gaze icon.png
Golden Gaze [WM1] Rod 8‑12

[WM1] Scripted interaction in the big hole in Flames-That-Whisper Upper Cavern (requires 16 Dexterity)

Flail forgotten tear of the beloved icon.png
Forgotten Tear of the Beloved [WM1] Flail 9‑13

[WM1] Looted from Meztla during Bounty: Meztla task

Rapier spelltongue icon.png
Spelltongue [WM1] Rapier 9‑13

[WM1] Chest in caravan remains in Durgan's Battery

Wand curocs brand icon.png
Curoc's Brand [WM1] Wand 9‑14

[WM1] Skeleton in Wolf Cave, Russetwood

Battle axe wodewys icon.png
Wodewys [WM1] Battle axe 11‑16

[WM1] Chest in secret Treasury, The Foundry, Durgan's Battery

Sabre bittercut icon.png
Bittercut [WM1] Sabre 13‑19

[WM1] Looted from pale elf slavers' leader Vamrel in Russetwood

War bow sabra marie icon.png
Sabra Marie [WM1] War bow 17‑26

[WM1] Dragon's Hoard in Ice Cave, Longwatch Falls

Pistol fellstroke icon.png
Fellstroke [WM1] Pistol 25‑35

[WM1] Baelsyr's tank, Galvino's Workshop, Durgan's Battery

Image Name Item type Deflection Enhancements Locations
Shield medium badgradrs barricade icon.png
Badgradr's Barricade [WM1] Medium shield 12

[WM1] Trapped chest in Armory, The Great Hall, Durgan's Battery

Shield small black sanctuary icon.png
Black Sanctuary [WM1] Small shield 16

[WM1] Alpine Dragon hoard in Ice Cave, Longwatch Falls

Shield large the last tower icon.png
The Last Tower [WM1] Large shield 24

[WM1] Locked chest in trapped central treasury, Crägholdt

Unique Armor[edit | edit source]

Image Name Item type Base
Enhancements Locations
Robe armor raiment of waels eyes icon.png
Raiment of Wael's Eyes [WM1] Robe 3

[WM1] Sold by Yduran in Yduran's Wares, Stalwart Village

Plate armor devil of caroc icon.png
Devil of Caroc's Body [WM1] Plate armor 8

[WM1] Plate armor of Devil of Caroc companion

Hide armor wayfarers hide icon.png
Wayfarer's Hide [WM1] Hide armor 11

[WM1] Hidden skeleton in SW of Flames-That-Whisper Lower Cavern

Scale armor the golden scales icon.png
The Golden Scales [WM1] Scale armor 13

[WM1] Looted from Commander Baelorin in Crägholdt Bluffs

Plate armor white crest icon.png
White Crest Armor [WM1] Plate armor 16

[WM1] Reward for Regrets Worth Trading side quest from Okrun in Stalwart Village

Unique Clothes and Accessories[edit | edit source]

Image Name Item type Enhancements Locations
Amulet ancestor pendant icon.png

Ancestor Pendant [WM1]


[WM1] Possible reward for The Hunter's Favor side quest from Suldrun in Wolf Cave, Russetwood

Belt coil of resourcefulness icon.png

Coil of Resourcefulness [WM1]


[WM1] Looted from corpse near Greyjaw, Russetwood

Belt ryonas buckle icon.png

Ryona's Buckle [WM1]


[WM1] Sold by Yduran in Stalwart Village

Belt sentinels girdle icon.png

Sentinel's Girdle [WM1]


[WM1] Locked chest between the Training grounds and Command tent in Crägholdt Bluffs

Boots echoing misery icon.png

Echoing Misery [WM1]


[WM1] Hidden container in the room with the Broken Construct, Galvino's Workshop, Durgan's Battery

Boots sandals of the forgotten friar icon.png

Sandals of the Forgotten Friar [WM1]


[WM1] Looted from Ulmar in Longwatch Falls during Bounty: The Gleaming Society task

Ring frigid claim icon.png

Frigid Claim [WM1]


[WM1] Stolen from an unconscious woman in the burning house scripted interaction when first visiting Stalwart Village

Ring of changing heart icon.png

Ring of Changing Heart [WM1]


[WM1] Looted from Warleader Darzir during ogre clan attack when first visiting Stalwart Village

References[edit source]