Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

Phantom (Deadfire)

From Pillars of Eternity Wiki
Jump to: navigation, search
Phantom
spirit

PE2 Phantom.png

Basic Information round.svg
Level
3
Health
50 Endurance
Accuracy
35 Accuracy
Damage
10-18 Freeze
Damage (LH)
10-18 Freeze
Attributes
Might
12
Perception
14
Constitution
10
Intellect
14
Dexterity
16
Resolve
15
Defenses
Deflection
41 Deflection
Reflex
51 Reflex
Fortitude
35 Fortitude
Will
54 Will
AR
5
AR Burn
3
AR Crush
5
AR Corrode
5
AR Pierce
5
AR Freeze
9
AR Slash
5
AR Shock
5
Special
Ability
Resistance
Weakness
Loot
Locations
Technical
Creature ID
CHA_CRE_Phantom

Phantom is a creature in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Phantoms are souls that did not properly separate from the body after death. This usually happens as a result of severe trauma, particularly in the case of a violent death. Unlike lost souls, which are incapable of interacting with or being detected by normal mortals, phantoms (like shadows and cean gŵla) maintain a connection to the physical world. They will attack other life forms without discrimination.

Phantoms can also manifest from kith who lived particularly chaotic lives, including violent criminals and the insane. Anyone can become a phantom under the right circumstances, but the fear of phantoms - and their association with the mentally ill - can result in vulnerable populations being shunned across many communities.

Encounters[edit | edit source]