Ondra

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Ondra
PE2 Ondra SI.png
General
Symbol
Ondra.png
Aliases
  • The Lady of Lament
  • Salty Wench
  • The Seavault
  • Ngati
Portfolio
  • Oceans
  • Seas
  • Forgotten places and things
  • Loss
  • Mourning
  • The tide
  • Relentness
Allies
  • None
Foes
  • None
Symbols
  • Cresting Waves under a crescent moon
Priests
Playable
No
Godlike
Gameplay
Books

Ondra (AHN-drah) is the goddess of all seas and oceans, who according to legend was in love with the moon. She is venerated by fishermen, sailors, those who live near water, and those who mourn loss - especially love.[1] Among the Huana she is known as Ngati.

History[edit | edit source]

The legends of Ondra are old compared to those of other gods, those of her romance with the moon are especially spread. In the stories Ondra attempts to touch the moon, causing a part of it to fall in her depths resulting into horrible catastrophes over the world. Ondra still pursues the moon, which people believe cause the tides, and that tidal waves and tsunamis are caused by her more forceful advances.

Ondra is one of the few gods that doesn't have a physical shape in legends, also she is never known to speak. She is imagined as a goddess who listens without judgment, and as such many use the seas as confessional. "Ondra's Hair" are long, shifting pillars of water that appear on the surface of oceans and seas. They are the most direct representation of Ondra, and people believe they manifest to thwart and punish plunderers of the sea.

In reality, Ondra was one of the gods created by the Engwithans. As the master of forgetting and the only one determined enough to handle the task, she sought out to destroy the Engwithan civilization to prevent them from ever threatening the gods with their refinement of animancy - the last direct intervention before the gods swore off such large-scale involvement in the affairs of the kith. To achieve this, she decided to throw Ionni Brathr, the smallest of Eora's moons, against the Eastern Reach and Deadfire Archipelago, centers of Engwith. However, Abydon interfered with her plans and threw himself in its path after failing to shatter it with his hammer, becoming a giant corpse in the remote areas of the White March. Ondra honored his memory by erecting the Abbey of the Fallen Moon around his body, to protect him in his eternal slumber.[2]

Role[edit | edit source]

Ondra is the patron of oceans and seas, forgotten places and things, loss, mourning, tides, and relentlessness.

Cult[edit | edit source]

The cult of Ondra takes on many forms, the most noticeable of which are Ondra's Giftbearers. They are a group which collects trinkets, love notes, and other objects from people that live far from the sea in exchange for a small fee. These objects are then cast to the ocean or sea, and dropped in a particularly deep spot during a ceremony. There have been some cases of Giftbearers abusing their responsibility, which led to them being mistrusted or even attacked in some areas.

Of note is the secretive Abbey of the Fallen Moon, a remote cloister in the White March. Unknown to all but the highest ranking members of the cult and Giftbearers, it is built around the corpse of Abydon, the smithing god, and houses both the Salt Well, where the greatest burdens are forgotten, and the orders of High and Low Tides: The most revered ranks of Ondra's faithful, dedicated to memory and forgetting. The order of the High Tide is responsible for the day-to-day operations and defense of the Abbey, as well as preparing for the Low Tide vows. The Low Tide is composed of Giftbearers who inhabit the Halls of Silence beneath the Abbey, where they submit to slow erasure of memory and ultimately death in the ritual of the Rising, where the Tidecaster selected by the Conclave arrives to drown them all and allow members of the High Tide to take the vows and take up residence in the Halls below. Notably, many members of the Low Tide later regret their choices and slowly withering away, but the ritual is designed to prevent them from ever leaving the confines of the Abbey and reveal it to the outside.[3]

Rituals[edit | edit source]

The ritual of sprinkling holy water is one of the most important traditions in the Ondrite church. For Ondra's followers, it signifies not only a sanctifying of the church, but the actual presence of the Lady of Lament herself. All Ondrite holy water comes from the ocean, and those who convey the water from sea to church on pilgrimage are held in great esteem among the Ondrite faithful.[4]

Ingame books[edit | edit source]

References[edit source]