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My metaphysical reasoning: channeling Essence through your body is limited by your physical strength. If you're a wimp, you can't push the extra KWh in that Crackling Bolt.
~ J.E. Sawyer on why Might affects spell damage. He gets to do it, because he made it up.

Might (MIG, Attribute Might) is one of the primary attributes in Pillars of Eternity and Pillars of Eternity II: Deadfire.

Might represents a character's physical and spiritual strength, brute force as well as their ability to channel powerful magic.

During interactions, it can be useful for intimidating displays and acts of brute force. In combat, it contributes to both Damage and Healing as well as the Fortitude defense.

Effects[ | ]

Bonuses Interaction
checks passed
Fortitude Damage/healing
2 -16 -24% ?
3 -14 -21% ?
4 -12 -18% ?
5 -10 -15% ?
6 -8 -12% ?
7 -6 -9% ?
8 -4 -6% ?
9 -2 -3% ?
10 no change ?
11 +2 +3% ?
12 +4 +6% ?
13 +6 +9% ?
14 +8 +12% ?
15 +10 +15% ?
16 +12 +18% ?
17 +14 +21% ?
18 +16 +24% ?
19 +18 +27% ?
20 +20 +30% 100%
21 +22 +33% 100%
22 +24 +36% 100%
23 +26 +39% 100%
24 +28 +42% 100%
... ... ... ...

Combat[ | ]

Per point of Might above/below 10, a character gains:

  • ±2 to their Fortitude defense.
  • ±3% to any Damage and Healing amounts caused by their actions.

Note that the damage modifier is consistently applied across the board, even to actions where it breaks realism (e.g. attacks with firearms).

See Attribute#Combat for more explanation on how bonuses are calculated and applied.

Dialog and scripted interactions[ | ]

In conversations, the protagonist's Might is checked to unlock dialog options for intimidating people etc.

In scripted interactions, any party member's Might may be checked to determine success at actions that require physical strength or soul power.

See Uses of Might in interactions for a detailed list.

Allocation[ | ]

A player character's Might score is allocated during character creation, and does not progress with levels. By default you may put between 3 and 18 points in it, but the character's race and culture can modify those limits - for example for a Dwarf from the Living Lands, it would be between 6 and 21:

Racial bonuses:
Aumaua +2
Dwarf +2
Human +1
Orlan -1
Cultural bonuses:
The Living Lands +1

See Attribute#Allocation for more explanation.

Buffs in Pillars of Eternity[ | ]

There are various ways to (temporarily) increase a character's Might beyond their base score. These buffs are not restricted to the upper limit that is imposed during character creation - so a temporary score of 30 or more is not impossible.

Passive abilities/talents[ | ]

unlimited – permanently active once learned

Type Ability MIG modifier
Quest reward talent Galawain's Boon +1
Quest reward talent Gift from the Machine +1
Rewarded talent Effigy's Resentment +1

Weapons[ | ]

unlimited – bonus while equipped

Weapon type Name MIG modifier
War hammerGodansthunyr Pillars of Eternity+1
War hammerAbydon's Hammer The White March - Part II+4

Equipment[ | ]

one – bonus while equipped

Slot Item MIG modifier
FingersThe Ring of Wonder Pillars of Eternity+1
ArmorGwisk Glas Pillars of Eternity+2
HandsBracers of All-Consuming Rage Pillars of Eternity+2
WaistBroad Belt of Power Pillars of Eternity+2
HandsGauntlets of Ogre Might Pillars of Eternity+2
NeckStolen Engwithan Medallion Pillars of Eternity+2
HeadUltimate Hat of Alluring Perfection The White March - Part I+2
NeckEngwithan Adra Ban Amulet Pillars of Eternity+3
HeadGarodh's Chorus The White March - Part I+3
WaistGirdle of Maegfolc Might Pillars of Eternity+3
FingersPensiavi mes Rèi Pillars of Eternity+3
WaistSentinel's Girdle The White March - Part I+3
HeadMaegfolc Skull The White March - Part II+4
Waist Belt of the Royal Deadfire Cannoneer [DP] +3
Armor Of Might 1 Enchantment +1
Armor Of Might 2 Enchantment +2

Resting bonuses[ | ]

one

Location Inn Room MIG modifier Lasts for
Hearthsong Celestial Sapling Celestial Suite +2 1 rest
Dyrford Village Dracogen Inn Drake's Den +1 2 rests
Dyrford Village Dracogen Inn Dragon's Lair +2 1 rests
Caed Nua Brighthollow Training Grounds +3 3 rests

Prostitute boons[ | ]

one – for the protagonist only

Location Brothel Prostitute MIG modifier Lasts for
Ondra's Gift Salty Mast Big Durmsey +1 1 rest
Ondra's Gift Salty Mast Lyrina +2 1 rest

Modal or active buffs[ | ]

onewhich includes:

Active abilities/spells[ | ]

temporary bonus when used

Type Ability MIG modifier Duration Affected characters
Spell Champion's Boon +10 30 sec spell target

Consumable items[ | ]

temporary bonus when used

in Pillars of Eternity
Type Item MIG modifier Duration Affected characters
food Dragon Meat Dish +3 150 sec user
food Dragon Meat +3 150 sec user
food Duc's Own Beefloaf +2 300 sec user
food Egg Dish +2 300 sec user
food Farmer's Spread +2 300 sec user
food Meat Dish +2 300 sec user
food Egg +1 150 sec user
food Meat +1 150 sec user
food Savory Pie +1 150 sec user
food Stew +1 150 sec user

Buffs in Pillars of Eternity II: Deadfire[ | ]

Most might buffs are applied via one of the three Might Inspirations; Strong, Tenacious, and Energized. Stacking rules apply depending on whether the effect is passive or active. Generally, all passives stack - but actives do not and will instead use the highest bonus. In the case of inspirations, a Tier 1 inspiration will always be superseded by a Tier 2 one of the same type, and so on.

Passive effects[ | ]

unlimited – obtained during gameplay

Name MIG modifier Duration
Alchemic Brawn +2 Until rest
Berath's Blessing - Champion Stats +2 Permanent
Cauldron Brew +1 Permanent
Effigy's Resentment: Edér +2 Permanent
Effigy's Resentment: Maneha +1 Permanent
Fortune: Ferocity +1 Until rest
Gift from the Machine +1 Permanent
Social Order +1 Permanent

Abilities/spells[ | ]

one – temporary bonus when used, mostly combat only

Type Ability MIG modifier Duration Affected characters
1st Level Barbarian Ability
4th Level Barbarian Ability
4th Level Barbarian Ability
7th Level Barbarian Ability
7th Level Barbarian Ability
Frenzy
Blood Frenzy
Spirit Frenzy
Blood Storm
Spirit Tornado
+5 (Strong) 15.0 sec Self
1st Level Barbarian Ability
4th Level Barbarian Ability
4th Level Barbarian Ability
7th Level Barbarian Ability
7th Level Barbarian Ability
Frenzy
Blood Frenzy
Spirit Frenzy
Blood Storm
Spirit Tornado (Berserker)
+5 (Tenacious) 15.0 sec Self
4th Level Chanter Invocation The Brideman Slew Thirty 'Fore They Crossed Half the Hall +5 (Strong) 30.0 sec Allied AoE + Self
4th Level Chanter Invocation The Prisoners Turned on Their Captors +5 (Strong) 15.0 sec Allied AoE, to allies with dexterity afflictions
6th Level Chanter Invocation ...Each Kill Fed His Fury +5 (Strong) 30.0 sec Allied AoE + Self (Duration extended via killing blows)
6th Level Chanter Invocation Their Champion Braved The Horde Alone +5 (Energized) 30.0 sec Self
8th Level Chanter Invocation Far From Defeated, His Heart Filled with Joy +5 (Energized) 30.0 sec Self
1st Level Cipher Spell Valorous Echoes +5 (Strong) 20.0 sec Allied target
4th Level Cipher Spell Wild Leech +5 (Strong)* 45.0 sec Self
8th Level Fighter Ability Inspired Discipline +5 (Strong) 30.0 sec Self
4th Level Paladin Ability Reviving Exhortation +5 (Strong) 15.0 sec Allied target
6th Level Paladin Ability Reviving Command +5 (Strong) 15.0 sec Allied target
6th Level Paladin Ability Rebirthing Exhortation +5 (Tenacious) 15.0 sec Allied target
8th Level Paladin Ability Hastening Command +5 (Strong) 30.0 sec Allied target
1st Level Priest Spell Holy Power +5 (Strong) 30.0 sec Friendly AoE
1st Level Priest Spell Triumph of the Crusaders +5 (Strong) 60.0 sec Friendly AoE
4th Level Priest Spell Devotions for the Faithful +4 30.0 sec Allies in 3m AoE
5th Level Priest Spell Champion's Boon +5 (Tenacious) 30.0 sec Friendly target
7th Level Priest Spell Minor Avatar +5 (Strong) 30.0 sec Self
8th Level Ranger Passive Vengeful Grief +5 (Tenacious) 15.0 sec Self or animal companion on partner KO
8th Level Ranger Ability Bonded Fury +5 (Tenacious) 30.0 sec Animal companion
1st Level Rogue Ability Roguish Charm +5 (Strong/Tenacious/Energized) 30.0 sec Self (Random Body Inspiration, tier depends on target level)
1st Level Wizard Spell Conjure Familiar: Wurm +3 60.0 sec Self
7th Level Wizard Spell Citzal's Martial Power +5 (Strong) 30.0 sec Self
7th Level Wizard Spell Bekarna's Midnight Daydream [FS] +5 (Tenacious)* 12.0 sec Allied Target (Random Effect)
8th Level Wizard Spell Arkemyr's Mercurial Madness +5 (Strong)* 15.0 sec Target (Random Effect)
Watcher-only ability Ire of Death's Herald +5 (Strong/Tenacious/Energized) 30.0 sec Self

Weapons[ | ]

unlimited – bonus only in combat, and either triggers under certain conditions or granted as a castable ability

Weapon type Name Enchantment MIG modifier Condition Duration
Battle Axe Amra Temper
Tempered Fury
+5 (Strong) 25% chance on scoring kill 15.0 sec
Battle Axe Amra Unstable Temper +5 (Strong) 12% chance on receiving damage 15.0 sec
Dagger Marux Amanth Soul Feeding +5 (Strong) 10% chance on Hit 30.0 sec
Dagger Lover's Embrace Lover's Quarrel (Male)
Lover's Quarrel (Female)
+5 (Strong) 33% chance on scoring crit against Male/Female 15.0 sec
Estoc Engoliero do Espirs Soul Devourer +2 On kill 45.0 sec
Estoc Engoliero do Espirs Subdued Soul Devourer +1 On kill 45.0 sec
Estoc Engoliero do Espirs Ravenous Soul Devourer +3 On kill 45.0 sec
Great sword Burden [FS] Grieving +1 Per party members KO'd Until end of combat.
Mace Magistrate's Cudgel Fair Trial +5 (Strong) 1-in-6 chance upon being afflicted 15.0 sec
Rod Rod of the Deep Hunter Rejuvenating Waters +5 (Strong) Freely cast on allied AoE 21.0 sec
War hammer Resounding Call Call to Arms +5 (Tenacious) Destroying a destructible grants Thunderous Blows

Equipment[ | ]

unlimited – bonus only in combat, and either triggers under certain conditions or granted as a castable ability

Type Item Enchantment MIG modifier Condition Duration
Plate armor Guardian's Plate [BW] Plagued Strength +2 While afflicted
Plate armor Crimson Panoply [FS] Driven to Anger +5 (Strong) On being Crit 15 sec (once per encounter)
Hide armor The Changeling's Mantle [SSS] Lessons of the Changeling +5 (Strong) - Duration of spiritshift
Necklace Chain of Rightful Authority [SSS] Rightful Vengeance +1 Per party members KO'd Until end of combat
Necklace Neriscyrlas' Hope [BW]
Necklace Tooth of Toamowhai [SSS]
Amulet Crown of the Exiled Queen [FS]
Amulet Weight of Revelation [FS]
Ring Ring of Clenched Muscle [FS] Test Subject +5 10% chance to trigger random tier 1 Inspiration on being hit. 1-in-6 chance for it to be Strong. 10.0 sec
Belt Least Unstable Coil [SSS] Empowered Being +5* 1-in-6 chance to gain Energized after using an Empowered Spell or Ability 10.0 sec
Trinket Muātu's Head [SSS] Muātu's Aid +1-4 Applied to you by the summoned Muātu, scales with DLC progress. -
Helm Survivor's Tusks Boar's Strength +5 (Strong) 20% chance on scoring Hit while spiritshifted 10.0 sec

unlimited – bonus while equipped

Type Item Enchantment MIG modifier
Belt The Maker's Own Power Wrought +1
Gauntlets Gatecrashers Slugger +1
Gauntlets Gauntlets of Ogre Might Of Ogre Might +2
Gauntlets Onepahua's Strength Iron Fist +2
Gauntlets Woedica's Strangling Grasp Strength of the Oathbound +2
Ring Chameleon's Touch Versatile +1 (as Paladin or Fighter)

Pets[ | ]

unlimited – bonus while equipped to either self or party

Pet Target Modifier
Animancy Cat Self +2 (for summons)
Comet Self +1
Hati Self +1
Pancake Self +1
Ulk Self +1
Nebula Party (in AoE) +5 (Strong) 1-in-6 chance for 10.0 every 12 seconds

Resting bonuses[ | ]

one - until next rest

Location Room Cost MIG modifier
Temple of Toamowhai [SSS] Slayer's Lounge Copper pires (cp)200 +2
The King's Coffin Officer's Quarters Copper pires (cp)400 +2

Prostitute boons[ | ]

one – for the protagonist only, lasts until next rest.

Location Prostitute MIG modifier
Queen's Berth, The Wild Mare Rabyuna +1

Consumable items[ | ]

one – for the user until next rest

Type Item MIG modifier
Food Corpse Loaf +2
Food Fire Kelp +1
Food Forbidden Flesh Pie +2
Food Glazed Chops +3
Food Hearty Breakfast +1
Food Hot Razor Skewers +2
Food Kith Meat +1
Food Mari Crudia +2
Food Mohorā Meat +3
Food Mohorā Wraps +4
Food Pork +2
Food Shark Soup +2
Food Smoked Rib Rack +4
Drink Lager +3

unlimited – for the user for a duration (sometimes only in combat)

Type Item MIG modifier Duration Combat only
Potion Potion of the Fearsome Brute +4 30 sec Yes
Potion Potion of Physical Prowess +2 45 sec Yes
Potion Vial of Starlight [DMT] +5 10 sec Yes
Scroll Deck of Endless Possibilities [DMT] +5 (Strong)* 30 sec Yes
Drug Taru Turu Chew +3 180 sec

Class[ | ]

unlimited – permanently to the character, sometimes under a condition

Type Name MIG modifier Condition
Subclass Helwalker +1 per Wound
Class Barbarian +5 While frenzied
Subclass Wild Mind +5 Small chance on casting ability

Debuffs in Pillars of Eternity II: Deadfire[ | ]

Most might debuffs are applied via one of the three Might Afflictions; Staggered, Dazed, and Stunned. Stacking rules apply depending on whether the effect is passive or active. Generally, all passives stack - but actives do not and will instead use the highest bonus. In the case of afflictions, a Tier 1 affliction will always be superseded by a Tier 2 one of the same type, and so on.

Abilities/spells[ | ]

one – temporary bonus when used, mostly combat only

Type Ability MIG modifier Duration Affected characters
1st Level Priest(Woedica) Spell

1st Level Wizard Spell

Writ of Engagement -5 (Staggered) 15.0 sec AoE
1st Level Rogue(Trickster) Ability Arkemyr's Dazzling Lights -5 (Dazed) 9.0 sec AoE
1st Level Priest Interdiction -5 (Dazed) 7.0 sec Foe AoE
1st Level Druid(Fury) Spell Storm's Rage -5 (Stunned) 8.0 sec Target
1st Level Chanter Invocation

4th Level Chanter Invocation

The Thunder Rolled Like Waves on Black Seas

...Its Crash Could Not Be Denied

-5 (Stunned) 5.0 sec Foe AoE
2nd Level Priest Spell Withdraw -5 (Stunned) 20.0 sec Friendly Target


2nd Level Fighter Ability

4th Level Fighter Ability

Into The Fray

Lower their Guard / Out of the Fire

-5 (Dazed) 5.0 sec Target
3rd Level Monk Ability Torment's Reach -5 (Staggered) 4.0 sec Foe AoE
3rd Level Rogue Ability

5th Level Rogue Ability

Strike the Bell

Pierce the Bell / Ring the Bell

-5 (Staggered) 9.0 sec Target
3rd Level Druid Spell Returning Storm -5 (Stunned) 2.0 sec Foe AoE
3rd Level Monk Ability

5th Level Monk Ability

Stunning Blow

Stunning Surge

-5 (Stunned) 6.0 sec Target
3rd Level Cipher Passive

5th Level Cipher Passive

Psychic Backlash

Brutal Backlash

-5 (Stunned) 10.0 sec Attackers
4th Level Chanter Phrase The Long Night's Drink Birthed the Revenge of Morning -2 10.0 sec Foe Target
4th Level Priest Spell Devotions for the Faithful -4 30.0 sec Foe AoE
4th Level Chanter(Stormspeaker) Invocation Ngati's Power Struck the Shore Again -5 (Stunned) 4.0 sec Target
4th Level Druid Spell Overwhelming Wave -5 (Stunned) 4.0 sec Target
4th Level Fighter Ability Charge -5 (Stunned) 4.0 sec Foe Target
4th Level Cipher Spell Silent Scream -5 (Stunned) 6.0 sec Foe Target
4th Level Wizard Spell Dimensional Shift -5 (Stunned) 5.0 sec Foe Beam


4th Level Barbarian Ability

7th Level Barbarian Ability

Spirit Frenzy

Spirit Tornado

-5 (Staggered) 10.0 sec Attack Targets (when scoring a hit with an attack)
5th Level Rogue Ability Break the Bell -5 (Dazed) 9.0 sec Target
5th Level Druid Spell Relentless Storm -5 (Stunned) 2.0 sec Foe AoE
5th Level Monk Ability Raised Torment -5 (Stunned) 4.0 sec Foe AoE
5th Level Barbarian Ability

8th Level Barbarian Ability

8th Level Barbarian Ability

Leap

Dragon Leap

Panther's Leap

-5 (Dazed) 6.0 sec Foe AoE
6th Level Wizard Spell Arkemyr's Capricious Hex -5 (Dazed) 10.0 sec Foe AoE (Random Effect)


6th Level Cipher Spell Mind Plague -5 (Dazed) 15.0 sec Foe Target + Jump Targets (x5)


7th Level Fighter Ability

9th Level Fighter Ability

Power Strike

Inspired Strike

Target: -5 (Stunned)

Foes behind the target: -5 (Staggered)

6.0 sec Target + Foes behind the target
7th Level Wizard Spell Tayn's Chaotic Orb -5 (Stunned) 5.0 sec Foe Target (Random Effect)
7th Level Cipher Spell Stasis Shell -5 (Stunned) 20.0 sec Foe Target
8th Level Chanter Invocation His Laughter Rang Through the Halls -5 (Dazed) 8.0 sec Foe AoE
8th Level Wizard Spell Minoletta's Piercing Sigil -5 (Stunned) 1.5 sec Attackers


9th Level Barbarian Ability Dazing Shout -5 (Dazed) 20.0 sec Foe AoE
9th Level Wizard Spell Cloak of Death -5 (Stunned) 6.0 sec Attackers


Class[ | ]

unlimited – permanently to the character, sometimes under a condition

Type Name MIG modifier Condition
Subclass Wild Mind -5 (Stunned) Small chance on casting ability
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