Might

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Might (MIG, Attribute Might.png) is one of the primary attributes in Pillars of Eternity and Pillars of Eternity II: Deadfire.

Overview[edit | edit source]

Might represents a character's physical and spiritual strength, brute force as well as their ability to channel powerful magic. During interactions, it can be useful for intimidating displays and acts of brute force. In combat, it contributes to both Damage and Healing as well as the Fortitude defense.

Effects[edit | edit source]

Bonuses Interaction
checks passed
Fortitude Damage/healing
2 -16 -24%  ?
3 -14 -21%  ?
4 -12 -18%  ?
5 -10 -15%  ?
6 -8 -12%  ?
7 -6 -9%  ?
8 -4 -6%  ?
9 -2 -3%  ?
10 no change  ?
11 +2 +3%  ?
12 +4 +6%  ?
13 +6 +9%  ?
14 +8 +12%  ?
15 +10 +15%  ?
16 +12 +18%  ?
17 +14 +21%  ?
18 +16 +24%  ?
19 +18 +27%  ?
20 +20 +30%  ?
21 +22 +33%  ?
22 +24 +36%  ?
23 +26 +39%  ?
24 +28 +42% 100%
... ... ... ...

Combat[edit | edit source]

Per point of Might above/below 10, a character gains:

Note that the damage modifier is consistently applied across the board, even to actions where it breaks realism (e.g. attacks with firearms).

See Attribute#Combat for more explanation on how bonuses are calculated and applied.

Dialog and scripted interactions[edit | edit source]

In conversations, the protagonist's Might is checked to unlock dialog options for intimidating people etc.

In scripted interactions, any party member's Might may be checked to determine success at actions that require physical strength or soul power.

See Uses of Might in interactions for a detailed list.

Allocation[edit | edit source]

A player character's Might score is allocated during character creation, and does not progress with levels. By default you may put between 3 and 18 points in it, but the character's race and culture can modify those limits - for example for a Dwarf from the Living Lands, it would be between 6 and 21:

Racial bonuses:
Aumaua +2
Dwarf +2
Human +1
Orlan -1
Cultural bonuses:
The Living Lands +1

See Attribute#Allocation for more explanation.

Buffs[edit | edit source]

There are various ways to (temporarily) increase a character's Might beyond their base score. These buffs are not restricted to the upper limit that is imposed during character creation - so a temporary score of 30 or more is not impossible.

Passive abilities/talents[edit | edit source]

unlimited – permanently active once learned

Type Ability MIG modifier
Quest reward talent Galawain's Boon +1
Quest reward talent Gift from the Machine +1
Rewarded talent Effigy's Resentment +1

Weapons[edit | edit source]

unlimited – bonus while equipped

Weapon type Name MIG modifier
War hammer Godansthunyr +1
War hammer Abydon's Hammer [WM2] +4

Equipment[edit | edit source]

one – bonus while equipped

Slot Item MIG modifier


Fingers The Ring of Wonder +1
Armor Gwisk Glas +2
Hands Bracers of All-Consuming Rage +2
Waist Broad Belt of Power +2
Hands Gauntlets of Ogre Might +2
Neck Stolen Engwithan Medallion +2
Head Ultimate Hat of Alluring Perfection [WM1] +2


Neck Engwithan Adra Ban Amulet +3
Head Garodh's Chorus (item) [WM1] +3
Waist Girdle of Maegfolc Might +3
Fingers Pensiavi mes Rèi +3
Waist Sentinel's Girdle [WM1] +3


Head Maegfolc Skull [WM2] +4
Waist Belt of the Royal Deadfire Cannoneer [DP] +3
Armor Of Might 1 Enchantment +1
Armor Of Might 2 Enchantment +2

Resting bonuses[edit | edit source]

one

Location Inn Room MIG modifier Lasts for
Hearthsong Celestial Sapling Celestial Suite +2 1 rest
Dyrford Village Dracogen Inn Drake's Den +1 2 rests
Dyrford Village Dracogen Inn Dragon's Lair +2 1 rests
Caed Nua Brighthollow Training Grounds +3 3 rests

Prostitute boons[edit | edit source]

one – for the protagonist only

Location Brothel Prostitute MIG modifier Lasts for
Ondra's Gift Salty Mast Big Durmsey +1 1 rest
Ondra's Gift Salty Mast Lyrina +2 1 rest

Modal or active buffs[edit | edit source]

onewhich includes:

Active abilities/spells

temporary bonus when used
Type Ability MIG modifier Duration Affected characters
Spell Champion's Boon +10 30 sec spell target

Consumable items

temporary bonus when used
Type Item MIG modifier Duration Affected characters
food Dragon Meat Dish +3 150 sec user
food Dragon Meat +3 150 sec user
food Duc's Own Beefloaf +2 300 sec user
food Egg Dish +2 300 sec user
food Farmer's Spread +2 300 sec user
food Meat Dish +2 300 sec user
food Egg +1 150 sec user
food Meat +1 150 sec user
food Savory Pie +1 150 sec user
food Stew +1 150 sec user
Promotional Content