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Magic is created through accessing the power of people's souls. Different groups or people access these souls in different ways, so there is one source but varied techniques of use.

Description[edit | edit source]

Unlike many fantasy settings, there is very little access to curative magic. Remedies for health problems often have only a palliative or placebo effect at best, owing their continued use more to folk beliefs and tradition than any basis in scientific methodology. Though soul-based magic has helped the great exploring cultures from suffering massive pandemics and has helped some individuals overcome illness over the long-term, there is no quick magical "cure" for disease or illness. Most people go through life and death in the ordinary way—unless they put themselves in harm's way, that is.[1]

Notes[edit | edit source]

  • The developers want there to be mechanical differences between how the classes use magic.[2]

References[edit | edit source]