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Jungle lurker

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Jungle lurker
primordial

PE2 Jungle Lurker.png

Basic Information round.svg
Family
Level
9
Health
264 Endurance
Accuracy
62 Accuracy
Damage
20-35 Crush
Attributes
Might
22
Perception
18
Constitution
14
Intellect
10
Dexterity
9
Resolve
8
Defenses
Deflection
32 Deflection
Reflex
58 Reflex
Fortitude
66 Fortitude
Will
40 Will
AR
9
AR Burn
6
AR Crush
9
AR Corrode
9
AR Pierce
11
AR Freeze
9
AR Slash
6
AR Shock
9
Special
Ability
Immunity
Resistance
Loot

Jungle lurker is a creature in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Lurkers are comprised of a colony of several different species of parasitic, carnivorous plants and fungi working together to hunt a common prey. As a whole, they stand nearly ten feet tall in a vaguely anthropomorphic "body" comprised of vines, leaves, roots and earth. The coexistence of so many separate organisms makes them hardy and difficult to eradicate - it is usually best to sever the parts that enable locomotion or, should their victim possess fuel and lack finesse, to simply light the entire colony on fire.

While the means by which lurkers form remains something of a mystery, some speculate that they form when certain species of flesh-eating plants come together on a common host, such as the hollowed-out victims of dank spores, and that they achieve locomotion once sufficiently colonized. This theory is supported by the fact that many lurkers contain bones and other remains riddled with roots and spores when cut open.

Lurkers are notorious for hiding in plain sight, often waiting motionless amongst the trees and underbrush to ambush their prey. They appear to hold a rudimentary intelligence and are at least sophisticated enough to store food. It is not uncommon to see several unconscious victims tangled in a lurker's vines to be saved for a later feeding.

Encounters[edit | edit source]

Other variants