Imp

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Imp
primordial

PE2 Imp.png

Basic Information round.svg
Family
Level
8
Health
120 Endurance
Accuracy
58 Accuracy
Damage
8-11 Corrode
Attributes
Might
8
Perception
17
Constitution
9
Intellect
18
Dexterity
13
Resolve
10
Defenses
Deflection
46 Deflection
Reflex
61 Reflex
Fortitude
35 Fortitude
Will
57 Will
AR
9
DR Burn
9
AR Crush
9
AR Corrode
9
AR Pierce
9
AR Freeze
9
AR Slash
7
AR Shock
11
Special
Ability
Immunity
Loot

Imp is a creature in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Imps are troublemakers and vagabonds. As they neither protect a den for long nor concern themselves overmuch with feeding, they prefer to spend their days seeking out passing adventurers or animals to satisfy their amusement. This is where the imp's nefarious character comes into play, as "amusement" covers a broad variety of potential nuisances: exuding toxic gasses, creating apparitions of other kith, teleporting, stealing and generally doing harm to the unlucky victim. Wizards and other intellectuals have managed to bind imps to their service with mixed results. They can serve as spies, thieves, or in rare cases assassins, though their loyalty may go no further than recognizing an opportunity to do what they do best.

Encounters[edit | edit source]

Gallery[edit | edit source]