If their Bones Still Slept Under that Hill, None Can Say

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If their Bones Still Slept Under that Hill, None Can Say
Summon skeletons icon.png
Restrictions
Class
Ability
Type
Origin
Progression
Activation
Active
Learn type
Optional
Learn level
1 (Single) / 1 (Multi)
Upgrades to
Keywords
Details
Source cost
Cast time
4.5 sec
Recovery time
3.0 sec
Range
8m
Noise
Extremely Loud (Use) / Quiet (Impact)
Duration
12.0 sec
Effects
  • Summon 3 of: Skeleton
Technical
Ability ID
If_Their_Bones_Sleep

If their Bones Still Slept Under that Hill, None Can Say is an ability in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Summons three skeletons to fight for the party.

Effects[edit | edit source]

  • Summon 3 of: Skeleton

Variants[edit | edit source]

Ability Condition Learn level Description Effects
If their Bones Still Slept Under that Hill, None Can Say (Beckoner) Beckoner (Chanter subclass) Optional at level 1
Items in italics are quoted directly from the game.
(Beckoner) - Increases the number of summons provided.
  • Summon 6 of: Skeleton