Godlike

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The godlike are children of the kith ("civilized" races) who have been blessed with physical aspects associated with the gods (though some do not consider it a blessing). These aspects may take many forms and often come with mystical powers. Aberrant head shapes are typical, and godlike are unable to wear protective headgear as it is near-impossible to find anything that fits. Because of their unusual nature and their inability to reproduce, godlike are often viewed with fear and wonder.
A godlike

Godlike are a playable race in Pillars of Eternity.

Seven sub-typed of godlikes appear in the game: Avian, Marine, Endings, Nature, Death, Fire, and Moon. The Watcher can be any of these, except Avian, which is unique to Pallegina, Marine, which is unique to Tekēhu, and Endings, which is unique to Vatnir.[1]

As far as anyone can tell, godlike can be born to any race in any part of Eora. They are children of humanoids (most often humans) who have been "blessed"[2] before birth[3] (or cursed, depending on personal or social view) with the physical manifestation of a divine spark granted by the gods. Godlike manifest their divine heritage in a variety of ways: wings, horns, strange birthmarks, talons, odd eyes - but they always manifest it somehow.[2] Though their appearance may vary, there's something unmistakably otherworldly about them.[3] Godlike are viewed differently by the various factions, faiths, and cultures of the world. Sometimes, the reaction they get is overwhelmingly positive, such as in the Deadfire Archipelago among the indigenous Huana tribes. Many times, the reaction is overwhelmingly not.[3]

Godlikes cannot reproduce, making marriage difficult for godlike in many areas as most societies consider marriage to exist mainly for the purpose of producing heirs. In the Vailian Republics, godlike are legally considered to be without sex or gender regardless of how they appear or self-identify. Legal constructs that explicitly name (favorably or unfavorably) sexes or genders can cause problems for them.[4]

The Vailian animancer Giacolo has made it his life's work to study the godlike, and discovered that each has a unique "chime" within their souls. He has developed technology able to detect such chimes in utero. If this chime is severed while the godlike is prepubescent or in early puberty, many of their distinct features will fail to manifest, and the ones they have already developed will be reduced (although not entirely removed). While they are still not entirely normal, they retain an appearance much closer to the standards of the race of their parents. He also created an amulet that can enhance godlike with new abilities by creating a harmonious chime.

Godlike sub-races[edit | edit source]

There are many different sub-races of Godlikes that were "blessed" before birth by different deities of the world and manifest their divine heritage in a variety of ways.

  • Nature godlike (Galawain) – appear to be a fusion of kith and animal features, often covered by plants, moss, or fungi. This has led to the common stigma that they are diseased, and many are killed at birth because of it. Many druidic orders have a keen interest in Nature Godlike because of their general curiosity as to how souls occupy animals, plants, and stones.
  • Death godlike (Berath) – The most distrusted of their kind. Strange growths cover their eyes - or, in some case, entire face - giving them a sinister appearance. The growths are transparent for the godlike but opaque from the outside, hiding their features. Death Godlike are commonly killed at birth because many cultures consider them harbingers of doom.[5] The clergy of Berath within the Deadfire Archipelago (and possibly other lands) recognize death godlike as the chosen of their god and the majority of the high priests of Berath in Neketaka have been death godlike. Powerful and intelligent undead vessels such as deathknights also recognize them as children of Berath, and will often stay their hand rather than bring violence against them.
  • Avian godlike (Hylea) – Their divine heritage can be seen through their golden bird-like eyes, the presence of fully developed nictitating membranes, and the feathers that grow from their skin.[6] The Avian Godlike will also have a beak. (Pallegina is an exception since she had a procedure done in her youth, not wanting to change.)
  • Moon godlike (Ondra) – Moon Godlike are the most tolerated of the godlike. While their skin tone and a large moon-like growth on their foreheads may be strange to some, their appearances are generally considered more palatable by the other kith. Sailors have many beliefs about Moon Godlike and their propensity to bring luck, though there is little agreement as to what kind of luck they tend to bring. They have physical properties associating them with the moon and water, which are both aspects of Ondra.[7][8]
  • Endings godlike (Rymrgand) – The touch of Rymrgand can leave a kith's soul a source of disease and decay. Sometimes referred to as endings godlike, these unfortunates find the power bestowed by their divine patron attacking not only their own body but the bodies of others.[9]
  • Fire godlike (Magran) – The bodies of Fire Godlike often resemble hot metal, burnt wood, or stone, with harmless flames that erupt from the cracks in their skin. Fire Godlike are objects of both reverence and fear in the Deadfire Archipelago. Many locals believe they have the power to awaken volcanoes - or that killing one will cause a volcano to awaken. In the Dyrwood, Fire Godlike are often seen as a sign of the blessing of Magran, goddess of war and fire.[7]
  • Marine godlike (Ngati) - Another form of godlike associated with Ondra, particularly the version of her worshipped by the Huana as Ngati, marine godlike have features much like creatures of the ocean, including anemone tentacles instead of hair, scaly skin, clammy flesh, bioluminscent patches, and glands that produce ink when they are distressed. While most godlike are revered in the Deadfire Archipelago, marine godlike born to the Huana are in particular considered an incredible blessing to be shared with the whole people.
  • Skaen godlike (Skaen) - Children "blessed" by this god are born mutilated and deformed. Many are killed before anyone even realizes they are godlike, and even knowing what they are, many parents are not willing to raise what is considered to be an abomination. Those who do survive spend their whole lives in misery.

All godlike share one common function: They act as failsafes for the gods, who can elect to possess their bodies if they are killed or used as living batteries to empower the gods with their souls. With thousands of godlikes across the world, it's a potent reservoir of power. The gods think nothing of this potential mass sacrifice, believing theirs is the greater good.[10]

Gameplay[edit | edit source]

Godlike are handled differently than the other races in character generation: you choose the type and the parent's race instead of choosing a sub-race. Godlikes of all subtypes get attribute bonuses to their Dexterity and Intellect, but they can't wear any headgear. Each subtype has a different passive bonus that is a little more powerful than passive bonuses from other races.[11][12]

  • Death's Usher (Death Godlike) – increases their damage against enemies with a low percentage of remaining Endurance.[13]
  • Wellspring of Life (Nature Godlike) – The souls of nature godlike respond powerfully to distress and the impending collapse of their physical body. While a nature godlike is below 50% Endurance, they gain a bonus to Might, Constitution, and Dexterity.
  • Battle-Forged (Fire Godlike) – When reduced below 50% Endurance, Fire godlike glow like metal in a forge and have higher damage Threshold, while doing fire damage on getting hit.
  • Silver Tide (Moon Godlike) – Every Encounter when reduced below 75%, 50%, or 25% Endurance moon Godlike generate waves of healing moonlight that heals Endurance to them and their allies.
  • Elusive Quarry (Avian Godlike) – +10 Deflection against ranged attacks, +10 Defense when Disengaging while Endurance below 50%, +3 Perception while Endurance below 50%.
  • Wave Walker (Marine Godlike) - Marine godlike are immune to water attacks and periodically wash away over-time fire effects. They are also not slowed when moving through deep water.

Notable characters[edit | edit source]

Pillars of Eternity
The White March - Part I
Category Category:The White March - Part I godlike not found
The White March - Part II

Gallery[edit | edit source]

Trivia[edit | edit source]

Godlike have been compared to aasimar, tieflings, and genasi of the Dungeons and Dragons series.[3]

References[edit source]

  1. Update #72: Death Godlike and Expected Ship Date
  2. 2.0 2.1 2013-02-19, Update #43: Pretty and Technical. Obsidian Entertainment, accessed on 2013-02-20
  3. 3.0 3.1 3.2 3.3 2012-09-26, Update #9 - The power of MODES and Godlike races: Our $2.3M Stretch Goal. Obsidian Entertainment, accessed on 2013-02-20
  4. Forum post by Josh Sawyer
  5. Quick look from Giantbomb
  6. Interview with Josh Sawyer in the PC Gamer UK April 2014 Issue.
  7. 7.0 7.1 NPC Kickstarter backer survey.
  8. Forum post by Josh Sawyer
  9. Beast of Winter encyclopedia
  10. Meeting with the gods during The Coming Storm.
  11. Forum post by Josh Sawyer
  12. Forum post by Josh Sawyer
  13. Forum post by Josh Sawyer

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