George Ziets

From Pillars of Eternity Wiki
Jump to: navigation, search
George Ziets
Developers
George Ziets.jpg
Details
Occupation Video game design, Writer
Website Wikipedia entry

George Ziets is a developer who previously worked at Obsidian Entertainment.

Career[edit | edit source]

Ziets joined Obsidian in 2005[1] He is best known as the Lead Creative Designer for the acclaimed Mask of the Betrayer, the first expansion pack for Neverwinter Nights 2. He also worked on Neverwinter Nights 2 Original Campaign and wrote for Fallout: New Vegas. He produced a sourcebook of Dungeon Siege Universe for internal development use while serving as Creative Lead for Dungeon Siege III.

He left Obsidian after a next-gen project led by Josh Sawyer got cancelled by the publisher in 2012 and was brought in to work on Pillars of Eternity after the kickstarter $2.8 million stretch goal was hit.

References[edit source]

  1. RPG Codex Interview:George Ziets on Eternity, Torment, and crafting worlds