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Gambit is an ability in Pillars of Eternity II: Deadfire.

Description[ | ]

Items in italics are quoted directly from the game.

The rogue takes a calculated risk to strike their foe with a powerful blow from each weapon. For each point of Guile remaining this attack gains additional Critical Hit damage and chance to Critically Hit. Gambit's cost is high, but if it successfully crits the rogue regains some of their Guile.

Effects[ | ]

  • Target:
    Full Attack
  • Self on Critical Hit (when scoring a critical hit):
    +2 of each Rogue resource
  • Self:
    +20% Critical Hit Damage per Guile possessed, +10% Hit to Crit per Guile possessed
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