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Pillars of Eternity Wiki
11,122
pages
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Pillars of Eternity
The White March I
The White March II
Official site
Official forums
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Deadfire
Pillars of Eternity II: Deadfire
Beast of Winter
Seeker, Slayer, Survivor
The Forgotten Sanctum
Official site
Official forums
Avowed
Avowed
Official site
Official forums
Reddit
More
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Pillars of Eternity: Lords of the Eastern Reach
Official site
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in:
Pillars of Eternity enchantments
Fine (weapon)
Edit
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Fine
is an
enchantment
for
weapons
in
Pillars of Eternity
.
Effect
[
|
]
+4
+15%
Items with
Fine
enchantment
[
|
]
Icon
Name
Item type
Enchantments
Borresaine
War bow
Draining
: 20% of
restored as
Stunning
: Attacks can
Stun
on
Crits
(2.0 sec,
vs
)
Fine
: +4
; +15%
Cloudpiercer
War bow
Fine
: +4
; +15%
Rending
: +3
bypass
Spell Striking: Jolting Touch
: Grants
Jolting Touch
on
Critical Hit
(1
per encounter
)
Dîal Ewn Dibita
Club
Vicious
: +20%
against
Flanked
,
Prone
,
Stunned
targets
Fine
: +4
; +15%
Elawen Ein
Wand
Fine
: +4
; +15%
Freezing Lash
: +25%
damage
Interfering
: Inflicts -5
for 5 seconds on
Hits
Engwithan Scepter
Scepter
Speed 20
: +20%
Attack Speed
Fine
: +4
; +15%
Fellstroke
[WM1]
Pistol
Stealthy
: +2
Stealth
Fine
: +4
; +15%
Ambushing
: +25%
against targets that qualify for
Sneak Attack
Fine Arbalest
Arbalest
Fine
: +4
; +15%
Fine Arquebus
Arquebus
Fine
: +4
; +15%
Fine Battle Axe
Battle axe
Fine
: +4
; +15%
Fine Blunderbuss
Blunderbuss
Fine
: +4
; +15%
Fine Club
Club
Fine
: +4
; +15%
Fine Crossbow
Crossbow
Fine
: +4
; +15%
Fine Dagger
Dagger
Fine
: +4
; +15%
Fine Estoc
Estoc
Fine
: +4
; +15%
Fine Flail
Flail
Fine
: +4
; +15%
Fine Great Sword
Great sword
Fine
: +4
; +15%
Fine Hatchet
Hatchet
Fine
: +4
; +15%
Fine Hunting Bow
Hunting bow
Fine
: +4
; +15%
Fine Mace
Mace
Fine
: +4
; +15%
Fine Morning Star
Morning star
Fine
: +4
; +15%
Fine Pike
Pike
Fine
: +4
; +15%
Fine Pistol
Pistol
Fine
: +4
; +15%
Fine Pollaxe
Pollaxe
Fine
: +4
; +15%
Fine Quarterstaff
Quarterstaff
Fine
: +4
; +15%
Fine Rapier
Rapier
Fine
: +4
; +15%
Fine Rod
Rod
Fine
: +4
; +15%
Fine Sabre
Sabre
Fine
: +4
; +15%
Fine Scepter
Scepter
Fine
: +4
; +15%
Fine Spear
Spear
Fine
: +4
; +15%
Fine Stiletto
Stiletto
Fine
: +4
; +15%
Fine Sword
Sword
Fine
: +4
; +15%
Fine Wand
Wand
Fine
: +4
; +15%
Fine War Bow
War bow
Fine
: +4
; +15%
Fine War Hammer
War hammer
Fine
: +4
; +15%
Fortanero's Rapier
Rapier
Fine
: +4
; +15%
Gaun's Share
Flail
Fine
: +4
; +15%
Draining
: 20% of
restored as
Gilt Blade of Lorn
Great sword
Fine
: +4
; +15%
Godansthunyr
War hammer
Stunning
: Attacks can
Stun
on
Crits
(2.0 sec,
vs
)
Of Might 1
: +1
Might
Fine
: +4
; +15%
Good Friend
Crossbow
Fine
: +4
; +15%
Coordinating
: +4
when attacking same target as an ally; +25%
when attacking same target as an ally
Minor Spellbind: Holy Power
: Grants
Holy Power
(3
per rest
)
Grudge-Keeper
Rod
Vicious
: +20%
against
Flanked
,
Prone
,
Stunned
targets
Fine
: +4
; +15%
Justice
Great sword
Crushing Lash
: +25%
damage
Fine
: +4
; +15%
Llawran's Stick
Quarterstaff
Speed 20
: +20%
Attack Speed
Fine
: +4
; +15%
Lost Thayn's Reach
Pike
Fine
: +4
; +15%
Interfering
: Inflicts -5
for 5 seconds on
Hits
Mabec's Morning Star
Morning star
Stunning
: Attacks can
Stun
on
Crits
(2.0 sec,
vs
)
Slaying (Wilder)
: +5
against
Wilders
; +25%
against
Wilders
Fine
: +4
; +15%
March Steel Dagger
Dagger
Fine
: +4
; +15%
Speed 20
: +20%
Attack Speed
Mosquito
Rapier
Draining
: 20% of
restored as
Fine
: +4
; +15%
Of Concentration -5
: -5
Concentration
Pike Jaw Rod
Rod
Fine
: +4
; +15%
Resolution
Sabre
Annihilation
: +0.5 to
Crit
damage multiplier
Fine
: +4
; +15%
Reliable
: +20% of
Grazes
converted to
Hits
Ritezzi's Thorn
Spear
Valiant
: +10
when below 50%
; +20%
while
below 50%
Crushing Lash
: +25%
damage
Fine
: +4
; +15%
Rod of Wind and Thunder
Rod
Charged Spellbind: The Thunder Rolled like Waves on Black Seas
: Grants
The Thunder Rolled like Waves on Black Seas
(10
charges
)
Charged Spellbind: Returning Storm
: Grants
Returning Storm
(6
charges
)
Charged Spellbind: So Singt thy Biting Winds o' Eld Nary
: Grants
So Singt thy Biting Winds o' Eld Nary
(3
charges
)
Fine
: +4
; +15%
Sabre of the Seas
[DP]
Sabre
Fine
: +4
; +15%
Spellchance: Overwhelming Wave
: 10% chance to cast
Overwhelming Wave
on
Hit
or
Critical Hit
(1
per encounter
)
Shame or Glory
Sword
Valiant
: +10
when below 50%
; +20%
while
below 50%
Marking
: +10
granted to an ally attacking the same target
Fine
: +4
; +15%
Shatterstar
War hammer
Annihilation
: +0.5 to
Crit
damage multiplier
Guarding
: +1 enemies
Engaged
Fine
: +4
; +15%
Sitra Achara
Pistol
Fine
: +4
; +15%
Skuphundaku's Evil Black Arquebus
Arquebus
Fine
: +4
; +15%
Spectacular Spetum
Pollaxe
Marking
: +10
granted to an ally attacking the same target
Guarding
: +1 enemies
Engaged
Fine
: +4
; +15%
Sword of Daenysis
Rapier
Speed 20
: +20%
Attack Speed
Rending
: +3
bypass
Fine
: +4
; +15%
The Lady's Hand
Scepter
Valiant
: +10
when below 50%
; +20%
while
below 50%
Reliable
: +20% of
Grazes
converted to
Hits
Fine
: +4
; +15%
The Maverick
Pistol
Fine
: +4
; +15%
The Rose of Salthollow
Morning star
Corrosive Lash
: +25%
damage
Draining
: 20% of
restored as
Fine
: +4
; +15%
The Temaperacl
Great sword
Corrosive Lash
: +25%
damage
Overbearing
:
Crits
can inflict
Prone
(3.0 sec,
vs
)
Fine
: +4
; +15%
The Vile Loner's Lance
Spear
Disorienting
: Inflicts -5 All
for 5 seconds on
Hits
Fine
: +4
; +15%
One-Eyed Molina's Gold-Fingered Spike-Flinger
[DP]
(
Soulbound
)
(Chanter; Cipher; Druid; Ranger; Wizard;)
Arbalest
Fine
: +4
; +15%
Spellchance: Prone
: 15% chance to cast
Prone
(6.0 sec, +15
vs.
) on
Hit
or
Crit
The Grey Sleeper
[WM1]
(
Soulbound
)
Estoc
Cursed
: Cannot be unequipped
Fine
: +4
; +15%
Spellchance: Paralyze
: 10% chance to cast
Paralyze
on
Hits
or
Crits
The Unlabored Blade
[WM2]
(
Soulbound
)
Dagger
Fine
: +4
; +15%
War Club of the Mataru
[DP]
(
Soulbound
)
(Barbarian; Fighter; Monk; Paladin; Priest; Rogue;)
Club
Fine
: +4
; +15%
Spellchance: Hobble
: 10% chance to cast
Hobble
(10.0 sec, +15
vs.
) on
Hit
or
Critical Hit
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