Factions is a catch-all term referring to a broad variety of organizations created by kith for religious, political, commercial, and other purposes. This page lists all of them, along with a short summary of their activity.
Nations[edit | edit source]
- Aedyr Empire (Aedyr)
- Free Palatinate of Dyrwood (Eastern Reach)
- Eir Glanfath (Eastern Reach)
- Penitential Regency of Readceras (Eastern Reach)
- Vailian Republics (south of the Reach)
- The Pearl Coast (Eastern Reach)
- Huana (Deadfire Archipelago)
Global[edit | edit source]
Religious[edit | edit source]
- Bleak Walkers – A paladin order of soldiers dedicated to conducting warfare mercilessly and with extreme brutality in order to bring a swift end to conflicts. Known for their unyielding, terrible nature, most nobles will only call on them as a last resort.
- Darcozzi Paladini – Paladin order of legendary elite guards of Darcozzi Palace in the Grand Empire of Vailia. They set standards for selfless dedication, unwavering loyalty, and inspiring leadership that have become the pillars for similar orders that have sprung up in this part of the world in the two millennia since they were founded.
- Fellows of St. Waidwen Martyr – Religious paladin order that defends the Godhammer pilgrim path for their god Eothas.
- Frermàs mes Canc Suolias – Vailian political paladin order. The translation of the name is Brotherhood of the Five Suns.
- Goldpact Knights – Paladin order that is devoted to a rigid way of living/working/existing(essentially mercenary paladins). They are believers in the idea that payment/gold is a solemn bond that must be upheld at all costs. They are the most "professional" and least morally-concerned paladin order players can select.
- Kind Wayfarers – A paladin order of Knights-errant who assist troubled travelers and celebrate love, condemning deception and malice evenwhen dealing with their enemies. The Kind Wayfarers are a diverse group of people and can be found all over the known world.
- The Steel Garrote – A paladin order that serves Woedica.
- The Shieldbearers of St. Elcga – A paladin order of Aedyran holy warriors who emphasize kindness and diplomacy over cruelty and aggression. The Shieldbearers were founded in honor of an elven noble who helped unite the Aedyr and Kulklin kingdoms after a long war.
Political[edit | edit source]
- Dunryd Row – Secret police and intelligence service of the Free Palatinate. Ciphers form an integral part of the group.
- Knights of the Crucible – An organized order, initially mostly blacksmiths.
- House Doemenel – A familiy of capable and savvy businesspeople in the Dyrwood.
- Sanitarium – A faction of animancers housed in Defiance Bay's Sanitarium building.
- The Dozens – Founded by twelve peasant soldiers who held Dana Eobhainn Bridge to ensure the destruction of St. Waidwen.
- Ethik Nôl – An ancient druidic order in Twin Elms.
- Fangs – An order that protects the ruins of Eir Glanfath.
- Ovates of the Golden Grove – A faction in Eir Glanfath.
- Hand Occult – Organization that follows the teachings of Wael.
- Minor settlements
- Stalwart village – Little independent village in the mountains of The White March.
- The Abbey of the Fallen Moon – A large Ondrite cloister where the Giftbearers prepare for their final rest.
- Vailian Trading Company – A trading company stablished with with the purpose of bringing benefits to the Vailian Republics.
- Royal Deadfire Company – A trading company stablished by the Ranga Nui from Rauatai.
- Watershapers Guild – An druid order followers of Ondra founded by Periki.
- Children of the Dawnstars – Eothosian priests from Readceras .
Other factions[edit | edit source]
- Obsidian Order – one of many fourth-wall-breakers present in game, Obsidian order is a secret game faction composed of the real-world Kickstarter backers who pledged extra $8 during campaign.