Effigy's Resentment

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Effigy's Resentment
Generic passive icon.png
Restrictions
General
Talent
Learn
Reward
Activation
Passive
Details
Area
Self
Effects
  • Depends on sacrificed companion, see page for details.

Effigy's resentment is a rewarded talent obtainable during (and after) the Blood Legacy side quest by sacrificing one of main companions in blood pool in Dyrford Ruins.


Obtaining talent[edit | edit source]

In the area Dyrford Ruins (see Blood Legacy) you can sacrifice one of your companions to Skaen at the blood pool. Doing this will grant you a permanent +1 to an attribute and a bonus to one or multiple defensive types but kill the companion. Does not work with player defined adventurers. The bonus you receive depends on which companion you choose to sacrifice. It will be listed as Effigy's Resentment in your character screen.

Requirements and limitations
  • Your main character needs to have at least 1 Cruel Disposition.
  • You can only sacrifice a companion that is currently in your party.
  • You can only sacrifice only one companion.

Once you have passed the first dialog option screen with the souls in the pool you cannot exit and re-enter it to change your party composition.

After dialog, the pool will stay silent. However, you do not have to do this the first time you come across the black pool, and can come back to it any time - even in act 3. To save it for later, do not interact (reach out) to the pool when prompted - this option is only available once (even if you do not sacrifice anyone). Choosing the option to "Retreat from the blood pool" is safe and can be repeated.

Companion Attribute bonus (+1) Secondary bonus
Aloth Intellect +5 Reflex
Durance Constitution +5% maximum Endurance
Eder Might +2 Deflection
Grieving Mother Resolve +5 Defense against Charmed and Dominated attacks
Hiravias Dexterity +1 Damage Reduction: Slash
Kana Rua Intellect +5 Defense against Prone and Hobbled attacks
Pallegina Resolve +1 Damage Reduction: Shock
Sagani Perception +2 Accuracy when attacking same target as an ally
Devil of Caroc [WM1] Dexterity +1 Damage Reduction bypass
Zahua [WM1] Constitution +15% Drug effect duration
Maneha [WM2] Might +10 Defense against Prone and Stunned attacks