Defender

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Revision as of 03:50, 27 December 2012 by Zinccopper (talk | contribs) (Created page with "In the current design<ref>2012-12-18, [http://www.kickstarter.com/projects/obsidian/project-eternity/posts/371907 Update #36: Off to our elfhomes, but first...], accessed on 2...")
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In the current design[1], fighter starts with Defender modal ability. In the Defender mode, fighters' melee attack rates decrease while their melee defenses increase. This is a particularly useful mode to enter when a fighter is blocking a route of attack to protect other party members.

References

  1. 2012-12-18, Update #36: Off to our elfhomes, but first..., accessed on 2012-12-27