Damage Reduction (DR) is the primary means of reducing damage from a hit. It is usually derived from armor, but it can can be raised through magic, abilities, talents, and items. Many creatures also have natural DR.
Damage Reduction is subtracted directly from all incoming damage E.g., a hit that initially does 20 damage to a target with 7 DR will be reduced to 13 damage. Damage will never be reduced below 20% of the initial incoming amount. When this minimum value is reached, a MIN message will be displayed in the relevant attack line of the combat log.
Different suits of armor, as well as different creatures, will grant different DR values against different damage types. For example, Plate armor is vulnerable against Shock damage: its Shock DR modifier is -50% so a plate armor would have 6 shock DR instead of the normal 12 DR and a fine plate armor would have 7 shock DR instead of the 14 base DR.
Buffs in Pillars of Eternity[ | ]
The primary way to increase characters Damage Reduction is to simply wear an armor. Protection of armors can be further enhanced through enchanting by increasing quality or damage proofing them.
The following section lists various other means to (temporarily) increase a character's Damage Reduction. These can be always combined with armor-related protection (i.e., they stack with Damage Reduction from armors).
Passive talents learned as a reward (Watcher-only)[ | ]
Unlimited – permanently active once learned
Type | Source | Effect | Gained by |
---|---|---|---|
Quest reward talent | Blooded Hunter | +1 (Slash, Pierce), +1 Stealth | Talk to Alwah if you saved her in Prison of Ice. |
Quest reward talent | Song of the Heavens | +2 (Shock), +1 Perception | Reward for the task Songs of the Wild when you give Delem all 3 birds |
Faction talent (Knights of the Crucible) |
Second Skin | +2 when wearing armor | Reward for Winds of Steel |
Effigy's Resentment talent | Effigy's Resentment: Hiravias | +1 (Slash), +1 Dexterity | Sacrifice Hiravias to the Blood Pool |
Effigy's Resentment talent | Effigy's Resentment: Pallegina | +1 (Shock), +1 Resolve | Sacrifice Pallegina to the Blood Pool |
Passive abilities and talents learned via level-up (any character)[ | ]
Unlimited – permanently active once learned
Type | Source | Level | Effect |
---|---|---|---|
Racial ability (Pale elf) |
Elemental Endurance | 1 (auto) | +10 (Burn, Freeze) |
Racial ability (Fire godlike) |
Battle-Forged | 1 (auto) | +4 , Target (Attacker): 2 Burn Damage when below 50% Endurance |
Barbarian ability | Thick-skinned | 7+ | +3 (Slash, Pierce, Crush) |
Monk ability | Iron Wheel [WM1] | 11+ | +1 per Wound |
Utility talent | Scion of Flame | 2+ | +5 (Burn), +20% to all burn damage you deal |
Utility talent | Heart of the Storm | 2+ | +5 (Shock), +20% to all shock damage you deal |
Utility talent | Spirit of Decay | 2+ | +5 (Corrode), +20% to all corrode damage you deal |
Utility talent | Secrets of Rime | 2+ | +5 (Freeze), +20% to all freeze damage you deal |
Weapons[ | ]
Unlimited – while equipped
Slot | Item | Effect |
---|---|---|
Burn bonuses | ||
Estoc | Drake's Bell Pillars of Eternity | +3 (Burn) (Burn-Proofed) |
Equipment[ | ]
Highest for each damage type – while equipped
Slot | Item | Effect |
---|---|---|
General bonuses | ||
Neck | Cloak of Comfort Pillars of Eternity | +3 (Slash, Pierce, Crush) (Damage-Proofed) |
Feet | Frythr's Plated Greaves The White March - Part II | +3 (Slash, Pierce, Crush) (Damage-Proofed) |
Crush bonuses | ||
Armor | Blackwarden's Breast The White March - Part II | +3 (Crush) (Crush-Proofed) |
Armor | Elardh Dwr Pillars of Eternity | +3 (Crush) (Crush-Proofed) |
Neck | Hiro's Mantle Pillars of Eternity | +3 (Crush) (Crush-Proofed) |
Pierce bonuses | ||
Waist | Blunting Belt Pillars of Eternity | +5 (Pierce) (Pierce DR Bonus) |
Armor | Hirbel's Protective Skin Pillars of Eternity | +3 (Pierce) (Pierce-Proofed) |
Armor | Saint's War Armor Pillars of Eternity | +3 (Pierce) (Pierce-Proofed) |
Neck | Hiro's Mantle Pillars of Eternity | +3 (Pierce) (Pierce-Proofed) |
Fingers | Orlan's Bramble Ring Pillars of Eternity | +3 (Pierce) (Pierce-Proofed) |
Slash bonuses | ||
Waist | Blunting Belt Pillars of Eternity | +5 (Slash) (Slash DR Bonus) |
Hands | Ryona's Vambraces The White March - Part I | +5 (Slash) (Slash DR Bonus) |
Armor | Wurmwull Pillars of Eternity | +3 (Slash) (Slash-Proofed) |
Burn bonuses | ||
Armor | The Golden Scales The White March - Part I | +5 (Burn) (Burn DR Bonus) |
Neck | Cloak of Minor Missiles Pillars of Eternity | +5 (Burn) (Burn DR Bonus) |
Hands | Forgemaster's Gloves Pillars of Eternity | +5 (Burn) (Burn DR Bonus) |
Fingers | Frigid Claim The White March - Part I | +5 (Burn) (Burn DR Bonus) |
Waist | Nature's Embrace Pillars of Eternity | +5 (Burn) (Burn DR Bonus) |
Armor | Autumn Fire Pillars of Eternity | +3 (Burn) (Burn-Proofed) |
Armor | Durance's Robe Pillars of Eternity | +3 (Burn) (Burn-Proofed) |
Armor | Wurmwull Pillars of Eternity | +3 (Burn) (Burn-Proofed) |
Neck | Amulet of Summer Solstice Pillars of Eternity | +3 (Burn) (Burn-Proofed) |
Corrode bonuses | ||
Feet | Bilestompers Pillars of Eternity | +5 (Corrode) (Corrode DR Bonus) |
Fingers | Wyrwood Ring Pillars of Eternity | +5 (Corrode) (Corrode DR Bonus) |
Neck | Shroud of Mourning Pillars of Eternity | +3 (Corrode) (Corrode-Proofed) |
Freeze bonuses | ||
Feet | Naasitaqi Boots Pillars of Eternity | +5 (Freeze) (Freeze DR Bonus) |
Waist | Nature's Embrace Pillars of Eternity | +5 (Freeze) (Freeze DR Bonus) |
Neck | Rymrgand's Mantle Pillars of Eternity | +5 (Freeze) (Freeze DR Bonus) |
Fingers | Wyrwood Ring Pillars of Eternity | +5 (Freeze) (Freeze DR Bonus) |
Armor | Heldrik's Coat Pillars of Eternity | +3 (Freeze) (Freeze-Proofed) |
Neck | Cloak of the Frozen Hunt The White March - Part I | +3 (Freeze) (Freeze-Proofed) |
Neck | Shroud of Mourning Pillars of Eternity | +3 (Freeze) (Freeze-Proofed) |
Shock bonuses | ||
Neck | Cloak of Minor Missiles Pillars of Eternity | +5 (Shock) (Shock DR Bonus) |
Feet | Animancer's Boots Pillars of Eternity | +3 (Shock) (Shock-Proofed) |
Conditional bonuses | ||
Head | Tempered Helm The White March - Part I | +5 (, , , ) for +20 sec per kill (Bloodthirst) |
Fingers | Iron Circle The White March - Part II | +15% Armor when Endurance below 26% (Adamant) |
Resting bonuses[ | ]
Only one – see table for duration
Location | Inn | Room | Effect | Lasts for |
---|---|---|---|---|
Dyrford Village | Dracogen Inn | Wurm's Nest | +6 (Burn), +2 Dexterity | 2 rests |
anywhere | Camping Bonus from Survival | +1/+2/+3 (1/7/13 Survival) | 1 rest |
Consumable items[ | ]
Highest for each damage type – temporary bonus when used
Consumables include:
Foods and Drinks – consumable only before combat[ | ]
Type | Source | Effect | Duration |
---|---|---|---|
Drink | Ale | +2 | 150 seconds |
Drink | Beer | +1 | 300 seconds |
Drink | Mead | +1 | 300 seconds |
Drink | White Ynefer [WM1] | +3 | 120 seconds |
Potions – consumable only during combat[ | ]
Type | Source | Effect | Duration |
---|---|---|---|
Level 1 | Potion of Spirit Shield | +3 , +30 Concentration | 45 sec |
Level 2 | Potion of Bulwark Against The Elements | +15 (Burn, Shock, Corrode, Freeze) | 60 sec |
Level 2 | Potion of Iron Skin | +8 | Until hit or critically hit |
Level 4 | Potion of Flame Shield [WM1] | +10 (Freeze), Characters hitting User: 10-15 Burn damage (Accuracy +10 vs. Reflex) | 45 sec |
Modal or active buffs[ | ]
⚠️‑TODO‑⚠️
Buffs in Pillars of Eternity II: Deadfire[ | ]
⚠️‑TODO‑⚠️
Development History[ | ]
- Earlier in development DR would reduce the damage by a percentage and Damage Threshold would subtract directly from the damage. But later in developement the percentage reduction was removed and the direct subtraction was now called Damage Reduction instead of Damage Threshold.