Critical Defense (Deadfire)

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Critical Defense
Ability passive defense icon.png
Restrictions
Class
Ability
Type
Origin
Progression
Activation
Passive
Learn type
Optional
Learn level
16 (Single) / 22 (Multi)
Effects
  • Self: 10% of incoming Crits converted to Hits
Technical
Ability ID
Critical_Defense

Critical Defense is an ability in Pillars of Eternity II: Deadfire.

Description

Items in italics are quoted directly from the game.
The fighter expends extra effort to repel the most savage blows, causing a percentage of all incoming Critical Hits to be converted to Hits.

Effects

  • Self: 10% of incoming Crits converted to Hits