Crafting

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Crafting is the process of making or enhancing of equippable items. In Pillars of Eternity you can make consumable goods (such as food, potions and scrolls) or enchantments for weapons, armor, and shields which makes them more effective in combat.

Crafting can be performed outside of combat at any time. To begin crafting, you must have the right level and required ingredients. The crafting interface displays all recipes, broken down into categories, highlighting those that meet all prerequisite requirements. In instances where the player has enough resources to craft multiples of the same item, this will be noted with an “x” followed by the maximum number of possible repeated craftings (e.g. x4).

Recipes[edit | edit source]

Recipes allow you to easily view the combination of ingredients needed to create or enhance an item. Most of them are available from the start (although most are initially not craftable due to higher level requirement), with some being obtainable from NPCs. Higher level recipes usually need rarer ingredients. Almost all of the crafting recipes are used to either create consumables or to add/upgrade properties on existing items.

Crafting Recipes[edit | edit source]

Food[edit | edit source]

Icon Name Ingredients Effects Duration
[sec]
Casita casserole icon.png Casità Casserole[1] 300.0
File:Chocolatebiscuit icon.png Darkest Rauatai Cookies[2] 150.0
Dragon egg dish icon.png Dragon Egg Dish 300.0
Dragon meat dish icon.png Dragon Meat Dish 150.0
File:Meat dish icon.png Duc's Own Beefloaf[3] 300.0
File:Eggdish icon.png Farmer's Spread[4] 300.0
File:Vegetable dish icon.png Ixamitl Ricepan[5] 150.0
File:Poultry dish icon.png Pearlwood Chicken[6] 300.0
File:Sweetpie icon.png Rauatai Sweet Pie[7] 300.0
Savory pie icon.png Savory Pie
(available after completing the task Late for Dinner)
150.0
Speckleback jerky icon.png Speckleback Jerky
  • +8 Max Endurance
  • +1 Intellect
  • +1 Perception
200.0
Stew icon.png Stew 150.0

Potions[edit | edit source]

Icon Name Ingredients Effects Duration
[sec]
Level 1 Potions (Require Level 1)
Potion of eldritch aim icon.png Potion of Eldritch Aim 10.0
Potion of fleet feet icon.png Potion of Fleet Feet 30.0
Potion of minor regeneration icon.png Potion of Minor Regeneration 12.0
Potion of spirit shield icon.png Potion of Spirit Shield 45.0
Potion of wizards double icon.png Potion of Wizard's Double
Level 2 Potions (Require Level 3)
Potion of bulwark icon.png Potion of Bulwark Against The Elements 60.0
Potion of infuse icon.png Potion of Infuse with Vital Essence 45.0
Potion of iron skin icon.png Potion of Iron Skin
File:Potion of merciless icon.png Potion of Merciless Gaze
  • +15% of Hits converted to Crits
60.0
Potion of minor endurance icon.png Potion of Minor Endurance
Potion of minor recovery icon.png Potion of Minor Recovery
  • -2 Duration of active hostile effects
30.0
File:Potion of mirrored images icon.png Potion of Mirrored Image
  • +20 Deflection, until damaged (reduced with each hit taken)
60.0
Potion of power icon.png Potion of Power 20.0
Level 3 Potions (Require Level 5)
Potion of deleterious icon.png Potion of Deleterious Alacrity of Motion 30.0
Potion of displaced icon.png Potion of Llengrath's Displaced Image 45.0
Potion of major regeneration icon.png Potion of Major Regeneration 15.0
Level 4 Potions (Require Level 7)
Potion of Barring Death's Door
  • Prevent Death
20.0
Potion of Flame Shield
  • +10 Damage Reduction (Freeze)
  • Characters hitting user: 13 – 19 Burn damage with Accuracy +10 vs. Reflex
45.0
Potion of major endurance icon.png Potion of Major Endurance
Potion of major recovery icon.png Potion of Major Recovery
  • -4 Duration of active hostile effects
30.0

Scrolls[edit | edit source]

Icon Name Ingredients Effects Duration
[sec]
Level 1 Scrolls (Require Level 1 and Lore 2 to cast)
Scroll of Fan of Flames
  • 38 – 53 Burn Damage in a cone
Scroll of Jolting Touch
  • 25 – 44 Shock Damage and jumps to next 2 foes
Scroll of Minoletta's Minor Missiles
  • 3 Missiles with 18 – 33 Crush Damage
Scroll of Nature's Mark
  • -10 Deflection in AoE
  • -10 Reflex in AoE
30.0
Scroll of Prayer Against Fear
  • Immunity to Frightened & Terrified
20.0
Scroll of Restore Minor Endurance
  • +12 Endurance in AoE for Allies
Scroll of Tanglefoot
  • Hobbled for 4.0 sec in AoE for everyone
20.0
Level 2 Scrolls (Require Level 3 and Lore 4 to cast)
Scroll of Binding Web
Scroll of Burst of Summer Flame
Scroll of Defense
Scroll of Insect Swarm
Scroll of Prayer Against Infirmity
Scroll of Protection
Scroll of Ray of Fire
Scroll of Restore Light Endurance
Scroll of Rolling Flame
Level 3 Scrolls (Require Level 5 and Lore 6 to cast)
Scroll of Crackling Bolt
Scroll of Fireball
Scroll of Minoletta's Bounding Missiles
Scroll of Paralysis
Scroll of Prayer Against Restraint
Scroll of Restore Moderate Endurance
Scroll of Revival
Scroll of Stag's Horn
Scroll of Twin Stones
Level 4 Scrolls (Require Level 7 and Lore 8 to cast)
Scroll of Boiling Spray
Scroll of Confusion
Scroll of Missile Barrage
Scroll of Moonwell
Scroll of Prayer Against Bewilderment
Scroll of Restore Major Endurance
Scroll of Valor
Scroll of Wall of Flame
Level 5 Scrolls (Require Level 9 and Lore 10 to cast)
Scroll of Maelstrom
Scroll of Prayer Against Imprisonment
Scroll of Restore Critical Endurance
Level 6 Scrolls (Require Level 11 and Lore 12 to cast)
Scroll of Prayer Against Treachery

Enchanting Recipes[edit | edit source]

Note: you can enchant any armor, weapon or shield, even uniques and magicals, but you can't change an existing enchanting type (Attributes, Proofed, Slaying...). However, Quality enchanting type is an exception, and you can just upgrade the quality enchanting of an object, not downgrade.

Unique Enchantments cannot be added. They appear only on found objects.

Armor[edit | edit source]

Name Effect Ingredients Requirements
Quality
Fine +2 DR 1x Pilgrim's Crown, 1x Adra, 1x Ooze Plasma, 600 cp Level 4, 2 Enchantment Points
Exceptional +4 DR 1x St. Gyran's Horn, 1x Sapphire, 1x Vithrack Brain, 2100 cp Level 8, 4 Enchantment Points
Superb +6 DR 1x Admeth's Wyrt, 1x Emerald, 1x Adra Dragon Scale, 4500 cp Level 12, 6 Enchantment Points
Legendary +8 DR 1x St. Gyran's Horn, 1x Emerald, 1x Bog Dragon Scale, 10000 cp Level 16, 8 Enchantment Points
Proofed
Burn-Proofed +3 Burn DR 1x Burned Lady, 1x Jasper, 1x Awakened Root, 100 cp Level 6, 1 Enchantment Points
Corrode-Proofed +3 Corrode DR 1x Blood Moss, 1x Agate, 1x Wurm Wing, 100 cp Level 6, 1 Enchantment Points
Crush-Proofed +3 Crush DR 1x Springberry, 1x Amethyst, 1x Wurm Wing, 100 cp Level 6, 1 Enchantment Points
Freeze-Proofed +3 Freeze DR 1x Cave Coral, 1x Jasper, 1x Awakened Root, 100 cp Level 6, 1 Enchantment Points
Pierce-Proofed +3 Pierce DR 1x Settler's Arrow, 1x Turquoise, 1x Binding Copper, 100 cp Level 6, 1 Enchantment Points
Shock-Proofed +3 Shock DR 1x Golden Celery, 1x Jasper, 1x Spear Spider Leg, 100 cp Level 6, 1 Enchantment Points
Slash-Proofed +3 Slash DR 1x Dyrcap, 1x Amethyst, 1x Beetle Shell, 100 cp Level 6, 1 Enchantment Points
Attribute Bonuses
Of Constitution 1 +1 Constitution 1x Cave Coral, 1x Bloodstone, 1x Troll Skin, 300 cp Level 2, 2 Enchantment Points
Of Constitution 2 +2 Constitution 1x Cave Coral, 1x Diamond, 1x Spirit Residue, 1000 cp Level 5, 4 Enchantment Points
Of Dexterity 1 +1 Dexterity 1x Dyrcap, 1x Bloodstone, 1x Vessel Bone, 300 cp Level 2, 2 Enchantment Points
Of Dexterity 2 +2 Dexterity 1x Dyrcap, 1x Diamond, 1x Dank Spores, 1000 cp Level 5, 4 Enchantment Points
Of Intellect 1 +1 Intellect 1x Springberry, 1x Bloodstone, 1x Skuldr Ear, 300 cp Level 2, 2 Enchantment Points
Of Intellect 2 +2 Intellect 1x Springberry, 1x Diamond, 1x Xaurip Tongue, 1000 cp Level 5, 4 Enchantment Points
Of Might 1 +1 Might 1x Pilgrim's Crown, 1x Bloodstone, 1x Binding Copper, 300 cp Level 2, 2 Enchantment Points
Of Might 2 +2 Might 1x Pilgrim's Crown, 1x Diamond, 1x Primal Wind, 1000 cp Level 5, 4 Enchantment Points
Of Perception 1 +1 Perception 1x Orlan's Cradle, 1x Bloodstone, 1x Awakened Root, 300 cp Level 2, 2 Enchantment Points
Of Perception 2 +2 Perception 1x Orlan's Cradle, 1x Diamond, 1x Spirit Residue, 1000 cp Level 5, 4 Enchantment Points
Of Resolve 1 +1 Resolve 1x Cave Coral, 1x Bloodstone, 1x Wurm Wing, 300 cp Level 2, 2 Enchantment Points
Of Resolve 2 +2 Resolve 1x Cave Coral, 1x Diamond, 1x Primal Rock, 1000 cp Level 5, 4 Enchantment Points
White Forge
Durgan-Reinforced Armor +15% incoming Crits converted to Hits

- 15% Armor Speed Penalty

1x Refined Durgan Iron Ingot, 600 cp After restoring White Forge, 0 Enchantment Points

Shield[edit | edit source]

Name Effect Ingredients Requirements
Quality
Fine +4 Deflection 1x Pilgrim's Crown, 1x Adra, 1x Ooze Plasma, 600 cp Level 4, 2 Enchantment Points
Exceptional +8 Deflection 1x St. Gyran's Horn, 1x Emerald, 1x Vithrack Brain, 2100 cp Level 8, 4 Enchantment Points
Superb +12 Deflection 1x Admeth's Wyrt, 1x Ruby, 1x Adra Dragon Scale, 4500 cp Level 12, 6 Enchantment Points
Legendary +15 Deflection 1x St. Gyran's Horn, 1x Emerald, 1x Bog Dragon Scale, 10000 cp Level 16, 8 Enchantment Points
White Forge
Durgan-Reinforced Shield 10% of Ranged attack reflected back at attacker

+15% of incoming Hits converted to Grazes

-15% single-weapon Speed penalty

1x Refined Durgan Iron Ingot, 600 cp After restoring White Forge, 0 Enchantment Points

Weapon[edit | edit source]

Name Effect Ingredients Requirements
Quality
Accurate 1 +4 Accuracy 1x Settler's Arrow, 1x Turquoise, 1x Xaurip Tongue, 100 cp Level 1, 1 Enchantment Points
Accurate 2 +8 Accuracy 1x Settler's Arrow, 1x Topaz, 1x Drake Talon, 300 cp Level 3, 2 Enchantment Points
Damaging 1 x1.15 damage 1x Pilgrim's Crown, 1x Agate, 1x Spear Spider Leg, 100 cp Level 1, 1 Enchantment Points
Damaging 2 x1.3 damage 1x Pilgrim's Crown, 1x Adra, 1x Drake Talon, 300 cp Level 3, 2 Enchantment Points
Fine +4 Accuracy and x1.15 damage 1x Pilgrim's Crown, 1x Adra, 1x Ooze Plasma, 600 cp Level 4, 2 Enchantment Points
Exceptional +8 Accuracy and x1.3 damage 1x St. Gyran's Horn, 1x Ruby, 1x Vithrack Brain, 2100 cp Level 8, 4 Enchantment Points
Superb +12 Accuracy and x1.45 damage 1x Admeth's Wyrt, 1x Sapphire, 1x Sky Dragon Eye, 4500 cp Level 12, 6 Enchantment Points
Legendary +15 Accuracy and x1.55 damage 1x Cave Coral, 1x Topaz, 1x Kraken Eye, 20000 cp Level 16, 8 Enchantment Points
Secondary Damage
Burning Lash +25 % Burn Damage 1x Dyrcap, 1x Agate, 1x Primal Flame, 100 cp Level 1, 2 Enchantment Points
Corrosive Lash +25 % Corrode Damage 1x Blood Moss, 1x Jasper, 1x Primal Rock, 100 cp Level 1, 2 Enchantment Points
Freezing Lash +25 % Freeze Damage 1x Skaenbone, 1x Turquoise, 1x Primal Wind, 100 cp Level 1, 2 Enchantment Points
Shocking Lash +25 % Shock Damage 1x Golden Celery, 1x Agate, 1x Primal Water, 100 cp Level 1, 2 Enchantment Points
Slaying
Slaying(Beast) +5 Accuracy and x1.25 damage against Beasts 1x Berath's Bell, 1x Moonstone, 1x Wurm Wing, 300 cp Level 5, 2 Enchantment Points
Slaying(Primordial) +5 Accuracy and x1.25 damage against Primordial creatures 1x Berath's Bell, 1x Moonstone, 1x Ooze Plasma, 300 cp Level 5, 2 Enchantment Points
Slaying(Spirit) +5 Accuracy and x1.25 damage against Spirits 1x Berath's Bell, 1x Moonstone, 1x Spirit Residue, 300 cp Level 5, 2 Enchantment Points
Slaying(Vessel) +5 Accuracy and x1.25 damage against Vessels 1x Berath's Bell, 1x Moonstone, 1x Binding Copper, 300 cp Level 5, 2 Enchantment Points
Slaying(Wilder) +5 Accuracy and x1.25 damage against Wilder 1x Berath's Bell, 1x Moonstone, 1x Ogre Blood, 300 cp Level 5, 2 Enchantment Points
Slaying(Kith) +5 Accuracy and x1.25 damage against Kith 1x Berath's Bell, 1x Moonstone, 1x Vessel Flesh, 900 cp Level 5, 4 Enchantment Points
White Forge
Durgan-Refined Weapon +15% Attack Speed

+0.3 to Crit Damage Multiplier

+20% of Hits converted to Crits

2x Refined Durgan Iron Ingot, 1200 cp After restoring White Forge, 0 Enchantment Points
Unique Enchantments
Predatory Convert +10% of Hits to Crits 2 Enchantment Points
Reliable Convert +30% of Grazes to Hits 2 Enchantment Points
Draining 20% of Damage restored as Endurance 2 Enchantment Points
Speed +20% Attack Speed 3 Enchantment Points
Coordinating +4 Accuracy and x1.25 Damage when attacking same target as an ally 2 Enchantment Points
Vicious x1.2 Damage against Prone, Stunned, Flanked enemies 2 Enchantment Points
Wounding Wounding: x0.25 Damage over time (5 sec) 2 Enchantment Points
Stunning Attacks can Stun on Crits 3 Enchantment Points
Spell Striking Attacks cast Spell on crit (once per encounter)
Minor Spellbind grants Spell as active ability (x uses per rest)
Major Spellbind grants Spell as active ability (x uses per rest)
Interfering Inflicts -5 Accuracy for 5.0 sec on hit 2 Enchantment Points
Guarding +1 Enemies Engaged 2 Enchantment Points
Rending +3 DR bypass 2 Enchantment Points
Overbearing Crits can inflict Prone 2 Enchantment Points
Annihilation +0.5 Crit Damage multiplier 2 Enchantment Points
Valiant x1.2 Damage and +10 Accuracy when below 50% Endurance 2 Enchantment Points
Crushing Lash x1.25 Crush Damage 2 Enchantment Points
Disorienting Inflicts -5 All Defenses for 6 sec on Hit 2 Enchantment Points
Marking +10 Accuracy granted to an ally attacking the same target 2 Enchantment Points
Of [Attribute] +/-[Amount] +/-[Amount] to [Attribute]
[Damage Type]-Proofed +3 DR to [Damage Type]
[Class] only can only be equipped by [Class]

Materials[edit | edit source]

Main article: Materials

To craft or enhance an item, you must have the appropriate ingredients in your inventory. These materials may be bought, gathered, looted or salvaged. During the process the ingredients are usually used up, but sometimes they are reusable. And for recipes like enchantments, the main ingredient is not used up but is instead improved by the addition of a new bonus.[8]

All enchanting is done using three ingredients: a critter part, a plant/herb, and a gem. The counts of each ingredient may vary, but there are always three ingredients. Additionally, there may be a copper cost that's subtracted directly from your total wealth.[9]

Steel is by far the most common metal used for making armor and weapons.[10]

Development history[edit | edit source]

During development of the game, you could only craft at appropriate crafting locations:[8]

  • Forges – These blacksmithing locations could be used to make all of the equippable gear.
  • Labs – These alchemical tables were used to make any enchantments, as well as all alchemical consumables like potions, scrolls or figurines (which let you summon a creature that will fight for you).
  • Hearths – These cooking spots were used to make food and drink that can give you long-term benefits when you ingest them.

Also during development, some recipes were said to have additional prerequisites, including requiring you or a companion to have a certain talent or ability or even skill at an appropriate level.[8] Access to new recipes were initially obtained through vendors, as loot during your adventures or as rewards for finishing quests.[8][11] However, most of that was removed from the final version of the game, with level and ingredients remaining as the only requirements.

Some food recipes have been renamed in later versions of the game, mainly to give them a stronger connection to the different cultures of Eora.

References[edit source]

  1. In previous game versions named Fish Dish
  2. In previous game versions named Chocolate Biscuit
  3. In previous game versions named Meat Dish
  4. In previous game versions named Egg Dish
  5. In previous game versions named Vegetable Dish
  6. In previous game versions named Poultry Dish
  7. In previous game versions named Sweet Pie
  8. 8.0 8.1 8.2 8.3 Update #58: Crafting with Tim Cain!
  9. Forum post by Josh Sawyer
  10. obsidian forum post by Josh Sawyer
  11. RPGcodex Interview with Josh Sawyer