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The White March - Part I
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Crägholdt is a location in The White March - Part I.

Background[edit | edit source]

The vast subterranean domain of the legendary archmage Concelhaut contains the labs of his four apprentices and the archmage's own quarters. Forgotten tomes of lore line the numerous bookcases across Concelhaut's domain, filled with glyphs, blank pages, and the occasional usable piece of information.

Points of interest[edit | edit source]

  • Immediately after you enter, a thrall assassin invites you to visit one of the apprentices of the archmage.
  • You can visit the labs of four apprentices: Tanoss, Pelden, Sabel, and Uriaki. The door to Concelhaut's room is locked, to open it, you need four notes that give hints how to answer a riddle. These can be retrieved from the apprentices, you can either kill all of them, or follow Tanoss' offer to kill the other three to get his. Uriaki will also offer her key if you kill Tanoss instead. There are trapped and locked chests in the labs, and a hidden floor plate in Uriaki's lab.
    • Pelden works on guls and his ghastly laboratory is testament to that. However, he is one of the easiest apprentices to kill, as you can surround him before talking and take him out in the first seconds of the fight. He drops Pelden's note.
    • Sabel's lab and her vat of molten metal offer no special interactions; the closed door in her quarters leads to a chamber full of animated skeletons. She is a difficult fight due to the sheer amount of supporting mages with bounding bolts, which can wreak havoc if your party fails Reflex checks (and it likes to do so). Grab Sabel's research notes from her desk.
  • When you have read all four apprentices' notes, you can answer the questions at the door to Concelhaut's office (if you haven't read all notes, the correct answers will not appear in the dialogue options):
  1. (first defense): "A warded mind."
  2. (which weakness is deadliest): "Pride."
  3. (most critical to powerful spellwork): "Malleability - it can be shaped into any spell."
  4. (wizard's true foe): "Mortality."

That opens the door, and when you enter, a dialog starts that inevitably ends with a very tough fight (one of the toughest of the game, see Siege of Crägholdt for details), so be prepared. Concelhaut drops an Exceptional Scepter, Broad Belt of Power, Bracers of Deflection, Boots of Stability, Spellward Amulet, The Ironclasped (unique Grimoire), and the pet item Concelhaut's Skull (which is actually the Engwithian Phylactery that everybody was after, as you have learned from the dialogue with Concelhaut). There is also an Obsidian Lamp Figurine in one of the shelves. In addition, if you have at least 10 Lore, searching the left bookshelf will give you a book called The Iroccian Calendar, which can be sold for 2,000 Copper pands (cp).

You can leave the area towards the lower right of the map by pulling the lever on a column which opens the wall. Some not so easy enemies here. Exit is a shortcut to the right edge of the Crägholdt Bluffs map.

The game advances one turn after defeating Commander Baelorin and after reading the fourth note and two turns after defeating Concelhaut. Experience total 25650 xp for the quest, additional xp for several Bestiary entries (Lich, Animated Weapon, Void Seer, Steelspine Magus) and possibly a few thousand xp for disabled traps and locks.

Notable loot[edit | edit source]

  • There is an easily missed hidden stash under a tile just southwest of Concelhaut's desk which requires 14 or 15 mechanics to spot, which contains some potions and two rubies.

Notable loot[edit | edit source]