This article covers controls and keybinds in Pillars of Eternity on both PC and console releases.
On PC[ | ]
Mouse controls[ | ]
Control | Context + action | |
---|---|---|
Mouse Click | On Ground |
|
On Character |
| |
On Transition |
| |
On Usable Items |
| |
On User Interface |
| |
Left-click, Hold, and Drag |
| |
Right-click, Hold, and Drag |
| |
Middle-click, Hold, and Drag |
| |
Scroll Wheel |
| |
Edge of Screen |
|
Key bindings[ | ]
The following table lists the default key bindings, which may be changed in the Options -> Controls menu. Each action may have two bindings assigned to it. Actions marked with an asterisk cannot be rebound.
Action | Binding | Notes |
---|---|---|
Party | ||
Select | Mouse0 (Left Click) | |
Move | Mouse0 (Left Click) | |
Interact | Mouse0 (Left Click) | |
Attack | Mouse0 (Left Click) | |
Attack Cursor | A | Switches the mouse cursor from its normal mode into attack mode. When attack mode is active left clicking on a character will force an attack against it. After one attack, the cursor switches back into normal mode. |
Cancel Action | X | |
Select All | Backspace | Selects all party members. |
Formation Rotate | Mouse1 (Right Click) | Rotates the placement of the party formation around the cursor. |
Toggle Scouting | Left Alt / Right Alt | Toggles scouting mode |
Scouting On | ||
Scouting Off | ||
Select Party Member* | 1, 2, 3, 4, 5, 6 | Selects the party member associated with that slot. For example, pressing "1" will select the party member farthest to the left. |
Create Selection Group* | Ctrl+7/8/9/0 | Creates custom selection groups. |
Activate Selection Group* | 7/8/9/0 | Selects the custom selection groups. |
Game | ||
Camp | ||
Highlight Interactables | Tab | Highlights interactive objects in the current camera view. |
Toggle Interactables | ||
Half Speed | S | Toggles Slow Mode, allowing finer control of characters. |
Double Speed | D | Toggles Fast Mode, for rapid travel (disabled in combat). |
Cycle Game Speed | Keypad0 | |
Pause | Space | Pauses the game. Orders may be given to party members while the game is paused. |
Quicksave | F5 | |
Quickload | F8 | |
Camera Left | Left Arrow | Pan the camera in the arrow key direction |
Camera Right | Right Arrow | |
Camera Up | Up Arrow | |
Camera Down | Down Arrow | |
Pan Camera | Mouse2 (Middle Click) | Hold and move the mouse to drag the camera around. |
Zoom In | Equals (=) | |
Zoom Out | Minus (-) | |
Reset Zoom | Resets the zoom level to the default | |
Follow Selected | Period (.) | Track the selected party member with the camera, keeping them centered in view as they move around the screen (can be disabled by moving the camera manually) |
Interface | ||
Toggle HUD | Ctrl+H | |
Next Tab | Tab | |
Toggle Console | BackQuote (`) | Toggles the command console. |
Select Previous Character | Left Bracket ([) | |
Select Next Character | Right Bracket (]) | |
Take All | E / Return | |
Selection Up | KeypadMinus | |
Selection Down | KeypadPlus | |
Select | Return | |
Screens | ||
Previous Menu Screen | Semicolon (;) | |
Next Menu Screen | Quote (') | |
Character Sheet | C | Toggles the currently selected party member's character sheet. This sheet displays all of the statistics related to the member. |
Formations | F | Opens the party formation window |
Inventory | I | Toggles the currently selected party member's inventory. |
Journal | J | Toggles the party's journal. This is where the user will be able to view their quest log, bestiary, journal, and notes. |
Party Manager | P | Opens the party manager, which allows you to swap in and out companions. |
Save | ||
Load | ||
Stronghold | H | |
Area Map | M | |
Edit Spells | G | Open grimoire or appropriate spell menu. |
Options | Escape | Close window / open options menu |
Abilities | ||
Next | KeypadMultiply | |
Previous | Delete | |
Next Row | KeypadMinus | |
PreviousRow | KeypadPlus | |
Select | Return |
Controller support[ | ]
The PC version of Pillars of Eternity does not natively support inputs using a controller. You can however use Steam Input to remap controller buttons to keypresses and mouse inputs. For this, Obsidian Entertainment provides an official layout that may be used with Steam, Xbox, PlayStation, Nintendo Switch controllers, or any other USB DirectInput or XInput devices.
Keep in mind that the PC version of Pillars of Eternity is designed primarily with keyboard and mouse in mind. When using a controller, much of the game has to be navigated with a cursor, which can be slow and cumbersome.
To enable Steam Input support, plug in a controller and navigate to Properties -> Controller in your Steam library. In this menu, if your controller is detected a blue dot will appear next to the type of device you plug in. If Steam Input is enabled for that controller, "Enabled, ..." will appear next to it. If it does not, you may need to enable Steam Input by overriding the default setting in the dropdown above, or by changing the global setting by navigating to Steam -> Settings -> Controller -> "Enable Steam Input for <type> controllers". The official layout will be downloaded automatically when Steam Input is enabled (as long as you're online).
Next, open up the Controller Layout Settings by clicking the "Controller Layouts" button at the right side of the bar underneath the play button in Steam. Alternatively the layout settings may be opened in-game via the Shift-Tab overlay. In this menu you can freely view and edit the layout, as well as download other layouts from the community.
Steam Input - Official Layout for Pillars of Eternity | ||||
---|---|---|---|---|
Input | Action | Key mapping | ||
Xbox | PlayStation | Switch | ||
A,B,X,Y | ||||
Select ability/response | Enter | |||
Pause | Space | |||
Cycle party members | Right Square Bracket ] | |||
All select party | Backspace | |||
Bumpers | ||||
LB | L1 | L | Highlight interactables | Tab |
RB | R1 | R | Stealth | Alt |
Triggers | ||||
LT | L2 | ZL | Right Mouse Click | |
RT | R2 | ZR | Left Mouse Click | |
Menu Buttons | ||||
View / Back |
Share / Select |
Minus |
Inventory | I |
Menu / Start |
Options / Start |
Plus |
Options menu | Escape |
DPad | ||||
Up ability/convo option | Keypad Minus | |||
Down ability/convo option | Keypad Plus | |||
Left ability option | Keypad Period | |||
Right ability option | Keypad Multiply | |||
Thumbsticks | ||||
Mouse movement | ||||
RSB | R3 | Press | Left Mouse Click | |
Camera movement | Up/Down/Left/Right arrows | |||
LSB | L3 | Press | Follow cam | Period |
On console[ | ]
The console version of Pillars of Eternity (also called "Complete Edition") provides built-in controller support, adding features which makes it easier for players to interact with the game with the reduced control set. Each platform (Xbox, PlayStation, and Nintendo Switch) has its own control layout, but for the most part they control identically.
Movement and targeting[ | ]
In the ports, character movement is changed from click-to-move (where you move the cursor and click on a point which the characters automatically navigate to) to thumbstick-to-move (where you push the thumbstick in a direction to move the selected character in that direction).
Usable objects, including containers, examinables, doors, traps, NPCs, and other interactables are automatically highlighted when the party is near, and may be selected when approached (only the closest is shown).
Alternatively, you can interact with distant people and objects without approaching them by holding the "interact" button (which highlights all interactables), aiming with the left thumbstick (which shows a targeting reticle that snaps to the nearest character within view), and then releasing the interact button to confirm. This may also be used in combat to target and attack enemies.
In combat, a reticle/cursor automatically appears at the center of the screen, which the player can move (using the left thumbstick) to target enemies, or move the selected character(s) to that position. Outside combat, the reticle may be brought up by pushing the "top" button, and then interact to issue a move order, which is useful for traversing long distances.
Party members may be selected by tapping LB or RB to cycle between individual members, pressing both LB + RB to select all members, or by holding LB + RB and using the left thumbstick to target a specific party member then releasing to confirm.
[ | ]
In addition, two radial menus are added to the game which give the player access to 12 different actions by pressing the right or left trigger. The game automatically pauses while either radial menu is open, and stays paused after an ability is selected.
The combat radial menu (left trigger) is analogous to the character and ability toolbar in the bottom left on PC, and provides quick access to the selected character's abilities (via a submenu), item sets, companion dialogue, quick items, AI scripts, and then 7 custom slots which may be set to abilities or consumable items.
The general menu (right trigger) replaces the action bar in the bottom center on PC, and contains buttons for: inventory, attack, level up, character sheet, area map, camp/rest, journal, active effects, combat log, stronghold, options, and formation.
Tooltips[ | ]
Clicking the left stick (LSB/L3) while in most interfaces will bring up a cursor which you can move over text in the interface to show lore and tooltips in text.
Control layout[ | ]
Console - Native controller mappings | ||||||||
---|---|---|---|---|---|---|---|---|
Input | Actions | |||||||
Xbox | PlayStation | Switch | General | Inventory | Vendor | Loot | Dialogue | Radial |
A,B,X,Y | ||||||||
Confirm / Attack or Move (in combat) / [Hold] Multi-select (in combat) / Interact (outside combat) / [Hold] Distant Interact (outside combat) | Equip / Unequip / [Hold] Pick Up | Move Item | Continue / Select | Use | ||||
Cancel / Back / Close | ||||||||
Pause / Unpause | Move to Stash | Trade | Customize | |||||
Active Effects (in combat) / Move Orders (outside combat) | Actions | Take All | Examine | |||||
Bumpers | ||||||||
LB | L1 | L | Select Previous Character / Select Characters (hold with RB + aim with LT) / Select All Characters (press with RB) | Previous Tab | ||||
RB | R1 | R | Select Next Character / Select Characters (hold with LB + aim with LT) / Select All Characters (press with LB) | Next Tab | ||||
Triggers | ||||||||
LT | L2 | ZL | General Radial Menu (press or hold) | |||||
RT | R2 | ZR | Combat Radial Menu (press or hold) | |||||
Menu Buttons | ||||||||
View | Touch | Minus | Area Map | |||||
Menu | Options | Plus | Options Menu | |||||
DPad | ||||||||
Zoom In | Navigate | |||||||
Zoom Out | ||||||||
Toggle Slow Mode | ||||||||
Toggle Fast Mode | ||||||||
Thumbsticks | ||||||||
Pan Camera | Navigate Sections | Scroll | ||||||
RSB | R3 | Press | Toggle Camera Follow | Open Stash | Move to Stash | Reset Scroll | ||
Movement (outside combat) / Targeting (in combat) / Move Order Targeting (with "top" button) | Navigate Grids and Lists | Navigate | ||||||
LSB | L3 | Press | Toggle Scouting | Tooltips |