Company Captain's Cap
|Company Captain's Cap [DP]|
Description[edit | edit source]
As with other soulbound items, the in-game description of Company Captain's Cap is only gradually revealed. The description starts as just two paragraphs, and more are added each time the headgear is upgraded:
Level 1[edit | edit source]
|The Vailian Company, the only mercantile company with the full backing of all five ducs bels of the Vailian Republics, has established itself as a thriving power in the Deadfire Archipelago. While involved in numerous trades, the VTC's primary interest in the region rests in the presence of a rare and valuable form of adra.
This feathered tricorne hat bears the Company's mark on its inner lining. Its dapper styling accentuates the wearer's grace and allure, helping them stay in command during the most onerous of predicaments.
Level 2[edit | edit source]
|The VTC maintains a sizeable fleet of merchant crafts and well-armed escorts to protect its investments from pirates and raiders. The officers on such ships wear hats such as this to protect them from harsh elements, to differentiate them from members of other groups in the region, and to distinguish them from the common sailors in their employ.|
Level 3[edit | edit source]
|Mercario Menzallini, a pioneer member of the Vailian Trade Company's interest in the Deadfire, cared far less for trade than the mother who pressured him to follow in her mercantile footsteps. As a mate aboard a VTC galley, he set to sea with a bitter mixture of dread and resentment, sure that he would never return home again.
His fear proved well-founded.
Level 4[edit | edit source]
|By the time Menzallini's ship reached the Deadfire, he found himself captain via promotion through attrition. The captain the ship set sail with took a bullet during a skirmish with an Aedyran galleoun off of the southern tip of the continent, while her replacement had the incredible misfortune to fall overboard during an attack by barbed ravager.
Yet Menzallini proved a remarkably competent captain. Humbled by his own inexperience, he listened to the counsel of his sailors, and he rewarded them in turn with finer rations and heavier sacks of coin than they could expect on other ships.
Level 5[edit | edit source]
|Though beloved by his crew, Menzallini's voyages proved less profitable than those of more parsimonious captains, and the VTC recalled him to the Republics with the intent of stripping him of his command. He was warned in advance, however, by one of his former navigators whose relatively high wages under Menzallini had allowed her to eventually take a bookkeeper's position in the homeland.
Rather than return his vessel and its crew to the Republics, Menzallini pulled down the VTC colors and offered them to any hands who would rather remain with the company than join him in his sedition. When no one accepted the offer, he folded the color and locked them away. He the threw his hat into the sea, turned the bow towards the horizon, and set forth for waters uncharted.
Soulbound upgrades[edit | edit source]
|4||Have at least 20 Resolve||3,440|
Tips[edit | edit source]
- For the 3rd upgrade, you can attack the wearer with a party member in order to trigger the Confused affliction. It's best to put high DR armor on the wearer of the Company Captain's Cap and make sure the attacker isn't immune or resistant to Confused. It's a good idea to do this in an inn so you can rest and heal if required. Then after doing the next upgrade, you'll be in one of the inns required for the final upgrade.
- The level 6 Priest spell Crowns for the Faithful raises Resolve by 25 which will exceed the requirements for the 4th upgrade regardless of the wearer's current Resolve. The spell can only be cast in combat mode, but you can repeat the previous tip to trigger Confused on a party member which puts the game into combat mode briefly.
- The Gréf's Rest at Stalwart village (The White March - Part I location) is unnecessary for the last upgrade.
Location[edit | edit source]