Cipher abilities (Deadfire)

From Pillars of Eternity Wiki
Jump to: navigation, search

The following is a list of cipher abilities in Pillars of Eternity II: Deadfire.

Ability tree[edit | edit source]

Power level 1 is unlocked at level 1 / 1
 
Mind wave icon.png
Mind wave icon.png
Mind Wave
Keywords: Shred
Cost: 10 Focus

The cipher violently lashes out at an enemy, dealing Raw Damage and generating a cone of concussive force behind the target.
 
Whisper of treason icon.png
Whisper of treason icon.png
Whisper of Treason
Keywords: Deception, Mind
Cost: 10 Focus

The cipher bends the mind of an enemy to their will, Charming them for the duration.
 
Days of future past icon.png
Days of future past icon.png
Valorous Echoes
Keywords: Echo
Cost: 10 Focus

The cipher brings echoes of an ally's past lives to the surface, inspiring the ally to greater feats of heroism. Provides Strong and Insightful Inspirations.
 
Antipathetic field icon.png
Antipathetic field icon.png
Antipathetic Field
Keywords: Shred
Cost: 10 Focus

Creates a toxic physical manifestation of the mutual antipathy between the cipher and the enemy target. Enemies caught in the path between the two will suffer Corrosive damage.
 
Soul shock icon.png
Soul shock icon.png
Soul Shock
Keywords: Electricity, Echo
Cost: 10 Focus

Briefly transforms the outer shell of an allied target's soul into energy, releasing an electrical burst around them. Enemies standing in the area around the target take Shock damage.
 
Tenuous grasp icon.png
Tenuous grasp icon.png
Tenuous Grasp
Keywords: Deception
Cost: 10 Focus

Assails the target's grasp on reality, causing Shaken and Confuse.
 
Eyestrike icon.png
Eyestrike icon.png
Eyestrike
Keywords: Deception
Cost: 10 Focus

Shocks a target's visual receptors, Blinding them and nearby enemies.
 
 
 
 
 
 
 
 
Power level 2 is unlocked at level 3 / 4
 
Phantom foes icon.png
Phantom foes icon.png
Phantom Foes
Keywords: Deception, Mind
Cost: 20 Focus

Invades the minds of targets in the area of effect, causing them to believe they are surrounded by phantom foes - leaving them Flanked for the duration.
 
Mind blades icon.png
Mind blades icon.png
Mind Blades
Keywords: Shred
Cost: 20 Focus

Co-opts the target's essence, generating a Slashing blade of force that attacks them before leaping to additional targets.
 
Recall agony icon.png
Recall agony icon.png
Recall Agony
Keywords: Shred
Cost: 20 Focus

Causes the target to relive the psychic trauma of an injury moments after receiving it, experiencing the Damage all over again.
 
Psychovampiric shield icon.png
Psychovampiric shield icon.png
Psychovampiric Shield
Keywords: Echo, Mind
Cost: 20 Focus

The cipher uses the target's strength of mind against it, stealing a portion of its Resolve in order to gain the Steadfast Inspiration.
 
Amplified thrust icon.png
Amplified thrust icon.png
Amplified Thrust
Keywords: Echo
Cost: 20 Focus

Bounces psychic energy harmlessly off of an allied target and onto the closest nearby enemy, causing Pierce damage and violently pushing them backward.
 
Mental binding icon.png
Mental binding icon.png
Mental Binding
Keywords: Deception, Mind
Cost: 20 Focus

Overwhelms the target's mental ability to communicate with its own body, Paralyzing it and causing its soul to emit a shockwave that can leave nearby enemies Immobilized.
 
 
 
 
 
 
 
Power level 3 is unlocked at level 5 / 7
 
Secret horrors icon.png
Secret horrors icon.png
Secret Horrors
Keywords: Deception
Cost: 30 Focus

Causes enemies in the area of effect to believe their worst fears have been realized, Frightening and Sickening them for the duration.
 
Soul ignition icon.png
Soul ignition icon.png
Soul Ignition
Keywords: Shred
Cost: 30 Focus

Forces an enemy's soul to "leak" energy, igniting the air around them and Burning them over time.
 
Pain link icon.png
Pain link icon.png
Pain Link
Keywords: Shred
Cost: 30 Focus

Mentally links an ally to those around them, forcing attackers to experience a portion of all damage the ally suffers.
 
Ectopsychic echo icon.png
Ectopsychic echo icon.png
Ectopsychic Echo
Keywords: Echo
Cost: 30 Focus

Generates a rebounding wave of psychic feedback between the cipher and an ally that causes Crush damage to enemies caught in between.
 
Fractured volition icon.png
Fractured volition icon.png
Fractured Volition
Keywords: Deception
Cost: 30 Focus

Violates an enemy's memories to bring vivid recollections of past failures to the surface, leaving the target Hobbled and Weakened.
 
Puppet master icon.png
Puppet master icon.png
Puppet Master
Keywords: Deception, Mind
Cost: 30 Focus

Destroys a target's psychic defenses, leaving them Dominated by the cipher for the duration.
 
 
 
 
 
 
 
Power level 4 is unlocked at level 7 / 10
 
Mind lance icon.png
Mind lance icon.png
Mind Lance
Keywords: Shred
Cost: 40 Focus

Impales the target with a lance of pure force, inflicting major Pierce damage to all in the line of attack and interrupting enemy actions.
 
Silent scream icon.png
Silent scream icon.png
Silent Scream
Keywords: Shred
Cost: 40 Focus

Produces a psychic howl in the target's area, Stunning the target as well as dealing Raw damage and interrupting all nearby enemies.
 
Wild leech icon.png
Wild leech icon.png
Wild Leech
Keywords: Deception
Cost: 40 Focus

Latches onto some characteristic of the target's psyche and drains it, granting the same amount as a bonus to the cipher. Applies a random low tier Affliction to the enemy and the matching Inspiration to the cipher.
 
Pain block icon.png
Pain block icon.png
Pain Block
Keywords: Echo
Cost: 40 Focus

Provides an ally with a mental block on their pain, granting them the Robust Inspiration.
 
Body attunement icon.png
Body attunement icon.png
Body Attunement
Keywords: Deception, Mind
Cost: 40 Focus

The cipher probes the mind and soul of the enemy target, finding the strengths of its defenses and stealing them for their own. Drains a portion of the target's Armor Rating, granting the same amount as a bonus to the cipher.
 
 
 
 
 
 
Power level 5 is unlocked at level 9 / 13
 
Borrowed instinct icon.png
Borrowed instinct icon.png
Borrowed Instinct
Keywords: Deception
Cost: 50 Focus

Ransacks an enemy's Intellect and Perception for energy, causing damage to those enemy Attributes while boosting the cipher's Defenses and Accuracy.
 
Detonate icon.png
Detonate icon.png
Detonate
Keywords: Shred
Cost: 50 Focus

Splinters the target's soul with sheer force, inflicting Raw damage to them - Near Death targets explode, causing Crush damage to all in the area of effect.
 
Ringleader icon.png
Ringleader icon.png
Ringleader
Keywords: Deception
Cost: 50 Focus

Imprints an insidious and powerful compulsion to obey the cipher across all enemies in the area of effect, Dominating the target and Charming all others.
 
Echoing shield icon.png
Echoing shield icon.png
Echoing Shield
Keywords: Echo
Cost: 50 Focus

Cause a reverberating wave to wash over all those near a target ally, granting friendly characters the Resolute Inspiration and removing Concentration from enemies.
 
Tactical meld icon.png
Tactical meld icon.png
Tactical Meld
Keywords: Echo
Cost: 50 Focus

Connects the cipher's mind with an ally's, granting the cipher and their ally the Aware Inspiration and increased Engagement Limit.
 
 
 
 
 
 
Power level 6 is unlocked at level 11 / 16
 
Mind plague icon.png
Mind plague icon.png
Mind Plague
Keywords: Deception, Mind
Cost: 60 Focus

Destroys an enemy's memory with calculated accuracy, Confusing and Dazing them before rapidly jumping to additional enemies.
 
Amplified wave icon.png
Amplified wave icon.png
Amplified Wave
Keywords: Echo
Cost: 60 Focus

Manifests the target ally's mental strengths and projects them outward forcefully, causing a shockwave that inflicts Crush damage and knocks enemies in the area of effect Prone.
 
Disintegration icon.png
Disintegration icon.png
Disintegration
Keywords: Shred
Cost: 60 Focus

Burns away the ethereal sinew that holds together the mind, body, and soul of the target enemy, causing it to rapidly take Raw damage. Targets that have their Health reduced to zero disintegrate into nonexistence.
 
 
 
 
Power level 7 is unlocked at level 13 / 19
 
Ancestors honor icon.png
Ancestors honor icon.png
Ancestor's Memory
Keywords: Echo
Cost: 70 Focus

Unlocks the hidden repositories of an allies' mind and soul, granting them the Brilliant Inspiration for a short time.
 
Screaming souls icon.png
Screaming souls icon.png
Screaming Souls
Keywords: Shred
Cost: 70 Focus

The cipher targets a spirit or vessel and tears at the coalesced soul energy inside of them, causing them and any immediate spirit or vessels to emit a deafening scream that Distracts and deals Raw Damage to those nearby.
 
Stasis shell icon.png
Stasis shell icon.png
Stasis Shell
Keywords: Deception
Cost: 70 Focus

The cipher is able to isolate a single enemy from the world, leaving them unable to act, but also unable to be affected by outside parties.
 
 
 
 
Power level 8 is unlocked at level 16 / cannot be learned as multiclass
 
Defensive mindweb icon.png
Defensive mindweb icon.png
Defensive Mindweb
Keywords: Echo
Cost: 80 Focus

Link to the minds of all allies within a short distance. Any incoming attack against an ally in the mindweb must overcome the highest applicable defense of anyone in the web. If a character in the mindweb takes damage, they are removed from the web.
 
Reaping knives icon.png
Reaping knives icon.png
Reaping Knives
Keywords: Shred
Cost: 80 Focus

The cipher uses an ally's soul to create "blades" of pure energy that emerge from both hands. The blades do Raw damage and generate Focus for the cipher who created them.
 
Time parasite icon.png
Time parasite icon.png
Time Parasite
Keywords: Deception
Cost: 80 Focus

By siphoning power from enemies' souls, the cipher is able to slow them down and increase their own Action Speed.
 
 
 
 
Power level 9 is unlocked at level 19 / cannot be learned as multiclass
 
Driving echoes icon.png
Driving echoes icon.png
Driving Echoes
Keywords: Echo
Cost: 90 Focus

Echo an ally's attacks with each of their soul's memories, granting them a significant Penetration bonus.
 
Haunting chains icon.png
Haunting chains icon.png
Haunting Chains
Keywords: Deception, Mind
Cost: 90 Focus

Haunt the target's mind with dark memories of those they've lost and killed, Terrifying and Hobbling them.
 
Death of 1000 cuts icon.png
Death of 1000 cuts icon.png
Death of 1,000 Cuts
Keywords: Shred
Cost: 90 Focus

Fracture the target's soul, causing them to receive Raw damage over time. Shred spells used on this target will cause another fracture, dealing Raw damage instantly and extending the duration of the effect.
 
 
 

Active abilities[edit | edit source]

Level Ability Activation Cost Effects Description
1st Level Cipher Abilities
1 (I) Antipathetic field icon.png Antipathetic Field Active 10 Focus Beam:
Creates a toxic physical manifestation of the mutual antipathy between the cipher and the enemy target. Enemies caught in the path between the two will suffer Corrosive damage.
Eyestrike icon.png Eyestrike Active 10 Focus Foe Target + Foe AoE:
Shocks a target's visual receptors, Blinding them and nearby enemies.
Mind wave icon.png Mind Wave Active 10 Focus Foe Target:
Foe AoE:
The cipher violently lashes out at an enemy, dealing Raw Damage and generating a cone of concussive force behind the target.
Soul annihilation icon.png Soul Annihilation
(Soul Blade)
Active 10 Focus Target:
Caster:
A soul enhanced melee strike that consumes the cipher's remaining power pool and converts it into Raw damage on the target.
Soul shock icon.png Soul Shock Active 10 Focus Foe AoE:
Briefly transforms the outer shell of an allied target's soul into energy, releasing an electrical burst around them. Enemies standing in the area around the target take Shock damage.
Telekinetic burst icon.png Telekinetic Burst
(Psion)
Active 10 Focus Target:
AoE:
Channel a psionic burst of energy from within the target's mind, Interrupting them and throwing back all those nearby.
Tenuous grasp icon.png Tenuous Grasp Active 10 Focus Foe Target:
Assails the target's grasp on reality, causing Shaken and Confuse.
Days of future past icon.png Valorous Echoes Active 10 Focus Allied Target:
The cipher brings echoes of an ally's past lives to the surface, inspiring the ally to greater feats of heroism. Provides Strong and Insightful Inspirations.
Whisper of treason icon.png Whisper of Treason Active 10 Focus Foe Target:
The cipher bends the mind of an enemy to their will, Charming them for the duration.
2nd Level Cipher Abilities
2 (II) Amplified thrust icon.png Amplified Thrust Active 20 Focus Foe Target:
Bounces psychic energy harmlessly off of an allied target and onto the closest nearby enemy, causing Pierce damage and violently pushing them backward.
Mental binding icon.png Mental Binding Active 20 Focus Foe Target:
Foe AoE:
Overwhelms the target's mental ability to communicate with its own body, Paralyzing it and causing its soul to emit a shockwave that can leave nearby enemies Immobilized.
Mind blades icon.png Mind Blades Active 20 Focus Foe Target:
Jump Targets (x5):
Co-opts the target's essence, generating a Slashing blade of force that attacks them before leaping to additional targets.
Phantom foes icon.png Phantom Foes Active 20 Focus Foe AoE:
Invades the minds of targets in the area of effect, causing them to believe they are surrounded by phantom foes - leaving them Flanked for the duration.
Psychovampiric shield icon.png Psychovampiric Shield Active 20 Focus Self:
Target:
The cipher uses the target's strength of mind against it, stealing a portion of its Resolve in order to gain the Steadfast Inspiration.
Recall agony icon.png Recall Agony Active 20 Focus Foe Target:
Causes the target to relive the psychic trauma of an injury moments after receiving it, experiencing the Damage all over again.
3rd Level Cipher Abilities
3 (III) Ectopsychic echo icon.png Ectopsychic Echo Active 30 Focus Foe Beam:
Generates a rebounding wave of psychic feedback between the cipher and an ally that causes Crush damage to enemies caught in between.
Fractured volition icon.png Fractured Volition Active 30 Focus Foe Target:
Violates an enemy's memories to bring vivid recollections of past failures to the surface, leaving the target Hobbled and Weakened.
Pain link icon.png Pain Link Active 30 Focus Allied Target:
  • 25% of Damage Taken is dealt to attackers for 15.0 sec
Mentally links an ally to those around them, forcing attackers to experience a portion of all damage the ally suffers.
Puppet master icon.png Puppet Master Active 30 Focus Foe Target:
Destroys a target's psychic defenses, leaving them Dominated by the cipher for the duration.
Secret horrors icon.png Secret Horrors Active 30 Focus Foe AoE:
Causes enemies in the area of effect to believe their worst fears have been realized, Frightening and Sickening them for the duration.
Soul ignition icon.png Soul Ignition Active 30 Focus Target:
Forces an enemy's soul to "leak" energy, igniting the air around them and Burning them over time.
4th Level Cipher Abilities
4 (IV) Body attunement icon.png Body Attunement Active 40 Focus Self:
Foe Target:
The cipher probes the mind and soul of the enemy target, finding the strengths of its defenses and stealing them for their own. Drains a portion of the target's Armor Rating, granting the same amount as a bonus to the cipher.
Mind lance icon.png Mind Lance Active 40 Focus Target:
Impales the target with a lance of pure force, inflicting major Pierce damage to all in the line of attack and interrupting enemy actions.
Pain block icon.png Pain Block Active 40 Focus Allied Target:
Provides an ally with a mental block on their pain, granting them the Robust Inspiration.
Silent scream icon.png Silent Scream Active 40 Focus Foe Target:
Foe AoE:
Produces a psychic howl in the target's area, Stunning the target as well as dealing Raw damage and interrupting all nearby enemies.
Wild leech icon.png Wild Leech Active 40 Focus Target (Random Effect):
  • Tier 1 Affliction (Target), Tier 1 Inspiration (Self) | Accuracy vs. Will
Latches onto some characteristic of the target's psyche and drains it, granting the same amount as a bonus to the cipher. Applies a random low tier Affliction to the enemy and the matching Inspiration to the cipher.
5th Level Cipher Abilities
5 (V) Borrowed instinct icon.png Borrowed Instinct Active 50 Focus Self:
Foe Target:
Ransacks an enemy's Intellect and Perception for energy, causing damage to those enemy Attributes while boosting the cipher's Defenses and Accuracy.
Detonate icon.png Detonate Active 50 Focus Target:
Splinters the target's soul with sheer force, inflicting Raw damage to them - Near Death targets explode, causing Crush damage to all in the area of effect.
Echoing shield icon.png Echoing Shield Active 50 Focus Allied AoE:
Foe AoE:
Cause a reverberating wave to wash over all those near a target ally, granting friendly characters the Resolute Inspiration and removing Concentration from enemies.
Ringleader icon.png Ringleader Active 50 Focus Foe Target:
Foe AoE:
Imprints an insidious and powerful compulsion to obey the cipher across all enemies in the area of effect, Dominating the target and Charming all others.
Tactical meld icon.png Tactical Meld Active 50 Focus Allied Target + Self:
Connects the cipher's mind with an ally's, granting the cipher and their ally the Aware Inspiration and increased Engagement Limit.
6th Level Cipher Abilities
6 (VI) Amplified wave icon.png Amplified Wave Active 60 Focus Foe AoE:
Manifests the target ally's mental strengths and projects them outward forcefully, causing a shockwave that inflicts Crush damage and knocks enemies in the area of effect Prone.
Disintegration icon.png Disintegration Active 60 Focus Target:
Burns away the ethereal sinew that holds together the mind, body, and soul of the target enemy, causing it to rapidly take Raw damage. Targets that have their Health reduced to zero disintegrate into nonexistence.
Mind plague icon.png Mind Plague Active 60 Focus Foe Target + Jump Targets (x5):
Destroys an enemy's memory with calculated accuracy, Confusing and Dazing them before rapidly jumping to additional enemies.
7th Level Cipher Abilities
7 (VII) Ancestors honor icon.png Ancestor's Memory Active 70 Focus Allied Target:
Unlocks the hidden repositories of an allies' mind and soul, granting them the Brilliant Inspiration for a short time.
Screaming souls icon.png Screaming Souls Active 70 Focus AoE:
The cipher targets a spirit or vessel and tears at the coalesced soul energy inside of them, causing them and any immediate spirit or vessels to emit a deafening scream that Distracts and deals Raw Damage to those nearby.
Stasis shell icon.png Stasis Shell Active 70 Focus Foe Target:
The cipher is able to isolate a single enemy from the world, leaving them unable to act, but also unable to be affected by outside parties.
8th Level Cipher Abilities
8 (VIII) Defensive mindweb icon.png Defensive Mindweb Active 80 Focus Allied AoE:
Link to the minds of all allies within a short distance. Any incoming attack against an ally in the mindweb must overcome the highest applicable defense of anyone in the web. If a character in the mindweb takes damage, they are removed from the web.
Reaping knives icon.png Reaping Knives Active 80 Focus Allied Target:
  • Summon Weapon: Reaping Knives, 30% of Damage Dealt returned as Focus for 30.0 sec
The cipher uses an ally's soul to create "blades" of pure energy that emerge from both hands. The blades do Raw damage and generate Focus for the cipher who created them.
Time parasite icon.png Time Parasite Active 80 Focus Self:
  • +25% Action Speed for 12.0 sec
Foe Target + Jump Targets (x5):
By siphoning power from enemies' souls, the cipher is able to slow them down and increase their own Action Speed.
9th Level Cipher Abilities
9 (IX) Death of 1000 cuts icon.png Death of 1,000 Cuts Active 90 Focus Target:
Target when damaged:
Fracture the target's soul, causing them to receive Raw damage over time. Shred spells used on this target will cause another fracture, dealing Raw damage instantly and extending the duration of the effect.
Driving echoes icon.png Driving Echoes Active 90 Focus Allied Target:
Echo an ally's attacks with each of their soul's memories, granting them a significant Penetration bonus.
Haunting chains icon.png Haunting Chains Active 90 Focus Target:
Haunt the target's mind with dark memories of those they've lost and killed, Terrifying and Hobbling them.

Passive abilities[edit | edit source]

Note: Includes both class-compatible and class-exclusive passives.
Level Ability Activation Cost Effects Description
Core Cipher Passives
Core Class cipher icon.png Ascendant
(Ascendant)
Passive Self:
Ascendant ciphers train to use their powers when they are at full Focus. This can make their powers devastating when they are finally unleashed, but leaves them underpowered in other circumstances. Whether earned or not, ascendants have a reputation for being cocky and overconfident.
Class cipher icon.png Ascended
(Ascendant)
Passive Self:
When an ascendant has full Focus, they receive a damage bonus from Soul Whip and their cipher spells gain a large Power Level bonus and cost no Focus. When this effect ends, the cipher's Focus is reduced to zero.
Class cipher icon.png Beguiler
(Beguiler)
Passive Self on scoring Hit (with Cipher Deception spells):
Self:
  • +20% Range with Cipher Deception Spells
Beguilers emphasize the mind-bending powers of ciphers, relying on deception and illusion to defeat their enemies. Some beguilers are known for their odd sense of humor, love of riddles, and fondness for Wael, god of dreams and secrets.
Focus starved icon.png Focus Starved
(Ascendant)
Passive Self:
When an ascendant is below max Focus, their cipher spells receive a penalty to Power Level.
Class cipher icon.png Soul Blade
(Soul Blade)
Passive Self per kill (on kill):
Self:
  • Cipher Shred abilities cost -5 Focus, -5 Max Focus
Soul blades focus all of their energy on offensive powers and the use of their soul whip. Among ciphers, they are known for their aggression and short tempers, though not all soul blades have such a hostile disposition.
Class cipher icon.png Soul Mind
(Psion)
Passive Self:
When free to focus, the cipher's mind sharpens, allowing them to tap into hidden power and generate Focus passively. However, if the cipher receives damage from an attack this effect is briefly disabled.
Soul whip icon.png Soul Whip
(Ascendant)
Passive Self:
  • +10% Damage with weapons, +50% Focus Gain (0.75 Focus per point of weapon damage dealt to enemies), Soul Whip no does not turn off at max Focus.
Causes the cipher's weapons to generate a field of parasitic energy that lashes out at the target, increasing Damage inflicted and generating Focus for the cipher.

(Ascendant) - Soul Whip does not turn off at Max Focus and provides more bonus damage when at Max Focus.

Soul whip icon.png Soul Whip
(Beguiler)
Passive Self:
  • +10% Damage with weapons, 0.25 Focus generated per point of weapon damage dealt to enemies (restored to +20% Damage and 0.5 Focus if attacking Sneak Attack vulnerable target).
Causes the cipher's weapons to generate a field of parasitic energy that lashes out at the target, increasing Damage inflicted and generating Focus for the cipher.

(Beguiler) - Soul Whip provides less bonus damage and generates less Focus if the cipher's target is not vulnerable to Sneak Attack.

Soul whip icon.png Soul Whip Passive Self:
  • +20% Damage with weapons, 0.5 Focus generated per point of weapon damage dealt to enemies
Causes the cipher's weapons to generate a field of parasitic energy that lashes out at the target, increasing Damage inflicted and generating Focus for the cipher.
Class cipher icon.png Wild Mind
(Wild Mind)
Passive Self:
  • Chance for random "Wild Surge" effect on Cipher Spell cast
A cipher who developed their powers without formal training. Never learning to properly focus their energy, the wild mind is capable of violent surges of fantastic power that manifest in unpredictable ways.

Bonus
Cipher spells have a chance to trigger an unexpected effect, this can manifest in spectacular ways, often (but not always) aiding the party.

Penalty
Sometimes wild mind manifestations can cause undesirable effects.

1st Level Cipher Passives
1 (I) Ability passive utility icon.png Arms Bearer Passive Self:
  • +1 Weapon Sets
Gain an additional Weapon Set.
Ability passive will icon.png Iron Will Passive Self:
The cipher's sense of self is much stronger than most, granting them a bonus to Will.
Ability passive attack speed icon.png Lingering Echoes Passive Self:
  • +10% Outgoing Affliction Duration
Increases the duration of Afflictions caused by the cipher.
Ability passive fortitude icon.png Monastic Unarmed Training Passive Self:
  • +5% Damage with Unarmed attacks, +2 Accuracy with Unarmed attacks, +1 Penetration with Unarmed attacks
Gain scaling effectiveness in Unarmed attacks. Though, not as effective as a Monk's unarmed strikes, benefit from Increased Accuracy, Damage, and Penetration as you gain levels.
Ability passive penetration icon.png Penetrating Visions Passive Self:
Increases the Penetration of cipher spells.
2nd Level Cipher Passives
2 (II) Soul whip icon.png Biting Whip
(Ascendant)
Passive Self:
  • +20% Damage with weapons, +50% Focus Gain (0.75 Focus per point of damage dealt to enemies), Soul Whip no does not turn off at max Focus.
Causes the cipher's weapons to generate a field of parasitic energy that lashes out at the target, increasing Damage inflicted and generating Focus for the cipher.

(Ascendant) - Soul Whip does not turn off at Max Focus and provides more bonus damage when at Max Focus.

(Biting Whip) - The cipher's Soul Whip bites deeper, granting a greater bonus to Damage.

Soul whip icon.png Biting Whip
(Beguiler)
Passive Self:
  • +20% Damage with weapons, 0.25 Focus generated per point of weapon damage dealt to enemies (restored to +30% Damage and 0.5 Focus if attacking Sneak Attack vulnerable target).
Causes the cipher's weapons to generate a field of parasitic energy that lashes out at the target, increasing Damage inflicted and generating Focus for the cipher.

(Beguiler) - Soul Whip provides less bonus damage and generates less Focus if the cipher's target is not vulnerable to Sneak Attack.

(Biting Whip) - The cipher's Soul Whip bites deeper, granting a greater bonus to Damage.

Soul whip icon.png Biting Whip Passive Self:
  • +30% Damage with weapons, 0.5 Focus generated per point of weapon damage dealt to enemies
Causes the cipher's weapons to generate a field of parasitic energy that lashes out at the target, increasing Damage inflicted and generating Focus for the cipher.

(Biting Whip) - The cipher's Soul Whip bites deeper, granting a greater bonus to Damage.

Soul whip icon.png Draining Whip
(Ascendant)
Passive Self:
  • +10% Damage with weapons, 1.25 Focus generated per point of damage dealt to enemies (+150% Focus Gain), Soul Whip no does not turn off at max Focus.
Causes the cipher's weapons to generate a field of parasitic energy that lashes out at the target, increasing Damage inflicted and generating Focus for the cipher.

(Ascendant) - Soul Whip does not turn off at Max Focus and provides more bonus damage when at Max Focus.

(Draining Whip) - Enhances the draining power of the cipher's Soul Whip, regenerating Focus more quickly.

Soul whip icon.png Draining Whip
(Beguiler)
Passive Self:
  • +10% Damage, 0.5 Focus generated per point of weapon damage dealt to enemies (restored to +20% Damage and 0.75 Focus if attacking Sneak Attack vulnerable target).
Causes the cipher's weapons to generate a field of parasitic energy that lashes out at the target, increasing Damage inflicted and generating Focus for the cipher.

(Beguiler) - Soul Whip provides less bonus damage and generates less Focus if the cipher's target is not vulnerable to Sneak Attack.

(Draining Whip) - Enhances the draining power of the cipher's Soul Whip, regenerating Focus more quickly.

Soul whip icon.png Draining Whip Passive Self:
  • +20% Damage with weapons, 1.0 Focus generated per point of weapon damage dealt to enemies (+100% Focus Gain)
Causes the cipher's weapons to generate a field of parasitic energy that lashes out at the target, increasing Damage inflicted and generating Focus for the cipher.

(Draining Whip) - Enhances the draining power of the cipher's Soul Whip, regenerating Focus more quickly.

Ability passive accuracy icon.png One-Handed Style Passive Self:
While wielding a single one-handed weapon, some of the attacker's Hits are converted to Crits.
Ability passive attack speed icon.png Two Weapon Style Passive Self:
  • -15% Weapon Recovery Time when dual-wielding
Specialized training increases the character's Action Speed while using a weapon in each hand.
Ability passive attack icon.png Two-Handed Style Passive Self:
  • +15% Damage with two-handed weapons
Grants a Damage bonus while wielding a two-handed weapon.
Ability passive defense icon.png Weapon and Shield Style Passive Self:
Equipped shields' Deflection bonuses are increased and grant an equal bonus to the character's Reflex.
3rd Level Cipher Passives
3 (III) Ability passive fortitude icon.png Bear's Fortitude Passive Self:
Increases the character's Fortitude defense.
Ability passive will icon.png Combat Focus Passive Self:
Gain Concentration at the start of each combat.
Ability passive penetration icon.png Hammering Thoughts Passive Self:
The cipher is able to use the echoes of time to drive home strikes from their weapons, increasing their Penetration.
Ability passive will icon.png Psychic Backlash Passive 1 per encounter Attackers:
Invokes a retaliatory strike, Stunning an enemy whenever they target the cipher's Will defense.
Ability passive reflex icon.png Snake's Reflexes Passive Self:
Increases the character's Reflex defense.
4th Level Cipher Passives
4 (IV) Ability passive shock icon.png Greater Focus Passive Self:
The cipher has an increased maximum and starting Focus.
Ability passive reflex icon.png Tumbling Passive Self:
  • +20 Defense when Disengaging
Gain additional defense against Disengagement attacks.
5th Level Cipher Passives
5 (V) Ability passive will icon.png Brutal Backlash Passive 1 per encounter Attackers:
Invokes a retaliatory strike, Stunning an enemy whenever they target the cipher's Will defense.

(Brutal Backlash) - The cipher's backlash becomes especially traumatic inflicting additional Raw damage to the target.

Ability passive utility icon.png Farcasting Passive Self:
  • +20% Range with Spells
Gain the ability to cast ranged spells over longer distances.
Ability passive shock icon.png Keen Mind Passive Self:
The cipher begins combat with additional Focus.
Ability passive attack speed icon.png Rapid Casting Passive Self:
  • +10% Action Speed with Spells
Reduces the time it takes to complete a spell's cast.
Ability passive heart icon.png Tough Passive Self:
Increases the base maximum health that you gain with each level.
Ability passive weapon icon.png Uncanny Luck Passive Self:
  • 5% resistance, 5% of Hits converted to Crits
Gain a small chance to completely avoid any attack and to convert some Hits to Critical Hits.
6th Level Cipher Passives
6 (VI) Ability passive attack icon.png Improved Critical Passive Self:
Increases the amount of damage dealt by Critical Hits.
Ability passive deflection icon.png Spell Resistance Passive Self:
  • 10% resistance against Spells
Grants a chance to completely resist the effects of a hostile spell.
Ability passive accuracy icon.png The Empty Soul Passive Self:
Cipher spell effects that target the enemies' Will gain bonus Accuracy.
7th Level Cipher Passives
7 (VII) Ability passive accuracy icon.png Accurate Empower Passive Self:
Empowered attacks gain increased Accuracy.
Ability passive weapon icon.png Echoing Horror Passive Foe AoE per kill:
When the cipher kills an enemy, a nearby enemy may become Frightened.
Ability passive attack speed icon.png Lasting Empower Passive Self:
  • +20% Affliction and Inspiration duration on Empowered attacks
Empowered attacks gain increased duration on Affliction and Inspiration effects.
Ability passive penetration icon.png Penetrating Empower Passive Self:
Empowered attacks gain increased Penetration.
Ability passive raw damage icon.png Potent Empower Passive Self:
  • +15% Damage with Empowered attacks
Empowered attacks gain increased Damage.
Ability passive shock icon.png The Complete Self Passive Self on Critical Hit (when scoring a critical hit):
When the cipher critically hits with a cipher spell, there is a chance to recover some of the focus spent.
8th Level Cipher Passives
8 (VIII) Ability passive accuracy icon.png A Soul's Echo Passive Self:
The cipher's spells that target Will convert some of their Hits to Crits.
Ability passive heart icon.png Great Soul Passive Self:
  • +1 max Empower points
Increases the maximum number of times Empower can be used before resting.
9th Level Cipher Passives
9 (IX) Ability passive fortitude icon.png Prestige Passive Self:
Increases your Power Level, increasing the effectiveness of all abilities.
Ability passive defense icon.png Protective Soul Passive Self when critically hit (when critically hit):
  • 25-pt All Damage Shield for 6.0 sec
When the cipher is struck by a critical attack, he or she builds a protective barrier that prevents some damage, until broken or fading naturally.
Ability passive utility icon.png Shared Nightmare Passive Self:
  • +1% Area of effect size per Focus
The cipher's area effects increase in size the more Focus the cipher has.