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Cilant Lîs

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Cilant Lîs
Cilant lis icon.png
Ar 0703 engwithan ruin ext.jpg
Exterior
Ar 0702 ruin int.jpg
Interior
Details
Game
Pillars of Eternity
Type
Ruin
Locations
Exits to
Related
People
Inhabitants
Monsters
Quests
Technical
Location ID
st_ar_0702_ruin_int; st_ar_0703_engwithan_ruin_ext

Cilant Lîs is an Engwithan ruin and the second area of Pillars of Eternity to be entered. It has an interior and an exterior.

Background[edit | edit source]

The ruins of Cilant Lîs appear to have once been a place of worship or gathering. Judging by the soul machine placed at the other side of the ruin, it was where some of their more important rituals took place.

Spoiler warning: Significant plot details follow.
What's known for certain is that it is the site where one of the Engwithan soul relays was constructed, used to divert them towards the heart of their civilization beneath modern-day Eir Glanfath. Abandoned for centuries, it came into use fifteen years ago as Thaos triggered the Hollowborn Crisis. The machine's workings denied souls to newborn children, diverting them once more to Sun in Shadow.
Significant plot details end here.

Points of interest[edit | edit source]

Interior[edit | edit source]

  • After the windstorm comes, the exit is sealed and the only way out is through the ruins. As you pass through the arch, Calisca and Heodan (if alive) will comment on the escape and offer some knowledge on the matter.
  • The corridor to the northwest leads to a dead-end with an abandoned camp and some minor loot in the unlocked chests. The opposite direction leads deeper into the ruins. The intersection leads to the northeast and southeast.
  • If you enter the southeastern room, you will encounter a sickly xaurip. You can back away and go around through the northeastern passage or go through him (it guards an old pile of clay containers with some minor loot). The passageway connects to the corridor running through Cilant Lis in a northwestern/southeastern direction.
  • Down the passageway lies a body with more minor loot, an Engwithan Relief Gem and a Tattered Journal. Further down the adra-studded corridor is a single skuldr whelp and a weakened wall you can bring down with Might 16, hammer and chisel, or Calisca. Beyond the chisel lays a round room with an adra crystal protruding through the center (which connects to the main area just beyond the puzzle, allowing you to bypass it).
  • The central area consists of a bridge covered in Engwithan symbols. To cross the bridge consult the room behind the closed door nearby. It contains a mural showing how the Engwithans passed the bridge. To deactivate the traps, simply light the braziers on top of each column (Fire Godlikes can just use their head) and pass without touching the glowing plates.
  • Further beyond the mural room is a dead end with a ooze-covered relief. You can interact with it and use a full waterskin plus the Engwithan relief gem to unlock a small room with a black ooze in it. Dispatching it reveals a small treasure trove with a Minor Cloak of Protection and assorted loot.
  • The other side contains another small chamber with some spiders. You can loot the webs and the adjacent room, otherwise head right out the door to the outside.

Exterior[edit | edit source]

Spoiler warning: Significant plot details follow.
Outside lies the Engwithan soul machine and Thaos (old robed man), leading a group of three cultists. After a speech ensuring their service and devotion to Woedica, the Queen that Was, he activates the machine. It siphons the souls of the three men as Thaos leaves. A magic explosion coming from the machine shortly thereafter knocks you out and sends into a vision deep in the past, foreshadowing the path you have to walk as the Watcher.

Oh, and that wave also kills Calisca and Heodan, while you start seeing things. Perfect. Head past the machine, perhaps stripping the charred corpses of some Vessel Flesh, then leave out the exit towards Valewood.

Significant plot details end here.

Map Markers[edit | edit source]

  • Engwithan Ruins

Related quests[edit | edit source]

Main Quests[edit | edit source]

Side Quest[edit | edit source]

Task[edit | edit source]

Enemies[edit | edit source]

Cilant Lîs ruin[edit | edit source]

Beasts:

Primordials:

Wilder:

During the task Bounty: Naroc the Prophet[edit | edit source]

Criminals:

Notable loot[edit | edit source]

Note: All the loot is inside the Cilant Lîs ruin.

Crate:

Crate:

Body:

Urn:

Urn:

Corpse:

Urn:

Web Sac:

Body:

Urn:

Plants[edit | edit source]

Note: All plants are located in the exterior area.

Gallery[edit | edit source]

References[edit | edit source]