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Cave beetle

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Cave beetle
beast

Questionmark black.png

Basic Information round.svg
Family
Level
2
Health
48 Endurance
Accuracy
28 Accuracy
Damage
6-9 Crush
Damage (LH)
6-9 Crush
Attributes
Might
12
Perception
10
Constitution
7
Intellect
8
Dexterity
10
Resolve
10
Defenses
Deflection
33 Deflection
Reflex
28 Reflex
Fortitude
6 Fortitude
Will
4 Will
AR
5
DR Burn
5
AR Crush
5
AR Corrode
5
AR Pierce
5
AR Freeze
5
AR Slash
5
AR Shock
5

Cave beetle is a creature in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Beetles are not quite folk-sized, but they still strike a sufficiently intimidating form to frighten off most travelers. The largely uninhabited swathes of the Deadfire Archipelago give beetles plenty of room to multiply. The most successful species of large beetle have evolved to not only camouflage themselves in the surrounding environment, but also to grow carapaces made out of common and hardy materials such as wood, stone, and adra.

Despite all appearances to the contrary, there is an underlying complexity to the common beetle. When they choose a material with which to develop their shell, they do so with a level of intention that borders on artistry. Wood beetles will often bore intricate holes in their carapaces. By blowing air through these makeshift pipes, they play an eerie music to attract mates. Stone beetles fashion rudimentary tusks and horns that help them to defend themselves and to attack prey. The intricacies of adra beetles are as of yet not well understood, save that they are notoriously difficult to kill.

Encounters[edit | edit source]

  • Cave beetle are encountered at ...

Other variants