Athletics

From Pillars of Eternity Wiki
Jump to: navigation, search
Disambig.png This article is about the skill. For the unique enchantment, see Athletic.
Skill Athletics.png

Athletics is one of the five skills in Pillars of Eternity and makes a return in Pillars of Eternity II: Deadfire. It is used for physically demanding situations and determines the number of Endurance points gained through Second Wind.

Overview[edit | edit source]

Adventuring is tiring work. In addition to the hazards of mortal combat, adventurers have walls to climb, rivers to cross, and pits to leap over. Once per encounter, characters with Athletics can use the Second Wind ability to recover lost Endurance. A higher Athletics score increases the effect of Second Wind according to the following calculation:

20 + (Athletics*4) Endurance
At 1 Athletics, it will heal base 24 Endurance. At 12 Athletics, it will heal base 68.

In conversations and scripted interactions, Athletics is used for physical feats like climbing, swimming, and jumping.

Ranks[edit | edit source]

Class bonuses[edit | edit source]

  • Barbarians receive a +2 bonus to Athletics at Character Creation.
  • Fighters receive a +1 bonus to Athletics at Character Creation.
  • Monks receive a +1 bonus to Athletics at Character Creation.
  • Paladins receive a +2 bonus to Athletics at Character Creation.
  • Priests receive a +1 bonus to Athletics at Character Creation.

Background bonuses[edit | edit source]

  • Laborers receive a +1 bonus to Athletics at Character Creation.
  • Mercenaries receive a +1 bonus to Athletics at Character Creation.
  • Raiders receive a +1 bonus to Athletics at Character Creation.
  • Slaves receive a +1 bonus to Athletics at Character Creation.

Uses of Athletics in interactions[edit | edit source]

Quest dialogs[edit | edit source]

In quest related dialogs the player's Athletics score may unlock options regarding physically demanding actions.

Quest Location NPC Description Athletics required Other requirements
A Moment's Respite Encampment Glanfathan Leader Rush to him to save Heodan. 1

Scripted interactions[edit | edit source]

In scripted interactions the Athletics score is checked for actions that require some physical training. Some situations allow to choose which party member will perform the action, sometimes a certain member, the player or the whole party will be checked.

Quest Location Object Description Athletics required Party member checked Other requirements
ValewoodRuins Wall Scale the wall. 5 Selectable
Lord of a Barren Land Raedric's Hold (western side, ext.) Vines Climb up the vines. Failing will result in getting fatigued. 3 All party members
A Two Story Job Brackenbury Vines on a wall under an open window Climb the vines. Failing will result in getting fatigued. 3 All party members
Dyrford Ruins Bridge A party member failing this check will get fatigued. 3 All party members
Lle a Rhemen Stairs Failing this check will give a Swollen Eye. 2 Weakest party member
Dyrford Crossing Cliff Climb the cliff without a rope. 5 Selectable
Clîaban Rilag Bridge Failing to jump over the gap in the broken bridge will give a Sprained Wrist. 4


Buffs[edit | edit source]

In addition to a character's base Athletics, there are various ways to gain further bonuses. Some of these buffs are permanent or can be activated for as long as desired, while others must be enabled and then expire after their duration runs out. Some can only applied to the character themselves, while others apply to allies. Some buffs stack, others are mutually exclusive.

A character's Athletics score for a certain attack can benefit from the given number of bonuses from each of the following tables at the same time.

Passive Abilities and Talents[edit | edit source]

UnlimitedPermanently active once learned

Talent Classes Athletics modifier
Galawain's Boon Athletics +1

Weapons[edit | edit source]

One onlyWhile equipped

Weapon type Name Athletics modifier

Equipment[edit | edit source]

One onlyWhile equipped

Slot Item Athletics modifier
Armor Angio's Gambeson +2
Armor Husk of the Great Western Stag +2
Armor Starlit Garb +2
Feet Boots of the Long March +2
Neck Cloak of Many Feathers +2
Head He Carries Many Scars Helm [WM2] +2
Head Stag Helm +2

Rites[edit | edit source]

One onlyDuration: see table

Item Modifier Duration
Rite of Youthful Spirits +3 120 s

Resting[edit | edit source]

One onlyDuration: see table

Area Inn Room Athletics modifier Duration
Copperlane The Goose and Fox Fletcher's Stay +1 2 rests
Ondra's Gift Salty Mast Shiny Pearl +2 2 rests
Caed Nua Brighthollow Woodland Trails +2 3 rests

Boons[edit | edit source]

One only – For the protagonist only - Duration: see table

Prostitute Athletics modifier Duration
Lyrinia +1 1 rest
Serel +2 1 rest


Promotional Content