Athletics

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Disambig.png This article is about the skill. For the unique enchantment, see Athletic.

Athletics is one of the five skills in Pillars of Eternity. It is used for physically demanding situations and determines the number of Endurance points gained through Second Wind.

Overview[edit | edit source]

Adventuring is tiring work. In addition to the hazards of mortal combat, adventurers have walls to climb, rivers to cross, and pits to leap over. Once per encounter, characters with Athletics can use the Second Wind ability to recover lost Endurance. A higher Athletics score increases the effect of Second Wind according to the following calculation:

20 + (Athletics*4) Endurance
At 1 Athletics, it will heal base 24 Endurance. At 12 Athletics, it will heal base 68.

In conversations and scripted interactions, Athletics is used for physical feats like climbing, swimming, and jumping.

Ranks[edit | edit source]

Class bonuses[edit | edit source]

  • Barbarians receive a +2 bonus to Athletics at Character Creation.
  • Fighters receive a +1 bonus to Athletics at Character Creation.
  • Monks receive a +1 bonus to Athletics at Character Creation.
  • Paladins receive a +2 bonus to Athletics at Character Creation.
  • Priests receive a +1 bonus to Athletics at Character Creation.

Background bonuses[edit | edit source]

  • Laborers receive a +1 bonus to Athletics at Character Creation.
  • Mercenaries receive a +1 bonus to Athletics at Character Creation.
  • Raiders receive a +1 bonus to Athletics at Character Creation.
  • Slaves receive a +1 bonus to Athletics at Character Creation.

Uses of Athletics in interactions[edit | edit source]

Quest dialogs[edit | edit source]

In quest related dialogs the player's Athletics score may unlock options regarding physically demanding actions.

Quest Location NPC Description Athletics required Other requirements
A Moment's Respite Encampment Glanfathan Leader Rush to him to save Heodan. 1

Scripted interactions[edit | edit source]

In scripted interactions the Athletics score is checked for actions that require some physical training. Some situations allow to choose which party member will perform the action, sometimes a certain member, the player or the whole party will be checked.

Quest Location Object Description Athletics required Party member checked Other requirements
ValewoodRuins Wall Scale the wall. 5 Selectable
Lord of a Barren Land Raedric's Hold (western side, ext.) Vines Climb up the vines. Failing will result in getting fatigued. 3 All party members
A Two Story Job Brackenbury Vines on a wall under an open window Climb the vines. Failing will result in getting fatigued. 3 All party members
Dyrford Ruins Bridge A party member failing this check will get fatigued. 3 All party members
Lle a Rhemen Stairs Failing this check will give a Swollen Eye. 2 Weakest party member
Dyrford Crossing Cliff Climb the cliff without a rope. 5 Selectable
Clîaban Rilag Bridge Failing to jump over the gap in the broken bridge will give a Sprained Wrist. 4
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