Athletics

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Disambig.png This article is about the skill. For the unique enchantment, see Athletic.
Skill Athletics.png

Athletics is a skill in Pillars of Eternity and Pillars of Eternity II: Deadfire. It is used for physically demanding situations, and grants the Second Wind ability.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Adventuring is tiring work. In addition to the hazards of mortal combat, adventurers have walls to climb, rivers to cross, and pits to leap over. Once per encounter, characters with Athletics can use the Second Wind ability to recover lost Health. A higher Athletics score increases the effect of Second Wind.

In conversations and scripted interactions, Athletics is used for physical feats like climbing, swimming, and jumping.

Effects[edit | edit source]

Endurance = 20 + (Athletics * 4) - At 1 Athletics, it will increase healing done by 24 points. At 12 Athletics, it increases healing done by 68 points.
Health = 15 + (Athletics * 5) - At 1 Athletics, it will increase healing done by 20 points. At 12 Athletics, it increases healing done by 75 points.
  • As with all other skills, Athletics can be checked during conversations and scripted interactions - and is primarily used to determine whether a character can successfully complete a physical feat.

Initial bonuses[edit | edit source]

The following bonuses are applied as a result of a character's class and background.

In Pillars of Eternity

Class bonuses:
Barbarian +2
Fighter +1
Monk +1
Paladin +2
Priest +1
Background bonuses:
Laborer +2
Mercenary +1
Raider +1
Slave +1


In Pillars of Eternity II: Deadfire

Class bonuses:
Barbarian +2
Fighter +2
Monk +2
Paladin +2
Background bonuses:
Colonist +1
Laborer +2
Mercenary +1
Raider +1
Slave +1
Soldier* +1


Buffs in Pillars of Eternity[edit | edit source]

In addition to a character's base Athletics, there are various ways to gain further bonuses. Some of these buffs are permanent or can be activated for as long as desired, while others must be enabled and then expire after their duration runs out. Some can only applied to the character themselves, while others apply to allies. Some buffs stack, others are mutually exclusive.

A character's Athletics score for a certain attack can benefit from the given number of bonuses from each of the following tables at the same time.

Passive abilities/talents[edit | edit source]

UnlimitedPermanently active once learned

Talent Classes Modifier
Galawain's Boon Athletics +1

Equipment[edit | edit source]

One onlyWhile equipped

Slot Item Modifier
Armor Angio's Gambeson +2
Armor Husk of the Great Western Stag +2
Armor Starlit Garb +2
Feet Boots of the Long March +2
Neck Cloak of Many Feathers +2
Head He Carries Many Scars Helm [WM2] +2
Head Stag Helm +2

Rites[edit | edit source]

One onlyDuration: see table

Item Modifier Duration
Rite of Youthful Spirits +3 120 s

Resting[edit | edit source]

One onlyDuration: see table

Area Inn Room Modifier Duration
Copperlane The Goose and Fox Fletcher's Stay +1 2 rests
Ondra's Gift Salty Mast Shiny Pearl +2 2 rests
Caed Nua Brighthollow Woodland Trails +2 3 rests

Boons[edit | edit source]

One only – For the protagonist only - Duration: see table

Prostitute Modifier Duration
Lyrinia +1 1 rest
Serel +2 1 rest

Buffs in Pillars of Eternity II: Deadfire[edit | edit source]

Passive effects[edit | edit source]

unlimited – obtained during gameplay

Name Modifier Duration
Granis' Training +1 Permanent

Equipment[edit | edit source]

unlimited – bonus while equipped

Type Item Enchantment Modifier
Belt Mewnan's Broad Belt Tumbler +2
Belt Ngati's Girdle Against the Tide +2
Belt The Undying Burden Dig Deep +1
Boots Dreamwalker's Tread [FS] Preservation of Slumber +1
Boots Fenan's Finery Two-step +1
Boots Pathfinder's Boots Unhindered +1
Gloves Burglar's Gloves Second-story Work +2
Ring Chameleon's Touch Versatile +1 (as Fighter)

Consumable items[edit | edit source]

unlimited – for the user for a duration (sometimes only in combat)

Type Item Modifier Duration
Unguent Unguent of Animalism +2 120 sec

Notable uses in Pillars of Eternity[edit | edit source]

Quest dialogs[edit | edit source]

In quest related dialogs the player's Athletics score may unlock options regarding physically demanding actions.

Quest Location NPC Description Athletics required Other requirements
A Moment's Respite Encampment Glanfathan Leader Rush to him to save Heodan. 1

Scripted interactions[edit | edit source]

In scripted interactions the Athletics score is checked for actions that require some physical training. Some situations allow to choose which party member will perform the action, sometimes a certain member, the player or the whole party will be checked.

Quest Location Object Description Athletics required Party member checked Other requirements
ValewoodRuins Wall Scale the wall. 5 Selectable
Lord of a Barren Land Raedric's Hold (western side, ext.) Vines Climb up the vines. Failing will result in getting fatigued. 3 All party members
A Two Story Job Brackenbury Vines on a wall under an open window Climb the vines. Failing will result in getting fatigued. 3 All party members
Dyrford Ruins Bridge A party member failing this check will get fatigued. 3 All party members
Lle a Rhemen Stairs Failing this check will give a Swollen Eye. 2 Weakest party member
Dyrford Crossing Cliff Climb the cliff without a rope. 5 Selectable
Clîaban Rilag Bridge Failing to jump over the gap in the broken bridge will give a Sprained Wrist. 4

Notable uses in Pillars of Eternity II: Deadfire[edit | edit source]

Items[edit | edit source]

Type Item Enchantment Stat Formula
Large shield Cadhu Scalth Heavy Shard Deflection (Athletics * 0.25) + 3
Breastplate Contender's Armor [SSS] Heavy Mobility Recovery time (Athletics * -0.01) + 1