Aloth Corfiser

From Pillars of Eternity Wiki
Jump to: navigation, search
Aloth Corfiser
Biography and appearance
Game Pillars of Eternity
Race Wood elf
Gender Male
Culture Aedyr Empire
Background Gentry
Faction Leaden Key
Class Wizard
Level 2
Attributes Mig: 12 Con: 10 Dex: 15 Per: 12 Int: 16 Res: 13
Accuracy 35
Abilities Arcane Veil
Kalakoth's Sunless Grasp
Fan of Flames
Arkemyr's Dazzling Lights
Minoletta's Minor Missiles
Location Gilded Vale
Quests Two-Sided
Companion Permanent
Head Hood
Body Aloth's Leather Armor
Weapon Set 1 Rod
Weapon Set 2 Rapier

Aloth Corfiser is an elven wizard and one of the companions in Pillars of Eternity. Obsessive and dutiful, Aloth can be found in Gilded Vale near the entrance to the Black Hound Inn. If you sort out his little problem with the locals, he'll join up with you.

Background[edit | edit source]

Aloth is a 62-year-old slender elf with pale skin and straight, dark brown hair. He was born in the Cythwood, part of the mainland of the Aedyr Empire, and brought up in a servile family employed by Aedyran nobility. Although surrounded by wealth and prosperity, the young Aloth's home was not a particularly healthy one. Although his father worked hard as a steward, it was his mother who supported their home through a haemneg to another man. The haemneg an Aedyran institution derived from the human-elf imperial concubinage, allowing for a married human and elf to formalize a relationship, ostensibly for the purposes of politics and administration. Hers was to a landed thayn five day ride away from Cynthwood. The income was enough to support her entire family, but she was away from home most of the time. Aloth's father considered the two to be unbearably shameful: Not only was his wife the primary breadwinner of the household, her absence led him to believe that she was involved in an affair with the thayn. The mounting rage drove him into alcoholism and frequent outbursts directed at his wife, whenever she was around, and at their son in her absence.

The cycle continued for years, even as Aloth began his education in the ways of an arcane knight at his father's insistence. Five years into his training, the abuse came to a head and resulted in his Awakening. It occurred when his father learned that Aloth was struggling with magic missiles and flame shields in his fifth year of training. His failure reminded the older man of his own (as imagined as it was), further exacerbated by the presence of Aloth's mother at that time. As he kicked his son, curled up in a fetal position on the ground of the kitchen, Aloth retreated into himself. The trauma caused Iselmyr to emerge, taking over his body and filling the parts of his soul he retreated from. She lashed out, breaking the father's arm in three places. He never raised a hand against Aloth again. However, Aloth found little to be happy about. While she was useful against his father, his mother advised him to try and learn to control her, fearing that Aloth would be rendered society's outcast should anyone beyond their family learn of his status.

He trusted his mother's advice, in no small part due to the fact that Iselmyr was an uncouth provincial from a very long time ago (at least judging by her vernacular) and tended to surface in stressful situations and take control of his body. Worse yet, she acts without thinking, escalating even the most minute of encounters. As such, Aloth developed an almost pathological need for control in every aspect of his life.

Leaden Key[edit | edit source]

Aloth never finished his studies as an arcane knight, as lost favor after trying to inform instructors about a student-run animancy experiment that would eventually kill a dozen students. His experiences drove him to join the Leaden Key under Thaos once he finished his training as a wizard. Introduced to the organization in the Empire at the end of his studies, he jumped at the opportunity to oppose the spread of animancy and perhaps more importantly, postings far away from the Cythwood, Aloth's father, and his erl.

The young and directionless Aloth joined the Key to get some semblance of structure in his life, particularly after he saw his friends abandon their studies to pursue animancy in the Vailian Republics. The aggressive recruitment campaign by the Key found fertile soil and Aloth joined them out of genuine, sincere belief in their cause (perhaps aided by the six hundred year old ban on animancy in the Empire). He looked up to the members of the Key, following their instructions and believing that they genuinely wanted to keep kith from the folly of their own foolish ambitions.

He arrived in the Dyrwood in 2822 AI, to study animancy and its spread in the region. His handler met with him every few months to receive his reports and issue new leads. His last assignment was to Gilded Vale, to keep an eye on the events surrounding Raedric VII. Ever since, he has had no contact with the Leaden Key. He was cut loose, whether due to reassignment, death, or sacrifice of his handler, he doesn't know. However, by the time he met the Watcher, he was on his own for several months already. He joined the Watcher out of desperation, correctly surmising that they were on the trail of the Leaden Key.

Pillars of Eternity[edit | edit source]

Aloth wanted to learn the reasons behind Waidwen’s Legacy and ideally help to fix it. He suspected that animancy is an affront to the gods, but when he learned that it was the leader of the Leaden Key who was perpetrating the crisis, his loyalty was shook. Furthermore, even if animancy was something dangerous, it was also something that could help him out with his Awakening and Iselmyr.

Most importantly, traveling with the Watcher opened Aloth's eyes to the nature of the Key's activities against animancy. After witnessing murder, sabotage, turning entire districts into shambling monstrosities, and finally putting Defiance Bay to the torch, Aloth came to question his relationship to animancy and to the Leaden Key. He revealed himself once the Watcher and his party flew Defiance Bay, begging the Watcher's forgiveness and pledging his powers to help fight Thaos.

After his travels with the Watcher, Aloth decided to either take up Thaos’ mantle and run the Leaden Key or to oversee its dissolution.

Pillars of Eternity II: Deadfire[edit | edit source]

This article or section is a stub. You can help the Pillars of Eternity Wiki by expanding it.

Interactions[edit | edit source]

Icon head.png
This character is a party member.
Icon parchment.png
This character starts quests.


Companion Quest[edit | edit source]

Behind the scenes[edit | edit source]

  • Aloth was written by Carrie Patel.[1]
  • He is voiced by actor Matthew Mercer.[2]
  • Aloth has the unique background "Gentry", which is not available to players. It provides him +2 Lore.
  • Before PoE 1.03, Aloth had the following Attributes: Mig: 12 Con: 10 Dex: 11 Per: 16 Int: 16 Res: 13.

Gallery[edit | edit source]

References[edit source]

Promotional Content