Adra animat (Deadfire)

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Adra Animat
vessel

PE2 Adra Animat.png

Basic Information round.svg
Family
Level
8
Accuracy
46 Accuracy
Attributes
Might
12
Perception
10
Constitution
17
Intellect
12
Dexterity
12
Resolve
16
Defenses
Deflection
60 Deflection
Reflex
45 Reflex
Fortitude
64 Fortitude
Will
47 Will
AR
11
DR Burn
11
AR Crush
7
AR Corrode
11
AR Pierce
11
AR Freeze
11
AR Slash
11
AR Shock
7
Special
Loot

Adra animat is a creature in Pillars of Eternity II: Deadfire.

Description[edit | edit source]

Items in italics are quoted directly from the game.
Animats were initially created to serve as guardians for royal tombs. Their earliest creators bound the souls of their strongest warriors and servants to intricate sculptures, which were made of various materials in accordance to the rank of the soul captured within. As the knowledge of the technique for this process became more widespread, powerful animancers started creating their own animats to serve as personal guardians, using whatever weapons and materials lay at hand.

Animats can only be created through the use of loyal souls that hold a powerful dedication to protecting their charges. While the ritual to create them can still be performed upon unwilling subjects, a lack of resolve in a participant's soul can result in abominations which immediately attempt to destroy themselves in a violent manner, often inflicting collateral damage in the process. Even successful creations remain vulnerable to the onset of doubt, and most animat creators take great care not to allow such doubts to manifest.

Encounters[edit | edit source]

Other variants

Gallery[edit | edit source]