Spiritshift | |
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42px|Spiritshift | |
General | |
Class | has class::Druid |
Activation | has activation::Active |
Learned | has learned::Automatically on level 1. |
Resources | |
Restoration | has restoration::per encounter |
Uses | has uses::1 |
The druid can assume a variety of anthropomorphized forms, with new abilities inspired by the emulated creature. Druids cannot hold weapons while spiritshifted, but they can always cast spells. Shifting originally lasted for the duration of the combat or until you choose to shift back[1][2], but that is no longer the case. The exact duration is unknown, but short.
The spirit form is chosen during character creation, as part of class selection.
Spirit forms
Druids choose a spirit form at character creation. The forms will scale in power as your level increases. The reason for choosing one form over another will be for the abilities each one inherently comes with. Available spirit forms (note that the Staelgar is unique to Hiravias):
The actual damage is the Base Damage increased by 2% for each point of character Might.
Icon | Image | Name | DR | BASE Damage | Ability |
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File:Spiritshift bear icon.jpg | Bear | 10 |
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File:Spiritshift boar icon.jpg | Boar | 8 |
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File:Spiritshift stag icon.jpg | Stag | 8 |
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File:Spiritshift wolf icon.jpg | Wolf | 8 |
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File:Spiritshift cat icon.jpg | Cat | 8 |
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Stelgaer | 5 |
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